Index: cc/quads/draw_polygon.cc |
diff --git a/cc/quads/draw_polygon.cc b/cc/quads/draw_polygon.cc |
index 6544b641acb237d07d6525015df5ae3abc93b369..cdb94d0e33b364b6f0818a8f5c6d2f534109ac61 100644 |
--- a/cc/quads/draw_polygon.cc |
+++ b/cc/quads/draw_polygon.cc |
@@ -52,7 +52,7 @@ DrawPolygon::DrawPolygon(const DrawQuad* original, |
// a visible content rect to make the 4 corner points from, and a transformation |
// to move it and its normal into screen space. |
DrawPolygon::DrawPolygon(const DrawQuad* original_ref, |
- const gfx::RectF& visible_content_rect, |
+ const gfx::RectF& visible_layer_rect, |
const gfx::Transform& transform, |
int draw_order_index) |
: normal_(0.0f, 0.0f, 1.0f), |
@@ -61,7 +61,7 @@ DrawPolygon::DrawPolygon(const DrawQuad* original_ref, |
is_split_(false) { |
gfx::Point3F points[8]; |
int num_vertices_in_clipped_quad; |
- gfx::QuadF send_quad(visible_content_rect); |
+ gfx::QuadF send_quad(visible_layer_rect); |
// Doing this mapping here is very important, since we can't just transform |
// the points without clipping and not run into strange geometry issues when |