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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/hardware_renderer.h" | 5 #include "android_webview/browser/hardware_renderer.h" |
6 | 6 |
7 #include "android_webview/browser/aw_gl_surface.h" | 7 #include "android_webview/browser/aw_gl_surface.h" |
8 #include "android_webview/browser/aw_render_thread_context_provider.h" | 8 #include "android_webview/browser/aw_render_thread_context_provider.h" |
9 #include "android_webview/browser/child_frame.h" | 9 #include "android_webview/browser/child_frame.h" |
10 #include "android_webview/browser/deferred_gpu_command_service.h" | 10 #include "android_webview/browser/deferred_gpu_command_service.h" |
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143 draw_info->clip_bottom - draw_info->clip_top); | 143 draw_info->clip_bottom - draw_info->clip_top); |
144 | 144 |
145 // Create a frame with a single SurfaceDrawQuad referencing the child | 145 // Create a frame with a single SurfaceDrawQuad referencing the child |
146 // Surface and transformed using the given transform. | 146 // Surface and transformed using the given transform. |
147 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); | 147 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); |
148 render_pass->SetAll(cc::RenderPassId(1, 1), gfx::Rect(viewport), clip, | 148 render_pass->SetAll(cc::RenderPassId(1, 1), gfx::Rect(viewport), clip, |
149 gfx::Transform(), true); | 149 gfx::Transform(), true); |
150 | 150 |
151 cc::SharedQuadState* quad_state = | 151 cc::SharedQuadState* quad_state = |
152 render_pass->CreateAndAppendSharedQuadState(); | 152 render_pass->CreateAndAppendSharedQuadState(); |
153 quad_state->content_to_target_transform = transform; | 153 quad_state->quad_to_target_transform = transform; |
154 quad_state->content_bounds = frame_size_; | 154 quad_state->quad_layer_bounds = frame_size_; |
155 quad_state->visible_content_rect = gfx::Rect(frame_size_); | 155 quad_state->visible_quad_layer_rect = gfx::Rect(frame_size_); |
156 quad_state->opacity = 1.f; | 156 quad_state->opacity = 1.f; |
157 | 157 |
158 cc::SurfaceDrawQuad* surface_quad = | 158 cc::SurfaceDrawQuad* surface_quad = |
159 render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); | 159 render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); |
160 surface_quad->SetNew(quad_state, gfx::Rect(quad_state->content_bounds), | 160 surface_quad->SetNew(quad_state, gfx::Rect(quad_state->quad_layer_bounds), |
161 gfx::Rect(quad_state->content_bounds), child_id_); | 161 gfx::Rect(quad_state->quad_layer_bounds), child_id_); |
162 | 162 |
163 scoped_ptr<cc::DelegatedFrameData> delegated_frame( | 163 scoped_ptr<cc::DelegatedFrameData> delegated_frame( |
164 new cc::DelegatedFrameData); | 164 new cc::DelegatedFrameData); |
165 delegated_frame->render_pass_list.push_back(render_pass.Pass()); | 165 delegated_frame->render_pass_list.push_back(render_pass.Pass()); |
166 scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame); | 166 scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame); |
167 frame->delegated_frame_data = delegated_frame.Pass(); | 167 frame->delegated_frame_data = delegated_frame.Pass(); |
168 | 168 |
169 if (root_id_.is_null()) { | 169 if (root_id_.is_null()) { |
170 root_id_ = surface_id_allocator_->GenerateId(); | 170 root_id_ = surface_id_allocator_->GenerateId(); |
171 surface_factory_->Create(root_id_); | 171 surface_factory_->Create(root_id_); |
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191 display_->DrawAndSwap(); | 191 display_->DrawAndSwap(); |
192 gl_surface_->ResetBackingFrameBufferObject(); | 192 gl_surface_->ResetBackingFrameBufferObject(); |
193 } | 193 } |
194 | 194 |
195 void HardwareRenderer::ReturnResources( | 195 void HardwareRenderer::ReturnResources( |
196 const cc::ReturnedResourceArray& resources) { | 196 const cc::ReturnedResourceArray& resources) { |
197 shared_renderer_state_->InsertReturnedResourcesOnRT(resources); | 197 shared_renderer_state_->InsertReturnedResourcesOnRT(resources); |
198 } | 198 } |
199 | 199 |
200 } // namespace android_webview | 200 } // namespace android_webview |
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