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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrPathRendering_DEFINED | 8 #ifndef GrPathRendering_DEFINED |
9 #define GrPathRendering_DEFINED | 9 #define GrPathRendering_DEFINED |
10 | 10 |
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117 * including with the stroke information baked directly
into | 117 * including with the stroke information baked directly
into |
118 * the outlines. | 118 * the outlines. |
119 * | 119 * |
120 * @param GrStrokeInfo Common stroke that the GPU will apply to every path.
Note that | 120 * @param GrStrokeInfo Common stroke that the GPU will apply to every path.
Note that |
121 * if the glyph outlines contain baked-in strokes from t
he font | 121 * if the glyph outlines contain baked-in strokes from t
he font |
122 * descriptor, the GPU stroke will be applied on top of
those | 122 * descriptor, the GPU stroke will be applied on top of
those |
123 * outlines. | 123 * outlines. |
124 * | 124 * |
125 * @return a new path range populated with glyphs. | 125 * @return a new path range populated with glyphs. |
126 */ | 126 */ |
127 virtual GrPathRange* createGlyphs(const SkTypeface*, const SkDescriptor*, | 127 GrPathRange* createGlyphs(const SkTypeface*, const SkDescriptor*, const GrSt
rokeInfo&); |
128 const GrStrokeInfo&) = 0; | |
129 | 128 |
130 /** None of these params are optional, pointers used just to avoid making co
pies. */ | 129 /** None of these params are optional, pointers used just to avoid making co
pies. */ |
131 struct StencilPathArgs { | 130 struct StencilPathArgs { |
132 StencilPathArgs(bool useHWAA, | 131 StencilPathArgs(bool useHWAA, |
133 GrRenderTarget* renderTarget, | 132 GrRenderTarget* renderTarget, |
134 const SkMatrix* viewMatrix, | 133 const SkMatrix* viewMatrix, |
135 const GrScissorState* scissor, | 134 const GrScissorState* scissor, |
136 const GrStencilSettings* stencil) | 135 const GrStencilSettings* stencil) |
137 : fUseHWAA(useHWAA) | 136 : fUseHWAA(useHWAA) |
138 , fRenderTarget(renderTarget) | 137 , fRenderTarget(renderTarget) |
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186 virtual void onDrawPath(const DrawPathArgs&, const GrPath*) = 0; | 185 virtual void onDrawPath(const DrawPathArgs&, const GrPath*) = 0; |
187 virtual void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void
*, PathIndexType, | 186 virtual void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void
*, PathIndexType, |
188 const float[], PathTransformType, int) = 0; | 187 const float[], PathTransformType, int) = 0; |
189 | 188 |
190 GrGpu* fGpu; | 189 GrGpu* fGpu; |
191 private: | 190 private: |
192 GrPathRendering& operator=(const GrPathRendering&); | 191 GrPathRendering& operator=(const GrPathRendering&); |
193 }; | 192 }; |
194 | 193 |
195 #endif | 194 #endif |
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