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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_BASE_MACROS_H_ | 5 #ifndef V8_BASE_MACROS_H_ |
| 6 #define V8_BASE_MACROS_H_ | 6 #define V8_BASE_MACROS_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <cstring> | 11 #include <cstring> |
| 12 | 12 |
| 13 #include "src/base/build_config.h" | 13 #include "src/base/build_config.h" |
| 14 #include "src/base/compiler-specific.h" | 14 #include "src/base/compiler-specific.h" |
| 15 #include "src/base/logging.h" | 15 #include "src/base/logging.h" |
| 16 | 16 |
| 17 | 17 |
| 18 // The expression OFFSET_OF(type, field) computes the byte-offset | 18 // TODO(all) Replace all uses of this macro with C++'s offsetof. To do that, we |
| 19 // of the specified field relative to the containing type. This | 19 // have to make sure that only standard-layout types and simple field |
| 20 // corresponds to 'offsetof' (in stddef.h), except that it doesn't | 20 // designators are used. |
| 21 // use 0 or NULL, which causes a problem with the compiler warnings | |
| 22 // we have enabled (which is also why 'offsetof' doesn't seem to work). | |
| 23 // Here we simply use the aligned, non-zero value 16. | |
| 24 #define OFFSET_OF(type, field) \ | 21 #define OFFSET_OF(type, field) \ |
| 25 (reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(16)->field)) - 16) | 22 (reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(16)->field)) - 16) |
| 26 | 23 |
| 27 | 24 |
| 28 #if V8_OS_NACL | 25 #if V8_OS_NACL |
| 29 | 26 |
| 30 // ARRAYSIZE_UNSAFE performs essentially the same calculation as arraysize, | 27 // ARRAYSIZE_UNSAFE performs essentially the same calculation as arraysize, |
| 31 // but can be used on anonymous types or types defined inside | 28 // but can be used on anonymous types or types defined inside |
| 32 // functions. It's less safe than arraysize as it accepts some | 29 // functions. It's less safe than arraysize as it accepts some |
| 33 // (although not all) pointers. Therefore, you should use arraysize | 30 // (although not all) pointers. Therefore, you should use arraysize |
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| 417 } | 414 } |
| 418 | 415 |
| 419 template <> | 416 template <> |
| 420 inline bool is_fundamental<uint8_t>() { | 417 inline bool is_fundamental<uint8_t>() { |
| 421 return true; | 418 return true; |
| 422 } | 419 } |
| 423 } | 420 } |
| 424 } // namespace v8::base | 421 } // namespace v8::base |
| 425 | 422 |
| 426 #endif // V8_BASE_MACROS_H_ | 423 #endif // V8_BASE_MACROS_H_ |
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