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Side by Side Diff: sky/engine/core/painting/Canvas.idl

Issue 1174203002: Clip inkwell splash around the floating action button (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: rebase and apply code review feedback Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // TODO(mpcomplete): Figure out a better SkMatrix representation. 5 // TODO(mpcomplete): Figure out a better SkMatrix representation.
6 interface Canvas { 6 interface Canvas {
7 // Height and width are used for culling optimizations and do not necessarily 7 // Height and width are used for culling optimizations and do not necessarily
8 // imply that the Canvas is backed by a buffer with any specific bounds. 8 // imply that the Canvas is backed by a buffer with any specific bounds.
9 readonly attribute float height; 9 readonly attribute float height;
10 readonly attribute float width; 10 readonly attribute float width;
11 11
12 void save(); 12 void save();
13 void saveLayer(Rect bounds /* optional */, Paint paint /* optional */); 13 // TODO(jackson): Paint should be optional, but making it optional causes cras h
14 void saveLayer(Rect bounds, /* optional */ Paint paint);
14 void restore(); 15 void restore();
15 16
16 void translate(float dx, float dy); 17 void translate(float dx, float dy);
17 void scale(float sx, float sy); 18 void scale(float sx, float sy);
18 void rotate(float radians); 19 void rotate(float radians);
19 void skew(float sx, float sy); 20 void skew(float sx, float sy);
20 void concat(Float32List matrix4); 21 void concat(Float32List matrix4);
21 22
22 void clipRect(Rect rect); 23 void clipRect(Rect rect);
24 void clipRRect(RRect rrect);
25 void clipPath(Path path);
23 26
24 void drawLine(float x0, float y0, float x1, float y1, Paint paint); 27 void drawLine(float x0, float y0, float x1, float y1, Paint paint);
25 void drawPicture(Picture picture); 28 void drawPicture(Picture picture);
26 void drawPaint(Paint paint); 29 void drawPaint(Paint paint);
27 void drawRect(Rect rect, Paint paint); 30 void drawRect(Rect rect, Paint paint);
28 void drawRRect(RRect rrect, Paint paint); 31 void drawRRect(RRect rrect, Paint paint);
29 void drawOval(Rect rect, Paint paint); 32 void drawOval(Rect rect, Paint paint);
30 void drawCircle(float x, float y, float radius, Paint paint); 33 void drawCircle(float x, float y, float radius, Paint paint);
31 void drawPath(Path path, Paint paint); 34 void drawPath(Path path, Paint paint);
32 void drawImage(Image image, float x, float y, Paint paint); 35 void drawImage(Image image, float x, float y, Paint paint);
33 }; 36 };
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