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Unified Diff: src/gpu/gl/GrGLPathRendering.h

Issue 1176113008: Stop using the NVPR glyph loading functionality (Closed) Base URL: https://skia.googlesource.com/skia.git@chromium-pathrendering-prepare-01-for-fragment-bind
Patch Set: Created 5 years, 6 months ago
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Index: src/gpu/gl/GrGLPathRendering.h
diff --git a/src/gpu/gl/GrGLPathRendering.h b/src/gpu/gl/GrGLPathRendering.h
index aa6747098bb25e401c6aa8958a831cffb39e87c7..20fd4967b7de0469595b4c2f37c36ba35db48e74 100644
--- a/src/gpu/gl/GrGLPathRendering.h
+++ b/src/gpu/gl/GrGLPathRendering.h
@@ -36,9 +36,6 @@ public:
GrPath* createPath(const SkPath&, const GrStrokeInfo&) override;
virtual GrPathRange* createPathRange(GrPathRange::PathGenerator*,
const GrStrokeInfo&) override;
- virtual GrPathRange* createGlyphs(const SkTypeface*,
- const SkDescriptor*,
- const GrStrokeInfo&) override;
/* Called when the 3D context state is unknown. */
void resetContext();
@@ -75,7 +72,6 @@ private:
struct Caps {
bool stencilThenCoverSupport : 1;
bool fragmentInputGenSupport : 1;
- bool glyphLoadingSupport : 1;
};
const Caps& caps() const { return fCaps; }
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