OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2011 Google Inc. All rights reserved. | 3 * Copyright (C) 2011 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 510 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
521 [Conditional=WEBGL] attribute WebGLRenderbufferConstructor WebGLRenderbuffer
; | 521 [Conditional=WEBGL] attribute WebGLRenderbufferConstructor WebGLRenderbuffer
; |
522 [Conditional=WEBGL] attribute WebGLRenderingContextConstructor WebGLRenderin
gContext; | 522 [Conditional=WEBGL] attribute WebGLRenderingContextConstructor WebGLRenderin
gContext; |
523 [Conditional=WEBGL] attribute WebGLShaderConstructor WebGLShader; | 523 [Conditional=WEBGL] attribute WebGLShaderConstructor WebGLShader; |
524 [Conditional=WEBGL] attribute WebGLShaderPrecisionFormatConstructor WebGLSha
derPrecisionFormat; | 524 [Conditional=WEBGL] attribute WebGLShaderPrecisionFormatConstructor WebGLSha
derPrecisionFormat; |
525 [Conditional=WEBGL] attribute WebGLTextureConstructor WebGLTexture; | 525 [Conditional=WEBGL] attribute WebGLTextureConstructor WebGLTexture; |
526 [Conditional=WEBGL] attribute WebGLUniformLocationConstructor WebGLUniformLo
cation; | 526 [Conditional=WEBGL] attribute WebGLUniformLocationConstructor WebGLUniformLo
cation; |
527 | 527 |
528 attribute DOMStringMapConstructor DOMStringMap; | 528 attribute DOMStringMapConstructor DOMStringMap; |
529 | 529 |
530 attribute ArrayBufferConstructor ArrayBuffer; // Usable with new operator | 530 attribute ArrayBufferConstructor ArrayBuffer; // Usable with new operator |
| 531 attribute ArrayBufferViewConstructor ArrayBufferView; |
531 attribute Int8ArrayConstructor Int8Array; // Usable with new operator | 532 attribute Int8ArrayConstructor Int8Array; // Usable with new operator |
532 attribute Uint8ArrayConstructor Uint8Array; // Usable with new operator | 533 attribute Uint8ArrayConstructor Uint8Array; // Usable with new operator |
533 attribute Uint8ClampedArrayConstructor Uint8ClampedArray; // Usable with new
operator | 534 attribute Uint8ClampedArrayConstructor Uint8ClampedArray; // Usable with new
operator |
534 attribute Int16ArrayConstructor Int16Array; // Usable with new operator | 535 attribute Int16ArrayConstructor Int16Array; // Usable with new operator |
535 attribute Uint16ArrayConstructor Uint16Array; // Usable with new operator | 536 attribute Uint16ArrayConstructor Uint16Array; // Usable with new operator |
536 attribute Int32ArrayConstructor Int32Array; // Usable with new operator | 537 attribute Int32ArrayConstructor Int32Array; // Usable with new operator |
537 attribute Uint32ArrayConstructor Uint32Array; // Usable with new operator | 538 attribute Uint32ArrayConstructor Uint32Array; // Usable with new operator |
538 attribute Float32ArrayConstructor Float32Array; // Usable with new operator | 539 attribute Float32ArrayConstructor Float32Array; // Usable with new operator |
539 attribute Float64ArrayConstructor Float64Array; // Usable with new operator | 540 attribute Float64ArrayConstructor Float64Array; // Usable with new operator |
540 attribute DataViewConstructor DataView; // Usable with new operator | 541 attribute DataViewConstructor DataView; // Usable with new operator |
(...skipping 258 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
799 [Conditional=MEDIA_SOURCE, V8EnabledAtRuntime=mediaSource] attribute SourceB
ufferListConstructor WebKitSourceBufferList; | 800 [Conditional=MEDIA_SOURCE, V8EnabledAtRuntime=mediaSource] attribute SourceB
ufferListConstructor WebKitSourceBufferList; |
800 | 801 |
801 #endif // defined(LANGUAGE_JAVASCRIPT) | 802 #endif // defined(LANGUAGE_JAVASCRIPT) |
802 | 803 |
803 #if defined(V8_BINDING) && V8_BINDING | 804 #if defined(V8_BINDING) && V8_BINDING |
804 // window.toString() requires special handling in V8 | 805 // window.toString() requires special handling in V8 |
805 [V8DoNotCheckSignature, DoNotCheckSecurity, Custom, NotEnumerable] DOMString
toString(); | 806 [V8DoNotCheckSignature, DoNotCheckSecurity, Custom, NotEnumerable] DOMString
toString(); |
806 #endif // defined(V8_BINDING) | 807 #endif // defined(V8_BINDING) |
807 }; | 808 }; |
808 | 809 |
OLD | NEW |