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Side by Side Diff: tools/PictureRenderer.cpp

Issue 117583002: Update bench pictures to time image decode & upload costs (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Fixed comment Created 7 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "PictureRenderer.h" 8 #include "PictureRenderer.h"
9 #include "picture_utils.h" 9 #include "picture_utils.h"
10 #include "SamplePipeControllers.h" 10 #include "SamplePipeControllers.h"
11 #include "SkBitmapHasher.h" 11 #include "SkBitmapHasher.h"
12 #include "SkCanvas.h" 12 #include "SkCanvas.h"
13 #include "SkData.h" 13 #include "SkData.h"
14 #include "SkDevice.h" 14 #include "SkDevice.h"
15 #include "SkDiscardableMemoryPool.h"
15 #include "SkGPipe.h" 16 #include "SkGPipe.h"
16 #if SK_SUPPORT_GPU 17 #if SK_SUPPORT_GPU
17 #include "gl/GrGLDefines.h" 18 #include "gl/GrGLDefines.h"
18 #include "SkGpuDevice.h" 19 #include "SkGpuDevice.h"
19 #endif 20 #endif
20 #include "SkGraphics.h" 21 #include "SkGraphics.h"
21 #include "SkImageEncoder.h" 22 #include "SkImageEncoder.h"
22 #include "SkMaskFilter.h" 23 #include "SkMaskFilter.h"
23 #include "SkMatrix.h" 24 #include "SkMatrix.h"
24 #include "SkPicture.h" 25 #include "SkPicture.h"
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233 return; 234 return;
234 } 235 }
235 236
236 fGrContext->flush(); 237 fGrContext->flush();
237 if (callFinish) { 238 if (callFinish) {
238 SK_GL(*glContext, Finish()); 239 SK_GL(*glContext, Finish());
239 } 240 }
240 #endif 241 #endif
241 } 242 }
242 243
244 void PictureRenderer::purgeTextures() {
245 SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool();
246
247 pool->dumpPool();
248
249 #if SK_SUPPORT_GPU
250 SkGLContextHelper* glContext = this->getGLContext();
251 if (NULL == glContext) {
252 SkASSERT(kBitmap_DeviceType == fDeviceType);
253 return;
254 }
255
256 // resetState should've already done this
257 fGrContext->flush();
258
259 fGrContext->purgeAllUnlockedResources();
260 #endif
261 }
262
243 uint32_t PictureRenderer::recordFlags() { 263 uint32_t PictureRenderer::recordFlags() {
244 return ((kNone_BBoxHierarchyType == fBBoxHierarchyType) ? 0 : 264 return ((kNone_BBoxHierarchyType == fBBoxHierarchyType) ? 0 :
245 SkPicture::kOptimizeForClippedPlayback_RecordingFlag) | 265 SkPicture::kOptimizeForClippedPlayback_RecordingFlag) |
246 SkPicture::kUsePathBoundsForClip_RecordingFlag; 266 SkPicture::kUsePathBoundsForClip_RecordingFlag;
247 } 267 }
248 268
249 /** 269 /**
250 * Write the canvas to the specified path. 270 * Write the canvas to the specified path.
251 * @param canvas Must be non-null. Canvas to be written to a file. 271 * @param canvas Must be non-null. Canvas to be written to a file.
252 * @param path Path for the file to be written. Should have no extension; write( ) will append 272 * @param path Path for the file to be written. Should have no extension; write( ) will append
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926 virtual SkString getConfigNameInternal() SK_OVERRIDE { 946 virtual SkString getConfigNameInternal() SK_OVERRIDE {
927 return SkString("picture_clone"); 947 return SkString("picture_clone");
928 } 948 }
929 }; 949 };
930 950
931 PictureRenderer* CreatePictureCloneRenderer() { 951 PictureRenderer* CreatePictureCloneRenderer() {
932 return SkNEW(PictureCloneRenderer); 952 return SkNEW(PictureCloneRenderer);
933 } 953 }
934 954
935 } // namespace sk_tools 955 } // namespace sk_tools
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