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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
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| 3141 caps.post_sub_buffer = supports_post_sub_buffer_; | 3141 caps.post_sub_buffer = supports_post_sub_buffer_; |
| 3142 caps.image = true; | 3142 caps.image = true; |
| 3143 | 3143 |
| 3144 caps.blend_equation_advanced = | 3144 caps.blend_equation_advanced = |
| 3145 feature_info_->feature_flags().blend_equation_advanced; | 3145 feature_info_->feature_flags().blend_equation_advanced; |
| 3146 caps.blend_equation_advanced_coherent = | 3146 caps.blend_equation_advanced_coherent = |
| 3147 feature_info_->feature_flags().blend_equation_advanced_coherent; | 3147 feature_info_->feature_flags().blend_equation_advanced_coherent; |
| 3148 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; | 3148 caps.texture_rg = feature_info_->feature_flags().ext_texture_rg; |
| 3149 caps.max_copy_texture_chromium_size = | 3149 caps.max_copy_texture_chromium_size = |
| 3150 feature_info_->workarounds().max_copy_texture_chromium_size; | 3150 feature_info_->workarounds().max_copy_texture_chromium_size; |
| 3151 caps.render_buffer_format_bgra8888 = |
| 3152 feature_info_->feature_flags().ext_render_buffer_format_bgra8888; |
| 3151 return caps; | 3153 return caps; |
| 3152 } | 3154 } |
| 3153 | 3155 |
| 3154 void GLES2DecoderImpl::UpdateCapabilities() { | 3156 void GLES2DecoderImpl::UpdateCapabilities() { |
| 3155 util_.set_num_compressed_texture_formats( | 3157 util_.set_num_compressed_texture_formats( |
| 3156 validators_->compressed_texture_format.GetValues().size()); | 3158 validators_->compressed_texture_format.GetValues().size()); |
| 3157 util_.set_num_shader_binary_formats( | 3159 util_.set_num_shader_binary_formats( |
| 3158 validators_->shader_binary_format.GetValues().size()); | 3160 validators_->shader_binary_format.GetValues().size()); |
| 3159 } | 3161 } |
| 3160 | 3162 |
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| 13703 } | 13705 } |
| 13704 } | 13706 } |
| 13705 | 13707 |
| 13706 // Include the auto-generated part of this file. We split this because it means | 13708 // Include the auto-generated part of this file. We split this because it means |
| 13707 // we can easily edit the non-auto generated parts right here in this file | 13709 // we can easily edit the non-auto generated parts right here in this file |
| 13708 // instead of having to edit some template or the code generator. | 13710 // instead of having to edit some template or the code generator. |
| 13709 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 13711 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 13710 | 13712 |
| 13711 } // namespace gles2 | 13713 } // namespace gles2 |
| 13712 } // namespace gpu | 13714 } // namespace gpu |
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