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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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3080 #endif | 3080 #endif |
3081 | 3081 |
3082 caps.post_sub_buffer = supports_post_sub_buffer_; | 3082 caps.post_sub_buffer = supports_post_sub_buffer_; |
3083 caps.image = true; | 3083 caps.image = true; |
3084 | 3084 |
3085 caps.blend_equation_advanced = | 3085 caps.blend_equation_advanced = |
3086 feature_info_->feature_flags().blend_equation_advanced; | 3086 feature_info_->feature_flags().blend_equation_advanced; |
3087 caps.blend_equation_advanced_coherent = | 3087 caps.blend_equation_advanced_coherent = |
3088 feature_info_->feature_flags().blend_equation_advanced_coherent; | 3088 feature_info_->feature_flags().blend_equation_advanced_coherent; |
3089 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; | 3089 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; |
| 3090 caps.render_buffer_format_bgra8888 = |
| 3091 feature_info_->feature_flags().ext_render_buffer_format_bgra8888; |
3090 return caps; | 3092 return caps; |
3091 } | 3093 } |
3092 | 3094 |
3093 void GLES2DecoderImpl::UpdateCapabilities() { | 3095 void GLES2DecoderImpl::UpdateCapabilities() { |
3094 util_.set_num_compressed_texture_formats( | 3096 util_.set_num_compressed_texture_formats( |
3095 validators_->compressed_texture_format.GetValues().size()); | 3097 validators_->compressed_texture_format.GetValues().size()); |
3096 util_.set_num_shader_binary_formats( | 3098 util_.set_num_shader_binary_formats( |
3097 validators_->shader_binary_format.GetValues().size()); | 3099 validators_->shader_binary_format.GetValues().size()); |
3098 } | 3100 } |
3099 | 3101 |
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13310 } | 13312 } |
13311 } | 13313 } |
13312 | 13314 |
13313 // Include the auto-generated part of this file. We split this because it means | 13315 // Include the auto-generated part of this file. We split this because it means |
13314 // we can easily edit the non-auto generated parts right here in this file | 13316 // we can easily edit the non-auto generated parts right here in this file |
13315 // instead of having to edit some template or the code generator. | 13317 // instead of having to edit some template or the code generator. |
13316 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13318 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
13317 | 13319 |
13318 } // namespace gles2 | 13320 } // namespace gles2 |
13319 } // namespace gpu | 13321 } // namespace gpu |
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