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Side by Side Diff: sky/sdk/lib/framework/components2/floating_action_button.dart

Issue 1174203002: Clip inkwell splash around the floating action button (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: rebase and apply code review feedback Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import '../fn2.dart'; 5 import '../fn2.dart';
6 import '../rendering/box.dart'; 6 import '../rendering/box.dart';
7 import '../painting/shadows.dart'; 7 import '../painting/shadows.dart';
8 import '../theme2/colors.dart'; 8 import '../theme2/colors.dart';
9 import 'dart:sky' as sky; 9 import 'dart:sky' as sky;
10 import 'ink_well.dart'; 10 import 'ink_well.dart';
(...skipping 22 matching lines...) Expand all
33 callback: (sky.Canvas canvas) { 33 callback: (sky.Canvas canvas) {
34 const double radius = _kSize / 2.0; 34 const double radius = _kSize / 2.0;
35 sky.Paint paint = new sky.Paint()..color = Red[500]; 35 sky.Paint paint = new sky.Paint()..color = Red[500];
36 var builder = new ShadowDrawLooperBuilder() 36 var builder = new ShadowDrawLooperBuilder()
37 ..addShadow(const sky.Size(0.0, 5.0), 37 ..addShadow(const sky.Size(0.0, 5.0),
38 const sky.Color(0x77000000), 38 const sky.Color(0x77000000),
39 5.0); 39 5.0);
40 paint.setDrawLooper(builder.build()); 40 paint.setDrawLooper(builder.build());
41 canvas.drawCircle(radius, radius, radius, paint); 41 canvas.drawCircle(radius, radius, radius, paint);
42 }, 42 },
43 child: new Container( 43 child: new ClipOval(
44 width: _kSize, 44 child: new Container(
45 height: _kSize, 45 width: _kSize,
46 child: new InkWell(children: children))), 46 height: _kSize,
47 child: new InkWell(children: children)
48 )
49 )
50 ),
47 level: level); 51 level: level);
48 } 52 }
49 53
50 } 54 }
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