Chromium Code Reviews| Index: cc/layers/picture_layer_impl.cc |
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc |
| index c6c8d668bad1c26c4c653dd34afb777608be4a18..fd6c7991bde01afe87fb3ade0da564dc89229a1a 100644 |
| --- a/cc/layers/picture_layer_impl.cc |
| +++ b/cc/layers/picture_layer_impl.cc |
| @@ -294,12 +294,16 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
| append_quads_data->num_incomplete_tiles++; |
| } |
| + // Only swizzle contents for software rasterization, where texture |
| + // uploads require it. |
| + bool swizzle_contents = !layer_tree_impl()->use_gpu_rasterization() && |
| + draw_info.contents_swizzled(); |
|
vmiura
2015/06/10 01:48:25
nit: It would be nice if draw_info.contents_swizzl
|
| TileDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TileDrawQuad>(); |
| quad->SetNew(shared_quad_state, geometry_rect, opaque_rect, |
| visible_geometry_rect, draw_info.resource_id(), |
| texture_rect, draw_info.resource_size(), |
| - draw_info.contents_swizzled(), nearest_neighbor_); |
| + swizzle_contents, nearest_neighbor_); |
| ValidateQuadResources(quad); |
| has_draw_quad = true; |
| break; |