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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/texture_layer_impl.h" | 5 #include "cc/layers/texture_layer_impl.h" |
| 6 | 6 |
| 7 #include "cc/output/context_provider.h" | 7 #include "cc/output/context_provider.h" |
| 8 #include "cc/output/output_surface.h" | 8 #include "cc/output/output_surface.h" |
| 9 #include "cc/test/layer_test_common.h" | 9 #include "cc/test/layer_test_common.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 | 11 |
| 12 namespace cc { | 12 namespace cc { |
| 13 namespace { | 13 namespace { |
| 14 | 14 |
| 15 void IgnoreCallback(uint32 sync_point, | 15 void IgnoreCallback(uint32 sync_point, |
| 16 bool lost, | 16 bool lost, |
| 17 BlockingTaskRunner* main_thread_task_runner) { | 17 BlockingTaskRunner* main_thread_task_runner) { |
| 18 } | 18 } |
| 19 | 19 |
| 20 TEST(TextureLayerImplTest, VisibleOpaqueRegion) { |
| 21 const gfx::Size layer_bounds(100, 100); |
| 22 const gfx::Rect layer_rect(layer_bounds); |
| 23 const Region layer_region(layer_rect); |
| 24 |
| 25 LayerTestCommon::LayerImplTest impl; |
| 26 |
| 27 TextureLayerImpl* layer = impl.AddChildToRoot<TextureLayerImpl>(); |
| 28 layer->SetBounds(layer_bounds); |
| 29 layer->draw_properties().visible_layer_rect = layer_rect; |
| 30 layer->SetBlendBackgroundColor(true); |
| 31 |
| 32 // Verify initial conditions. |
| 33 EXPECT_FALSE(layer->contents_opaque()); |
| 34 EXPECT_EQ(0u, layer->background_color()); |
| 35 EXPECT_EQ(Region().ToString(), layer->VisibleOpaqueRegion().ToString()); |
| 36 |
| 37 // Opaque background. |
| 38 layer->SetBackgroundColor(SK_ColorWHITE); |
| 39 EXPECT_EQ(layer_region.ToString(), layer->VisibleOpaqueRegion().ToString()); |
| 40 |
| 41 // Transparent background. |
| 42 layer->SetBackgroundColor(SkColorSetARGB(100, 255, 255, 255)); |
| 43 EXPECT_EQ(Region().ToString(), layer->VisibleOpaqueRegion().ToString()); |
| 44 } |
| 45 |
| 20 TEST(TextureLayerImplTest, Occlusion) { | 46 TEST(TextureLayerImplTest, Occlusion) { |
| 21 gfx::Size layer_size(1000, 1000); | 47 gfx::Size layer_size(1000, 1000); |
| 22 gfx::Size viewport_size(1000, 1000); | 48 gfx::Size viewport_size(1000, 1000); |
| 23 | 49 |
| 24 LayerTestCommon::LayerImplTest impl; | 50 LayerTestCommon::LayerImplTest impl; |
| 25 | 51 |
| 26 gpu::Mailbox mailbox; | 52 gpu::Mailbox mailbox; |
| 27 impl.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM( | 53 impl.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM( |
| 28 mailbox.name); | 54 mailbox.name); |
| 29 TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0); | 55 TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 43 gfx::Rect occluded; | 69 gfx::Rect occluded; |
| 44 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); | 70 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); |
| 45 | 71 |
| 46 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), | 72 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), |
| 47 gfx::Rect(layer_size)); | 73 gfx::Rect(layer_size)); |
| 48 EXPECT_EQ(1u, impl.quad_list().size()); | 74 EXPECT_EQ(1u, impl.quad_list().size()); |
| 49 } | 75 } |
| 50 | 76 |
| 51 { | 77 { |
| 52 SCOPED_TRACE("Full occlusion"); | 78 SCOPED_TRACE("Full occlusion"); |
| 53 gfx::Rect occluded(texture_layer_impl->visible_content_rect()); | 79 gfx::Rect occluded(texture_layer_impl->visible_layer_rect()); |
| 54 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); | 80 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); |
| 55 | 81 |
| 56 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); | 82 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); |
| 57 EXPECT_EQ(impl.quad_list().size(), 0u); | 83 EXPECT_EQ(impl.quad_list().size(), 0u); |
| 58 } | 84 } |
| 59 | 85 |
| 60 { | 86 { |
| 61 SCOPED_TRACE("Partial occlusion"); | 87 SCOPED_TRACE("Partial occlusion"); |
| 62 gfx::Rect occluded(200, 0, 800, 1000); | 88 gfx::Rect occluded(200, 0, 800, 1000); |
| 63 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); | 89 impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded); |
| 64 | 90 |
| 65 size_t partially_occluded_count = 0; | 91 size_t partially_occluded_count = 0; |
| 66 LayerTestCommon::VerifyQuadsAreOccluded( | 92 LayerTestCommon::VerifyQuadsAreOccluded( |
| 67 impl.quad_list(), occluded, &partially_occluded_count); | 93 impl.quad_list(), occluded, &partially_occluded_count); |
| 68 // The layer outputs one quad, which is partially occluded. | 94 // The layer outputs one quad, which is partially occluded. |
| 69 EXPECT_EQ(1u, impl.quad_list().size()); | 95 EXPECT_EQ(1u, impl.quad_list().size()); |
| 70 EXPECT_EQ(1u, partially_occluded_count); | 96 EXPECT_EQ(1u, partially_occluded_count); |
| 71 } | 97 } |
| 72 } | 98 } |
| 73 | 99 |
| 74 } // namespace | 100 } // namespace |
| 75 } // namespace cc | 101 } // namespace cc |
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