Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(370)

Side by Side Diff: cc/surfaces/surface_aggregator_unittest.cc

Issue 1175113010: cc: Rename visible_content_rect and content stuff on quads. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rename-visible-content-rect: comment Created 5 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/compositor_frame.h" 5 #include "cc/output/compositor_frame.h"
6 #include "cc/output/delegated_frame_data.h" 6 #include "cc/output/delegated_frame_data.h"
7 #include "cc/quads/render_pass.h" 7 #include "cc/quads/render_pass.h"
8 #include "cc/quads/render_pass_draw_quad.h" 8 #include "cc/quads/render_pass_draw_quad.h"
9 #include "cc/quads/solid_color_draw_quad.h" 9 #include "cc/quads/solid_color_draw_quad.h"
10 #include "cc/quads/surface_draw_quad.h" 10 #include "cc/quads/surface_draw_quad.h"
(...skipping 672 matching lines...) Expand 10 before | Expand all | Expand 10 after
683 ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS); 683 ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS);
684 EXPECT_EQ( 684 EXPECT_EQ(
685 actual_pass_ids[1], 685 actual_pass_ids[1],
686 RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id); 686 RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id);
687 factory_.Destroy(child_surface_id); 687 factory_.Destroy(child_surface_id);
688 } 688 }
689 689
690 void AddSolidColorQuadWithBlendMode(const gfx::Size& size, 690 void AddSolidColorQuadWithBlendMode(const gfx::Size& size,
691 RenderPass* pass, 691 RenderPass* pass,
692 const SkXfermode::Mode blend_mode) { 692 const SkXfermode::Mode blend_mode) {
693 const gfx::Transform content_to_target_transform; 693 const gfx::Transform layer_to_target_transform;
694 const gfx::Size content_bounds(size); 694 const gfx::Size layer_bounds(size);
695 const gfx::Rect visible_content_rect(size); 695 const gfx::Rect visible_layer_rect(size);
696 const gfx::Rect clip_rect(size); 696 const gfx::Rect clip_rect(size);
697 697
698 bool is_clipped = false; 698 bool is_clipped = false;
699 float opacity = 1.f; 699 float opacity = 1.f;
700 700
701 bool force_anti_aliasing_off = false; 701 bool force_anti_aliasing_off = false;
702 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); 702 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
703 sqs->SetAll(content_to_target_transform, 703 sqs->SetAll(layer_to_target_transform, layer_bounds, visible_layer_rect,
704 content_bounds, 704 clip_rect, is_clipped, opacity, blend_mode, 0);
705 visible_content_rect,
706 clip_rect,
707 is_clipped,
708 opacity,
709 blend_mode,
710 0);
711 705
712 SolidColorDrawQuad* color_quad = 706 SolidColorDrawQuad* color_quad =
713 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 707 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
714 color_quad->SetNew(pass->shared_quad_state_list.back(), 708 color_quad->SetNew(pass->shared_quad_state_list.back(), visible_layer_rect,
715 visible_content_rect, 709 visible_layer_rect, SK_ColorGREEN,
716 visible_content_rect,
717 SK_ColorGREEN,
718 force_anti_aliasing_off); 710 force_anti_aliasing_off);
719 } 711 }
720 712
721 // This tests that we update shared quad state pointers correctly within 713 // This tests that we update shared quad state pointers correctly within
722 // aggregated passes. The shared quad state list on the aggregated pass will 714 // aggregated passes. The shared quad state list on the aggregated pass will
723 // include the shared quad states from each pass in one list so the quads will 715 // include the shared quad states from each pass in one list so the quads will
724 // end up pointed to shared quad state objects at different offsets. This test 716 // end up pointed to shared quad state objects at different offsets. This test
725 // uses the blend_mode value stored on the shared quad state to track the shared 717 // uses the blend_mode value stored on the shared quad state to track the shared
726 // quad state, but anything saved on the shared quad state would work. 718 // quad state, but anything saved on the shared quad state would work.
727 // 719 //
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
882 child_pass_id[1])}; 874 child_pass_id[1])};
883 875
884 RenderPassList child_pass_list; 876 RenderPassList child_pass_list;
885 AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes, 877 AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes,
886 arraysize(child_passes)); 878 arraysize(child_passes));
887 879
888 RenderPass* child_nonroot_pass = child_pass_list.at(0u); 880 RenderPass* child_nonroot_pass = child_pass_list.at(0u);
889 child_nonroot_pass->transform_to_root_target.Translate(8, 0); 881 child_nonroot_pass->transform_to_root_target.Translate(8, 0);
890 SharedQuadState* child_nonroot_pass_sqs = 882 SharedQuadState* child_nonroot_pass_sqs =
891 child_nonroot_pass->shared_quad_state_list.front(); 883 child_nonroot_pass->shared_quad_state_list.front();
892 child_nonroot_pass_sqs->content_to_target_transform.Translate(5, 0); 884 child_nonroot_pass_sqs->quad_to_target_transform.Translate(5, 0);
893 885
894 RenderPass* child_root_pass = child_pass_list.at(1u); 886 RenderPass* child_root_pass = child_pass_list.at(1u);
895 SharedQuadState* child_root_pass_sqs = 887 SharedQuadState* child_root_pass_sqs =
896 child_root_pass->shared_quad_state_list.front(); 888 child_root_pass->shared_quad_state_list.front();
897 child_root_pass_sqs->content_to_target_transform.Translate(8, 0); 889 child_root_pass_sqs->quad_to_target_transform.Translate(8, 0);
898 child_root_pass_sqs->is_clipped = true; 890 child_root_pass_sqs->is_clipped = true;
899 child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5); 891 child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5);
900 892
901 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); 893 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
902 child_pass_list.swap(child_frame_data->render_pass_list); 894 child_pass_list.swap(child_frame_data->render_pass_list);
903 895
904 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); 896 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
905 child_frame->delegated_frame_data = child_frame_data.Pass(); 897 child_frame->delegated_frame_data = child_frame_data.Pass();
906 898
907 factory_.SubmitFrame(child_surface_id, child_frame.Pass(), 899 factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
(...skipping 12 matching lines...) Expand all
920 912
921 RenderPassList middle_pass_list; 913 RenderPassList middle_pass_list;
922 AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes, 914 AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes,
923 arraysize(middle_passes)); 915 arraysize(middle_passes));
924 916
925 RenderPass* middle_root_pass = middle_pass_list.at(0u); 917 RenderPass* middle_root_pass = middle_pass_list.at(0u);
926 middle_root_pass->quad_list.ElementAt(0)->visible_rect = 918 middle_root_pass->quad_list.ElementAt(0)->visible_rect =
927 gfx::Rect(0, 1, 100, 7); 919 gfx::Rect(0, 1, 100, 7);
928 SharedQuadState* middle_root_pass_sqs = 920 SharedQuadState* middle_root_pass_sqs =
929 middle_root_pass->shared_quad_state_list.front(); 921 middle_root_pass->shared_quad_state_list.front();
930 middle_root_pass_sqs->content_to_target_transform.Scale(2, 3); 922 middle_root_pass_sqs->quad_to_target_transform.Scale(2, 3);
931 923
932 scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData); 924 scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData);
933 middle_pass_list.swap(middle_frame_data->render_pass_list); 925 middle_pass_list.swap(middle_frame_data->render_pass_list);
934 926
935 scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame); 927 scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame);
936 middle_frame->delegated_frame_data = middle_frame_data.Pass(); 928 middle_frame->delegated_frame_data = middle_frame_data.Pass();
937 929
938 factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(), 930 factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(),
939 SurfaceFactory::DrawCallback()); 931 SurfaceFactory::DrawCallback());
940 } 932 }
941 933
942 // Root surface. 934 // Root surface.
943 test::Quad secondary_quads[] = { 935 test::Quad secondary_quads[] = {
944 test::Quad::SolidColorQuad(1), 936 test::Quad::SolidColorQuad(1),
945 test::Quad::SurfaceQuad(middle_surface_id, 1.f)}; 937 test::Quad::SurfaceQuad(middle_surface_id, 1.f)};
946 test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)}; 938 test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)};
947 test::Pass root_passes[] = { 939 test::Pass root_passes[] = {
948 test::Pass(secondary_quads, arraysize(secondary_quads)), 940 test::Pass(secondary_quads, arraysize(secondary_quads)),
949 test::Pass(root_quads, arraysize(root_quads))}; 941 test::Pass(root_quads, arraysize(root_quads))};
950 942
951 RenderPassList root_pass_list; 943 RenderPassList root_pass_list;
952 AddPasses(&root_pass_list, 944 AddPasses(&root_pass_list,
953 gfx::Rect(SurfaceSize()), 945 gfx::Rect(SurfaceSize()),
954 root_passes, 946 root_passes,
955 arraysize(root_passes)); 947 arraysize(root_passes));
956 948
957 root_pass_list.at(0) 949 root_pass_list.at(0)
958 ->shared_quad_state_list.front() 950 ->shared_quad_state_list.front()
959 ->content_to_target_transform.Translate(0, 7); 951 ->quad_to_target_transform.Translate(0, 7);
960 root_pass_list.at(0) 952 root_pass_list.at(0)
961 ->shared_quad_state_list.ElementAt(1) 953 ->shared_quad_state_list.ElementAt(1)
962 ->content_to_target_transform.Translate(0, 10); 954 ->quad_to_target_transform.Translate(0, 10);
963 root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect = 955 root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect =
964 gfx::Rect(0, 0, 8, 100); 956 gfx::Rect(0, 0, 8, 100);
965 957
966 root_pass_list[0]->transform_to_root_target.Translate(10, 5); 958 root_pass_list[0]->transform_to_root_target.Translate(10, 5);
967 959
968 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); 960 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
969 root_pass_list.swap(root_frame_data->render_pass_list); 961 root_pass_list.swap(root_frame_data->render_pass_list);
970 962
971 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); 963 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
972 root_frame->delegated_frame_data = root_frame_data.Pass(); 964 root_frame->delegated_frame_data = root_frame_data.Pass();
(...skipping 25 matching lines...) Expand all
998 EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size()); 990 EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size());
999 991
1000 SharedQuadState* aggregated_first_pass_sqs = 992 SharedQuadState* aggregated_first_pass_sqs =
1001 aggregated_pass_list[0]->shared_quad_state_list.front(); 993 aggregated_pass_list[0]->shared_quad_state_list.front();
1002 994
1003 // The first pass's transform should be unaffected by the embedding and still 995 // The first pass's transform should be unaffected by the embedding and still
1004 // be a translation by +5 in the x direction. 996 // be a translation by +5 in the x direction.
1005 gfx::Transform expected_aggregated_first_pass_sqs_transform; 997 gfx::Transform expected_aggregated_first_pass_sqs_transform;
1006 expected_aggregated_first_pass_sqs_transform.Translate(5, 0); 998 expected_aggregated_first_pass_sqs_transform.Translate(5, 0);
1007 EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(), 999 EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(),
1008 aggregated_first_pass_sqs->content_to_target_transform.ToString()); 1000 aggregated_first_pass_sqs->quad_to_target_transform.ToString());
1009 1001
1010 // The first pass's transform to the root target should include the aggregated 1002 // The first pass's transform to the root target should include the aggregated
1011 // transform, including the transform from the child pass to the root. 1003 // transform, including the transform from the child pass to the root.
1012 gfx::Transform expected_first_pass_transform_to_root_target; 1004 gfx::Transform expected_first_pass_transform_to_root_target;
1013 expected_first_pass_transform_to_root_target.Translate(10, 5); 1005 expected_first_pass_transform_to_root_target.Translate(10, 5);
1014 expected_first_pass_transform_to_root_target.Translate(0, 10); 1006 expected_first_pass_transform_to_root_target.Translate(0, 10);
1015 expected_first_pass_transform_to_root_target.Scale(2, 3); 1007 expected_first_pass_transform_to_root_target.Scale(2, 3);
1016 expected_first_pass_transform_to_root_target.Translate(8, 0); 1008 expected_first_pass_transform_to_root_target.Translate(8, 0);
1017 EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(), 1009 EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(),
1018 aggregated_pass_list[0]->transform_to_root_target.ToString()); 1010 aggregated_pass_list[0]->transform_to_root_target.ToString());
(...skipping 10 matching lines...) Expand all
1029 // (0, 10), the middle surface draw quad's scale of (2, 3), and the 1021 // (0, 10), the middle surface draw quad's scale of (2, 3), and the
1030 // child surface draw quad's translation (8, 0). 1022 // child surface draw quad's translation (8, 0).
1031 expected_root_pass_quad_transforms[1].Translate(0, 10); 1023 expected_root_pass_quad_transforms[1].Translate(0, 10);
1032 expected_root_pass_quad_transforms[1].Scale(2, 3); 1024 expected_root_pass_quad_transforms[1].Scale(2, 3);
1033 expected_root_pass_quad_transforms[1].Translate(8, 0); 1025 expected_root_pass_quad_transforms[1].Translate(8, 0);
1034 1026
1035 for (auto iter = aggregated_pass_list[1]->quad_list.cbegin(); 1027 for (auto iter = aggregated_pass_list[1]->quad_list.cbegin();
1036 iter != aggregated_pass_list[1]->quad_list.cend(); 1028 iter != aggregated_pass_list[1]->quad_list.cend();
1037 ++iter) { 1029 ++iter) {
1038 EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(), 1030 EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(),
1039 iter->shared_quad_state->content_to_target_transform.ToString()) 1031 iter->shared_quad_state->quad_to_target_transform.ToString())
1040 << iter.index(); 1032 << iter.index();
1041 } 1033 }
1042 1034
1043 EXPECT_TRUE( 1035 EXPECT_TRUE(
1044 aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped); 1036 aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped);
1045 1037
1046 // The second quad in the root pass is aggregated from the child, so its 1038 // The second quad in the root pass is aggregated from the child, so its
1047 // clip rect must be transformed by the child's translation/scale and 1039 // clip rect must be transformed by the child's translation/scale and
1048 // clipped be the visible_rects for both children. 1040 // clipped be the visible_rects for both children.
1049 EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(), 1041 EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(),
(...skipping 16 matching lines...) Expand all
1066 1058
1067 RenderPassList child_pass_list; 1059 RenderPassList child_pass_list;
1068 AddPasses(&child_pass_list, 1060 AddPasses(&child_pass_list,
1069 gfx::Rect(SurfaceSize()), 1061 gfx::Rect(SurfaceSize()),
1070 child_passes, 1062 child_passes,
1071 arraysize(child_passes)); 1063 arraysize(child_passes));
1072 1064
1073 RenderPass* child_root_pass = child_pass_list.at(0u); 1065 RenderPass* child_root_pass = child_pass_list.at(0u);
1074 SharedQuadState* child_root_pass_sqs = 1066 SharedQuadState* child_root_pass_sqs =
1075 child_root_pass->shared_quad_state_list.front(); 1067 child_root_pass->shared_quad_state_list.front();
1076 child_root_pass_sqs->content_to_target_transform.Translate(8, 0); 1068 child_root_pass_sqs->quad_to_target_transform.Translate(8, 0);
1077 1069
1078 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); 1070 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
1079 child_pass_list.swap(child_frame_data->render_pass_list); 1071 child_pass_list.swap(child_frame_data->render_pass_list);
1080 1072
1081 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); 1073 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
1082 child_frame->delegated_frame_data = child_frame_data.Pass(); 1074 child_frame->delegated_frame_data = child_frame_data.Pass();
1083 1075
1084 factory_.SubmitFrame(child_surface_id, child_frame.Pass(), 1076 factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
1085 SurfaceFactory::DrawCallback()); 1077 SurfaceFactory::DrawCallback());
1086 1078
1087 RenderPassId pass_id(5, 10); 1079 RenderPassId pass_id(5, 10);
1088 test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)}; 1080 test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)};
1089 test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)}; 1081 test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)};
1090 1082
1091 test::Pass root_passes[] = { 1083 test::Pass root_passes[] = {
1092 test::Pass(first_quads, arraysize(first_quads), pass_id), 1084 test::Pass(first_quads, arraysize(first_quads), pass_id),
1093 test::Pass(root_quads, arraysize(root_quads))}; 1085 test::Pass(root_quads, arraysize(root_quads))};
1094 1086
1095 RenderPassList root_pass_list; 1087 RenderPassList root_pass_list;
1096 AddPasses(&root_pass_list, 1088 AddPasses(&root_pass_list,
1097 gfx::Rect(SurfaceSize()), 1089 gfx::Rect(SurfaceSize()),
1098 root_passes, 1090 root_passes,
1099 arraysize(root_passes)); 1091 arraysize(root_passes));
1100 1092
1101 root_pass_list.at(0) 1093 root_pass_list.at(0)
1102 ->shared_quad_state_list.front() 1094 ->shared_quad_state_list.front()
1103 ->content_to_target_transform.Translate(0, 10); 1095 ->quad_to_target_transform.Translate(0, 10);
1104 root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10); 1096 root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10);
1105 root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100); 1097 root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100);
1106 1098
1107 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); 1099 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
1108 root_pass_list.swap(root_frame_data->render_pass_list); 1100 root_pass_list.swap(root_frame_data->render_pass_list);
1109 1101
1110 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); 1102 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
1111 root_frame->delegated_frame_data = root_frame_data.Pass(); 1103 root_frame->delegated_frame_data = root_frame_data.Pass();
1112 1104
1113 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), 1105 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
(...skipping 17 matching lines...) Expand all
1131 1123
1132 { 1124 {
1133 AddPasses(&child_pass_list, 1125 AddPasses(&child_pass_list,
1134 gfx::Rect(SurfaceSize()), 1126 gfx::Rect(SurfaceSize()),
1135 child_passes, 1127 child_passes,
1136 arraysize(child_passes)); 1128 arraysize(child_passes));
1137 1129
1138 RenderPass* child_root_pass = child_pass_list.at(0u); 1130 RenderPass* child_root_pass = child_pass_list.at(0u);
1139 SharedQuadState* child_root_pass_sqs = 1131 SharedQuadState* child_root_pass_sqs =
1140 child_root_pass->shared_quad_state_list.front(); 1132 child_root_pass->shared_quad_state_list.front();
1141 child_root_pass_sqs->content_to_target_transform.Translate(8, 0); 1133 child_root_pass_sqs->quad_to_target_transform.Translate(8, 0);
1142 child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10); 1134 child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10);
1143 1135
1144 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); 1136 scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
1145 child_pass_list.swap(child_frame_data->render_pass_list); 1137 child_pass_list.swap(child_frame_data->render_pass_list);
1146 1138
1147 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); 1139 scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
1148 child_frame->delegated_frame_data = child_frame_data.Pass(); 1140 child_frame->delegated_frame_data = child_frame_data.Pass();
1149 1141
1150 factory_.SubmitFrame(child_surface_id, child_frame.Pass(), 1142 factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
1151 SurfaceFactory::DrawCallback()); 1143 SurfaceFactory::DrawCallback());
(...skipping 19 matching lines...) Expand all
1171 1163
1172 { 1164 {
1173 RenderPassList root_pass_list; 1165 RenderPassList root_pass_list;
1174 AddPasses(&root_pass_list, 1166 AddPasses(&root_pass_list,
1175 gfx::Rect(SurfaceSize()), 1167 gfx::Rect(SurfaceSize()),
1176 root_passes, 1168 root_passes,
1177 arraysize(root_passes)); 1169 arraysize(root_passes));
1178 1170
1179 root_pass_list.at(0) 1171 root_pass_list.at(0)
1180 ->shared_quad_state_list.front() 1172 ->shared_quad_state_list.front()
1181 ->content_to_target_transform.Translate(0, 10); 1173 ->quad_to_target_transform.Translate(0, 10);
1182 root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1); 1174 root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1);
1183 1175
1184 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); 1176 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
1185 root_pass_list.swap(root_frame_data->render_pass_list); 1177 root_pass_list.swap(root_frame_data->render_pass_list);
1186 1178
1187 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); 1179 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
1188 root_frame->delegated_frame_data = root_frame_data.Pass(); 1180 root_frame->delegated_frame_data = root_frame_data.Pass();
1189 1181
1190 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), 1182 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
1191 SurfaceFactory::DrawCallback()); 1183 SurfaceFactory::DrawCallback());
1192 } 1184 }
1193 1185
1194 { 1186 {
1195 RenderPassList root_pass_list; 1187 RenderPassList root_pass_list;
1196 AddPasses(&root_pass_list, 1188 AddPasses(&root_pass_list,
1197 gfx::Rect(SurfaceSize()), 1189 gfx::Rect(SurfaceSize()),
1198 root_passes, 1190 root_passes,
1199 arraysize(root_passes)); 1191 arraysize(root_passes));
1200 1192
1201 root_pass_list.at(0) 1193 root_pass_list.at(0)
1202 ->shared_quad_state_list.front() 1194 ->shared_quad_state_list.front()
1203 ->content_to_target_transform.Translate(0, 10); 1195 ->quad_to_target_transform.Translate(0, 10);
1204 root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1); 1196 root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1);
1205 1197
1206 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); 1198 scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
1207 root_pass_list.swap(root_frame_data->render_pass_list); 1199 root_pass_list.swap(root_frame_data->render_pass_list);
1208 1200
1209 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); 1201 scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
1210 root_frame->delegated_frame_data = root_frame_data.Pass(); 1202 root_frame->delegated_frame_data = root_frame_data.Pass();
1211 1203
1212 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), 1204 factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
1213 SurfaceFactory::DrawCallback()); 1205 SurfaceFactory::DrawCallback());
(...skipping 292 matching lines...) Expand 10 before | Expand all | Expand 10 after
1506 EXPECT_EQ(9u, pass_list->back()->quad_list.size()); 1498 EXPECT_EQ(9u, pass_list->back()->quad_list.size());
1507 1499
1508 factory.Destroy(root_surface_id); 1500 factory.Destroy(root_surface_id);
1509 factory.Destroy(child_surface_id); 1501 factory.Destroy(child_surface_id);
1510 factory.Destroy(middle_surface_id); 1502 factory.Destroy(middle_surface_id);
1511 } 1503 }
1512 1504
1513 } // namespace 1505 } // namespace
1514 } // namespace cc 1506 } // namespace cc
1515 1507
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698