OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/widget/root_view.h" | 5 #include "ui/views/widget/root_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
132 | 132 |
133 if (consumed) | 133 if (consumed) |
134 event->StopPropagation(); | 134 event->StopPropagation(); |
135 } | 135 } |
136 | 136 |
137 void RootView::DispatchScrollEvent(ui::ScrollEvent* event) { | 137 void RootView::DispatchScrollEvent(ui::ScrollEvent* event) { |
138 for (View* v = GetEventHandlerForPoint(event->location()); | 138 for (View* v = GetEventHandlerForPoint(event->location()); |
139 v && v != this && !event->stopped_propagation(); v = v->parent()) { | 139 v && v != this && !event->stopped_propagation(); v = v->parent()) { |
140 v->OnScrollEvent(event); | 140 v->OnScrollEvent(event); |
141 } | 141 } |
| 142 |
| 143 if (event->handled() || event->type() != ui::ET_SCROLL) |
| 144 return; |
| 145 |
| 146 // Convert unprocessed scroll events into mouse-wheel events. Note that |
| 147 // wheel events are normally sent to the focused view. However, if the focused |
| 148 // view does not process these wheel events, then dispatch them to the view |
| 149 // under the cursor. |
| 150 ui::MouseWheelEvent wheel(*event); |
| 151 if (OnMouseWheel(wheel)) { |
| 152 event->SetHandled(); |
| 153 } else { |
| 154 View* focused_view = |
| 155 GetFocusManager() ? GetFocusManager()->GetFocusedView() : NULL; |
| 156 View* v = GetEventHandlerForPoint(wheel.location()); |
| 157 if (v != focused_view) { |
| 158 for (; v && v != this; v = v->parent()) { |
| 159 if (v->OnMouseWheel(wheel)) { |
| 160 event->SetHandled(); |
| 161 break; |
| 162 } |
| 163 } |
| 164 } |
| 165 } |
142 } | 166 } |
143 | 167 |
144 void RootView::DispatchTouchEvent(ui::TouchEvent* event) { | 168 void RootView::DispatchTouchEvent(ui::TouchEvent* event) { |
145 // TODO: this looks all wrong. On a TOUCH_PRESSED we should figure out the | 169 // TODO: this looks all wrong. On a TOUCH_PRESSED we should figure out the |
146 // view and target that view with all touches with the same id until the | 170 // view and target that view with all touches with the same id until the |
147 // release (or keep it if captured). | 171 // release (or keep it if captured). |
148 | 172 |
149 // If touch_pressed_handler_ is non null, we are currently processing | 173 // If touch_pressed_handler_ is non null, we are currently processing |
150 // a touch down on the screen situation. In that case we send the | 174 // a touch down on the screen situation. In that case we send the |
151 // event to touch_pressed_handler_ | 175 // event to touch_pressed_handler_ |
(...skipping 475 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
627 } | 651 } |
628 | 652 |
629 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) { | 653 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) { |
630 last_mouse_event_flags_ = event.flags(); | 654 last_mouse_event_flags_ = event.flags(); |
631 last_mouse_event_x_ = event.x(); | 655 last_mouse_event_x_ = event.x(); |
632 last_mouse_event_y_ = event.y(); | 656 last_mouse_event_y_ = event.y(); |
633 } | 657 } |
634 | 658 |
635 } // namespace internal | 659 } // namespace internal |
636 } // namespace views | 660 } // namespace views |
OLD | NEW |