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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/append_quads_data.h" | 5 #include "cc/layers/append_quads_data.h" |
| 6 #include "cc/layers/ui_resource_layer_impl.h" | 6 #include "cc/layers/ui_resource_layer_impl.h" |
| 7 #include "cc/quads/draw_quad.h" | 7 #include "cc/quads/draw_quad.h" |
| 8 #include "cc/resources/ui_resource_bitmap.h" | 8 #include "cc/resources/ui_resource_bitmap.h" |
| 9 #include "cc/resources/ui_resource_client.h" | 9 #include "cc/resources/ui_resource_client.h" |
| 10 #include "cc/test/fake_impl_proxy.h" | 10 #include "cc/test/fake_impl_proxy.h" |
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| 21 | 21 |
| 22 namespace cc { | 22 namespace cc { |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 scoped_ptr<UIResourceLayerImpl> GenerateUIResourceLayer( | 25 scoped_ptr<UIResourceLayerImpl> GenerateUIResourceLayer( |
| 26 FakeUIResourceLayerTreeHostImpl* host_impl, | 26 FakeUIResourceLayerTreeHostImpl* host_impl, |
| 27 const gfx::Size& bitmap_size, | 27 const gfx::Size& bitmap_size, |
| 28 const gfx::Size& layer_size, | 28 const gfx::Size& layer_size, |
| 29 bool opaque, | 29 bool opaque, |
| 30 UIResourceId uid) { | 30 UIResourceId uid) { |
| 31 gfx::Rect visible_content_rect(layer_size); | 31 gfx::Rect visible_layer_rect(layer_size); |
| 32 scoped_ptr<UIResourceLayerImpl> layer = | 32 scoped_ptr<UIResourceLayerImpl> layer = |
| 33 UIResourceLayerImpl::Create(host_impl->active_tree(), 1); | 33 UIResourceLayerImpl::Create(host_impl->active_tree(), 1); |
| 34 layer->draw_properties().visible_content_rect = visible_content_rect; | 34 layer->draw_properties().visible_layer_rect = visible_layer_rect; |
| 35 layer->SetBounds(layer_size); | 35 layer->SetBounds(layer_size); |
| 36 layer->SetHasRenderSurface(true); | 36 layer->SetHasRenderSurface(true); |
| 37 layer->draw_properties().render_target = layer.get(); | 37 layer->draw_properties().render_target = layer.get(); |
| 38 | 38 |
| 39 UIResourceBitmap bitmap(bitmap_size, opaque); | 39 UIResourceBitmap bitmap(bitmap_size, opaque); |
| 40 | 40 |
| 41 host_impl->CreateUIResource(uid, bitmap); | 41 host_impl->CreateUIResource(uid, bitmap); |
| 42 layer->SetUIResourceId(uid); | 42 layer->SetUIResourceId(uid); |
| 43 | 43 |
| 44 return layer.Pass(); | 44 return layer.Pass(); |
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| 183 gfx::Rect occluded; | 183 gfx::Rect occluded; |
| 184 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 184 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); |
| 185 | 185 |
| 186 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), | 186 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), |
| 187 gfx::Rect(layer_size)); | 187 gfx::Rect(layer_size)); |
| 188 EXPECT_EQ(1u, impl.quad_list().size()); | 188 EXPECT_EQ(1u, impl.quad_list().size()); |
| 189 } | 189 } |
| 190 | 190 |
| 191 { | 191 { |
| 192 SCOPED_TRACE("Full occlusion"); | 192 SCOPED_TRACE("Full occlusion"); |
| 193 gfx::Rect occluded(ui_resource_layer_impl->visible_content_rect()); | 193 gfx::Rect occluded(ui_resource_layer_impl->visible_layer_rect()); |
| 194 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 194 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); |
| 195 | 195 |
| 196 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); | 196 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); |
| 197 EXPECT_EQ(impl.quad_list().size(), 0u); | 197 EXPECT_EQ(impl.quad_list().size(), 0u); |
| 198 } | 198 } |
| 199 | 199 |
| 200 { | 200 { |
| 201 SCOPED_TRACE("Partial occlusion"); | 201 SCOPED_TRACE("Partial occlusion"); |
| 202 gfx::Rect occluded(200, 0, 800, 1000); | 202 gfx::Rect occluded(200, 0, 800, 1000); |
| 203 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); | 203 impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded); |
| 204 | 204 |
| 205 size_t partially_occluded_count = 0; | 205 size_t partially_occluded_count = 0; |
| 206 LayerTestCommon::VerifyQuadsAreOccluded( | 206 LayerTestCommon::VerifyQuadsAreOccluded( |
| 207 impl.quad_list(), occluded, &partially_occluded_count); | 207 impl.quad_list(), occluded, &partially_occluded_count); |
| 208 // The layer outputs one quad, which is partially occluded. | 208 // The layer outputs one quad, which is partially occluded. |
| 209 EXPECT_EQ(1u, impl.quad_list().size()); | 209 EXPECT_EQ(1u, impl.quad_list().size()); |
| 210 EXPECT_EQ(1u, partially_occluded_count); | 210 EXPECT_EQ(1u, partially_occluded_count); |
| 211 } | 211 } |
| 212 } | 212 } |
| 213 | 213 |
| 214 } // namespace | 214 } // namespace |
| 215 } // namespace cc | 215 } // namespace cc |
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