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Issue 1175113010: cc: Rename visible_content_rect and content stuff on quads. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rename-visible-content-rect: moreandroid Created 5 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/solid_color_layer_impl.h" 5 #include "cc/layers/solid_color_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/layers/append_quads_data.h" 9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
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22 22
23 SolidColorLayerImpl::~SolidColorLayerImpl() {} 23 SolidColorLayerImpl::~SolidColorLayerImpl() {}
24 24
25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( 25 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl(
26 LayerTreeImpl* tree_impl) { 26 LayerTreeImpl* tree_impl) {
27 return SolidColorLayerImpl::Create(tree_impl, id()); 27 return SolidColorLayerImpl::Create(tree_impl, id());
28 } 28 }
29 29
30 void SolidColorLayerImpl::AppendSolidQuads( 30 void SolidColorLayerImpl::AppendSolidQuads(
31 RenderPass* render_pass, 31 RenderPass* render_pass,
32 const Occlusion& occlusion_in_content_space, 32 const Occlusion& occlusion_in_layer_space,
33 SharedQuadState* shared_quad_state, 33 SharedQuadState* shared_quad_state,
34 const gfx::Rect& visible_content_rect, 34 const gfx::Rect& visible_layer_rect,
35 SkColor color, 35 SkColor color,
36 AppendQuadsData* append_quads_data) { 36 AppendQuadsData* append_quads_data) {
37 // We create a series of smaller quads instead of just one large one so that 37 // We create a series of smaller quads instead of just one large one so that
38 // the culler can reduce the total pixels drawn. 38 // the culler can reduce the total pixels drawn.
39 int right = visible_content_rect.right(); 39 int right = visible_layer_rect.right();
40 int bottom = visible_content_rect.bottom(); 40 int bottom = visible_layer_rect.bottom();
41 for (int x = visible_content_rect.x(); x < visible_content_rect.right(); 41 for (int x = visible_layer_rect.x(); x < visible_layer_rect.right();
42 x += kSolidQuadTileSize) { 42 x += kSolidQuadTileSize) {
43 for (int y = visible_content_rect.y(); y < visible_content_rect.bottom(); 43 for (int y = visible_layer_rect.y(); y < visible_layer_rect.bottom();
44 y += kSolidQuadTileSize) { 44 y += kSolidQuadTileSize) {
45 gfx::Rect quad_rect(x, 45 gfx::Rect quad_rect(x,
46 y, 46 y,
47 std::min(right - x, kSolidQuadTileSize), 47 std::min(right - x, kSolidQuadTileSize),
48 std::min(bottom - y, kSolidQuadTileSize)); 48 std::min(bottom - y, kSolidQuadTileSize));
49 gfx::Rect visible_quad_rect = 49 gfx::Rect visible_quad_rect =
50 occlusion_in_content_space.GetUnoccludedContentRect(quad_rect); 50 occlusion_in_layer_space.GetUnoccludedContentRect(quad_rect);
51 if (visible_quad_rect.IsEmpty()) 51 if (visible_quad_rect.IsEmpty())
52 continue; 52 continue;
53 53
54 append_quads_data->visible_content_area += 54 append_quads_data->visible_layer_area +=
55 visible_quad_rect.width() * visible_quad_rect.height(); 55 visible_quad_rect.width() * visible_quad_rect.height();
56 56
57 SolidColorDrawQuad* quad = 57 SolidColorDrawQuad* quad =
58 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 58 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
59 quad->SetNew( 59 quad->SetNew(
60 shared_quad_state, quad_rect, visible_quad_rect, color, false); 60 shared_quad_state, quad_rect, visible_quad_rect, color, false);
61 } 61 }
62 } 62 }
63 } 63 }
64 64
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77 AppendSolidQuads(render_pass, draw_properties().occlusion_in_content_space, 77 AppendSolidQuads(render_pass, draw_properties().occlusion_in_content_space,
78 shared_quad_state, gfx::Rect(bounds()), background_color(), 78 shared_quad_state, gfx::Rect(bounds()), background_color(),
79 append_quads_data); 79 append_quads_data);
80 } 80 }
81 81
82 const char* SolidColorLayerImpl::LayerTypeAsString() const { 82 const char* SolidColorLayerImpl::LayerTypeAsString() const {
83 return "cc::SolidColorLayerImpl"; 83 return "cc::SolidColorLayerImpl";
84 } 84 }
85 85
86 } // namespace cc 86 } // namespace cc
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