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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 import '../fn2.dart'; | 5 import '../fn2.dart'; |
| 6 import '../rendering/box.dart'; | 6 import '../rendering/box.dart'; |
| 7 import '../rendering/object.dart'; | 7 import '../rendering/object.dart'; |
| 8 import '../theme2/view_configuration.dart'; | 8 import '../theme2/view_configuration.dart'; |
| 9 | 9 |
| 10 enum ScaffoldSlots { | 10 enum ScaffoldSlots { |
| 11 toolbar, | 11 toolbar, |
| 12 body, | 12 body, |
| 13 statusBar, | 13 statusBar, |
| 14 drawer, | 14 drawer, |
| 15 floatingActionButton | 15 floatingActionButton |
| 16 } | 16 } |
| 17 | 17 |
| 18 class RenderScaffold extends RenderBox { | 18 class RenderScaffold extends RenderBox { |
| 19 | 19 |
| 20 RenderScaffold({ | 20 RenderScaffold({ |
| 21 RenderBox toolbar, | 21 RenderBox toolbar, |
| 22 RenderBox body, | 22 RenderBox body, |
| 23 RenderBox statusbar, | 23 RenderBox statusBar, |
| 24 RenderBox drawer, | 24 RenderBox drawer, |
| 25 RenderBox floatingActionButton | 25 RenderBox floatingActionButton |
| 26 }) { | 26 }) { |
| 27 this[ScaffoldSlots.toolbar] = toolbar; | 27 this[ScaffoldSlots.toolbar] = toolbar; |
| 28 this[ScaffoldSlots.body] = body; | 28 this[ScaffoldSlots.body] = body; |
| 29 this[ScaffoldSlots.statusBar] = statusbar; | 29 this[ScaffoldSlots.statusBar] = statusBar; |
| 30 this[ScaffoldSlots.drawer] = drawer; | 30 this[ScaffoldSlots.drawer] = drawer; |
| 31 this[ScaffoldSlots.floatingActionButton] = floatingActionButton; | 31 this[ScaffoldSlots.floatingActionButton] = floatingActionButton; |
| 32 } | 32 } |
| 33 | 33 |
| 34 Map<ScaffoldSlots, RenderBox> _slots = new Map<ScaffoldSlots, RenderBox>(); | 34 Map<ScaffoldSlots, RenderBox> _slots = new Map<ScaffoldSlots, RenderBox>(); |
| 35 RenderBox operator[] (ScaffoldSlots slot) => _slots[slot]; | 35 RenderBox operator[] (ScaffoldSlots slot) => _slots[slot]; |
| 36 void operator[]= (ScaffoldSlots slot, RenderBox value) { | 36 void operator[]= (ScaffoldSlots slot, RenderBox value) { |
| 37 RenderBox old = _slots[slot]; | 37 RenderBox old = _slots[slot]; |
| 38 if (old == value) | 38 if (old == value) |
| 39 return; | 39 return; |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 90 if (_slots[ScaffoldSlots.toolbar] != null) { | 90 if (_slots[ScaffoldSlots.toolbar] != null) { |
| 91 RenderBox toolbar = _slots[ScaffoldSlots.toolbar]; | 91 RenderBox toolbar = _slots[ScaffoldSlots.toolbar]; |
| 92 double toolbarHeight = kToolBarHeight + kNotificationAreaHeight; | 92 double toolbarHeight = kToolBarHeight + kNotificationAreaHeight; |
| 93 toolbar.layout(new BoxConstraints.tight(new Size(size.width, toolbarHeight
))); | 93 toolbar.layout(new BoxConstraints.tight(new Size(size.width, toolbarHeight
))); |
| 94 assert(toolbar.parentData is BoxParentData); | 94 assert(toolbar.parentData is BoxParentData); |
| 95 toolbar.parentData.position = Point.origin; | 95 toolbar.parentData.position = Point.origin; |
| 96 bodyPosition += toolbarHeight; | 96 bodyPosition += toolbarHeight; |
| 97 bodyHeight -= toolbarHeight; | 97 bodyHeight -= toolbarHeight; |
| 98 } | 98 } |
| 99 if (_slots[ScaffoldSlots.statusBar] != null) { | 99 if (_slots[ScaffoldSlots.statusBar] != null) { |
| 100 RenderBox statusbar = _slots[ScaffoldSlots.statusBar]; | 100 RenderBox statusBar = _slots[ScaffoldSlots.statusBar]; |
| 101 statusbar.layout(new BoxConstraints.tight(new Size(size.width, kStatusbarH
eight))); | 101 statusBar.layout(new BoxConstraints.tight(new Size(size.width, kStatusBarH
eight))); |
| 102 assert(statusbar.parentData is BoxParentData); | 102 assert(statusBar.parentData is BoxParentData); |
| 103 statusbar.parentData.position = new Point(0.0, size.height - kStatusbarHei
ght); | 103 statusBar.parentData.position = new Point(0.0, size.height - kStatusBarHei
ght); |
| 104 bodyHeight -= kStatusbarHeight; | 104 bodyHeight -= kStatusBarHeight; |
| 105 } | 105 } |
| 106 if (_slots[ScaffoldSlots.body] != null) { | 106 if (_slots[ScaffoldSlots.body] != null) { |
| 107 RenderBox body = _slots[ScaffoldSlots.body]; | 107 RenderBox body = _slots[ScaffoldSlots.body]; |
| 108 body.layout(new BoxConstraints.tight(new Size(size.width, bodyHeight))); | 108 body.layout(new BoxConstraints.tight(new Size(size.width, bodyHeight))); |
| 109 assert(body.parentData is BoxParentData); | 109 assert(body.parentData is BoxParentData); |
| 110 body.parentData.position = new Point(0.0, bodyPosition); | 110 body.parentData.position = new Point(0.0, bodyPosition); |
| 111 } | 111 } |
| 112 if (_slots[ScaffoldSlots.drawer] != null) { | 112 if (_slots[ScaffoldSlots.drawer] != null) { |
| 113 RenderBox drawer = _slots[ScaffoldSlots.drawer]; | 113 RenderBox drawer = _slots[ScaffoldSlots.drawer]; |
| 114 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH
eight: size.height, maxHeight: size.height)); | 114 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH
eight: size.height, maxHeight: size.height)); |
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| 155 class Scaffold extends RenderObjectWrapper { | 155 class Scaffold extends RenderObjectWrapper { |
| 156 | 156 |
| 157 // static final Style _style = new Style(''' | 157 // static final Style _style = new Style(''' |
| 158 // ${typography.typeface}; | 158 // ${typography.typeface}; |
| 159 // ${typography.black.body1};'''); | 159 // ${typography.black.body1};'''); |
| 160 | 160 |
| 161 Scaffold({ | 161 Scaffold({ |
| 162 Object key, | 162 Object key, |
| 163 UINode toolbar, | 163 UINode toolbar, |
| 164 UINode body, | 164 UINode body, |
| 165 UINode statusbar, | 165 UINode statusBar, |
| 166 UINode drawer, | 166 UINode drawer, |
| 167 UINode floatingActionButton | 167 UINode floatingActionButton |
| 168 }) : _toolbar = toolbar, | 168 }) : _toolbar = toolbar, |
| 169 _body = body, | 169 _body = body, |
| 170 _statusbar = statusbar, | 170 _statusBar = statusBar, |
| 171 _drawer = drawer, | 171 _drawer = drawer, |
| 172 _floatingActionButton = floatingActionButton, | 172 _floatingActionButton = floatingActionButton, |
| 173 super(key: key); | 173 super(key: key); |
| 174 | 174 |
| 175 UINode _toolbar; | 175 UINode _toolbar; |
| 176 UINode _body; | 176 UINode _body; |
| 177 UINode _statusbar; | 177 UINode _statusBar; |
| 178 UINode _drawer; | 178 UINode _drawer; |
| 179 UINode _floatingActionButton; | 179 UINode _floatingActionButton; |
| 180 | 180 |
| 181 RenderScaffold get root => super.root as RenderScaffold; | 181 RenderScaffold get root => super.root as RenderScaffold; |
| 182 RenderScaffold createNode() => new RenderScaffold(); | 182 RenderScaffold createNode() => new RenderScaffold(); |
| 183 | 183 |
| 184 void insert(RenderObjectWrapper child, ScaffoldSlots slot) { | 184 void insert(RenderObjectWrapper child, ScaffoldSlots slot) { |
| 185 root[slot] = child != null ? child.root : null; | 185 root[slot] = child != null ? child.root : null; |
| 186 } | 186 } |
| 187 | 187 |
| 188 void removeChild(UINode node) { | 188 void removeChild(UINode node) { |
| 189 assert(node != null); | 189 assert(node != null); |
| 190 root.remove(node.root); | 190 root.remove(node.root); |
| 191 super.removeChild(node); | 191 super.removeChild(node); |
| 192 } | 192 } |
| 193 | 193 |
| 194 void remove() { | 194 void remove() { |
| 195 if (_toolbar != null) | 195 if (_toolbar != null) |
| 196 removeChild(_toolbar); | 196 removeChild(_toolbar); |
| 197 if (_body != null) | 197 if (_body != null) |
| 198 removeChild(_body); | 198 removeChild(_body); |
| 199 if (_statusbar != null) | 199 if (_statusBar != null) |
| 200 removeChild(_statusbar); | 200 removeChild(_statusBar); |
| 201 if (_drawer != null) | 201 if (_drawer != null) |
| 202 removeChild(_drawer); | 202 removeChild(_drawer); |
| 203 if (_floatingActionButton != null) | 203 if (_floatingActionButton != null) |
| 204 removeChild(_floatingActionButton); | 204 removeChild(_floatingActionButton); |
| 205 super.remove(); | 205 super.remove(); |
| 206 } | 206 } |
| 207 | 207 |
| 208 void syncRenderObject(UINode old) { | 208 void syncRenderObject(UINode old) { |
| 209 super.syncRenderObject(old); | 209 super.syncRenderObject(old); |
| 210 _toolbar = syncChild(_toolbar, old is Scaffold ? old._toolbar : null, Scaffo
ldSlots.toolbar); | 210 _toolbar = syncChild(_toolbar, old is Scaffold ? old._toolbar : null, Scaffo
ldSlots.toolbar); |
| 211 _body = syncChild(_body, old is Scaffold ? old._body : null, ScaffoldSlots.b
ody); | 211 _body = syncChild(_body, old is Scaffold ? old._body : null, ScaffoldSlots.b
ody); |
| 212 _statusbar = syncChild(_statusbar, old is Scaffold ? old._statusbar : null,
ScaffoldSlots.statusBar); | 212 _statusBar = syncChild(_statusBar, old is Scaffold ? old._statusBar : null,
ScaffoldSlots.statusBar); |
| 213 _drawer = syncChild(_drawer, old is Scaffold ? old._drawer : null, ScaffoldS
lots.drawer); | 213 _drawer = syncChild(_drawer, old is Scaffold ? old._drawer : null, ScaffoldS
lots.drawer); |
| 214 _floatingActionButton = syncChild(_floatingActionButton, old is Scaffold ? o
ld._floatingActionButton : null, ScaffoldSlots.floatingActionButton); | 214 _floatingActionButton = syncChild(_floatingActionButton, old is Scaffold ? o
ld._floatingActionButton : null, ScaffoldSlots.floatingActionButton); |
| 215 } | 215 } |
| 216 | 216 |
| 217 } | 217 } |
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