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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stdlib.h> | 5 #include <stdlib.h> |
| 6 | 6 |
| 7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
| 8 #include <dwmapi.h> | 8 #include <dwmapi.h> |
| 9 #include <windows.h> | 9 #include <windows.h> |
| 10 #endif | 10 #endif |
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| 153 // safely until the IPC channel is set up, because the detection of | 153 // safely until the IPC channel is set up, because the detection of |
| 154 // early return of a child process is implemented using an IPC | 154 // early return of a child process is implemented using an IPC |
| 155 // channel error. If the IPC channel is not fully set up between the | 155 // channel error. If the IPC channel is not fully set up between the |
| 156 // browser and GPU process, and the GPU process crashes or exits | 156 // browser and GPU process, and the GPU process crashes or exits |
| 157 // early, the browser process will never detect it. For this reason | 157 // early, the browser process will never detect it. For this reason |
| 158 // we defer tearing down the GPU process until receiving the | 158 // we defer tearing down the GPU process until receiving the |
| 159 // GpuMsg_Initialize message from the browser. | 159 // GpuMsg_Initialize message from the browser. |
| 160 bool dead_on_arrival = false; | 160 bool dead_on_arrival = false; |
| 161 | 161 |
| 162 #if defined(OS_WIN) | 162 #if defined(OS_WIN) |
| 163 base::MessageLoop::Type loop_type = base::MessageLoop::TYPE_IO; |
| 163 // Use a UI message loop because ANGLE and the desktop GL platform can | 164 // Use a UI message loop because ANGLE and the desktop GL platform can |
| 164 // create child windows to render to. | 165 // create child windows to render to. |
| 165 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); | 166 // TODO(ananta) : Recent changes to the UI message pump class on Windows |
| 167 // will cause delays in tasks getting processed in the GPU process which |
| 168 // will show up on the bots in webgl conformance tests, perf tests etc. |
| 169 // It will be great if we can work around the issues with desktop GL and |
| 170 // avoid creating a child window in the GPU process which requires a UI |
| 171 // message pump. |
| 172 if ((command_line.HasSwitch(switches::kUseGL) && |
| 173 command_line.GetSwitchValueASCII(switches::kUseGL) == "desktop") || |
| 174 (command_line.HasSwitch(switches::kUseANGLE) && |
| 175 command_line.GetSwitchValueASCII(switches::kUseANGLE) == "gl")) { |
| 176 loop_type = base::MessageLoop::TYPE_UI; |
| 177 } |
| 178 base::MessageLoop main_message_loop(loop_type); |
| 166 #elif defined(OS_LINUX) && defined(USE_X11) | 179 #elif defined(OS_LINUX) && defined(USE_X11) |
| 167 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX | 180 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX |
| 168 // and https://crbug.com/326995. | 181 // and https://crbug.com/326995. |
| 169 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); | 182 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); |
| 170 scoped_ptr<ui::PlatformEventSource> event_source = | 183 scoped_ptr<ui::PlatformEventSource> event_source = |
| 171 ui::PlatformEventSource::CreateDefault(); | 184 ui::PlatformEventSource::CreateDefault(); |
| 172 #elif defined(OS_LINUX) | 185 #elif defined(OS_LINUX) |
| 173 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT); | 186 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT); |
| 174 #elif defined(OS_MACOSX) | 187 #elif defined(OS_MACOSX) |
| 175 // This is necessary for CoreAnimation layers hosted in the GPU process to be | 188 // This is necessary for CoreAnimation layers hosted in the GPU process to be |
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| 539 return true; | 552 return true; |
| 540 } | 553 } |
| 541 | 554 |
| 542 return false; | 555 return false; |
| 543 } | 556 } |
| 544 #endif // defined(OS_WIN) | 557 #endif // defined(OS_WIN) |
| 545 | 558 |
| 546 } // namespace. | 559 } // namespace. |
| 547 | 560 |
| 548 } // namespace content | 561 } // namespace content |
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