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Issue 1173193002: Don't peek messages in the MessagePumpForUI class when we receive our kMsgHaveWork message. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_loop/message_pump_win.h" 5 #include "base/message_loop/message_pump_win.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <math.h> 8 #include <math.h>
9 9
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
11 #include "base/metrics/histogram.h" 11 #include "base/metrics/histogram.h"
12 #include "base/process/memory.h" 12 #include "base/process/memory.h"
13 #include "base/profiler/scoped_tracker.h" 13 #include "base/profiler/scoped_tracker.h"
14 #include "base/strings/stringprintf.h" 14 #include "base/strings/stringprintf.h"
15 #include "base/threading/thread.h"
15 #include "base/trace_event/trace_event.h" 16 #include "base/trace_event/trace_event.h"
16 #include "base/win/wrapped_window_proc.h" 17 #include "base/win/wrapped_window_proc.h"
17 18
18 namespace base { 19 namespace base {
19 20
20 namespace { 21 namespace {
21 22
22 enum MessageLoopProblems { 23 enum MessageLoopProblems {
23 MESSAGE_POST_ERROR, 24 MESSAGE_POST_ERROR,
24 COMPLETION_POST_ERROR, 25 COMPLETION_POST_ERROR,
25 SET_TIMER_ERROR, 26 SET_TIMER_ERROR,
26 MESSAGE_LOOP_PROBLEM_MAX, 27 MESSAGE_LOOP_PROBLEM_MAX,
27 }; 28 };
28 29
29 } // namespace 30 } // namespace
30 31
31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; 32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p";
32 33
33 // Message sent to get an additional time slice for pumping (processing) another 34 // Message sent to get an additional time slice for pumping (processing) another
34 // task (a series of such messages creates a continuous task pump). 35 // task (a series of such messages creates a continuous task pump).
35 static const int kMsgHaveWork = WM_USER + 1; 36 static const int kMsgHaveWork = WM_USER + 1;
36 37
38 // The default delay for the waitable timer used to wake up the UI worker
39 // thread.
40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3;
41
37 //----------------------------------------------------------------------------- 42 //-----------------------------------------------------------------------------
38 // MessagePumpWin public: 43 // MessagePumpWin public:
39 44
40 void MessagePumpWin::RunWithDispatcher( 45 void MessagePumpWin::RunWithDispatcher(
41 Delegate* delegate, MessagePumpDispatcher* dispatcher) { 46 Delegate* delegate, MessagePumpDispatcher* dispatcher) {
42 RunState s; 47 RunState s;
43 s.delegate = delegate; 48 s.delegate = delegate;
44 s.dispatcher = dispatcher; 49 s.dispatcher = dispatcher;
45 s.should_quit = false; 50 s.should_quit = false;
46 s.run_depth = state_ ? state_->run_depth + 1 : 1; 51 s.run_depth = state_ ? state_->run_depth + 1 : 1;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 (timeout > std::numeric_limits<int>::max() ? 88 (timeout > std::numeric_limits<int>::max() ?
84 std::numeric_limits<int>::max() : static_cast<int>(timeout)); 89 std::numeric_limits<int>::max() : static_cast<int>(timeout));
85 } 90 }
86 91
87 //----------------------------------------------------------------------------- 92 //-----------------------------------------------------------------------------
88 // MessagePumpForUI public: 93 // MessagePumpForUI public:
89 94
90 MessagePumpForUI::MessagePumpForUI() 95 MessagePumpForUI::MessagePumpForUI()
91 : atom_(0) { 96 : atom_(0) {
92 InitMessageWnd(); 97 InitMessageWnd();
98
99 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL));
100 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread"));
101 ui_worker_thread_->Start();
102 ui_worker_thread_->WaitUntilThreadStarted();
103 ui_worker_thread_->task_runner()->PostTask(
104 FROM_HERE,
105 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop,
106 base::Unretained(this)));
93 } 107 }
94 108
95 MessagePumpForUI::~MessagePumpForUI() { 109 MessagePumpForUI::~MessagePumpForUI() {
96 DestroyWindow(message_hwnd_); 110 DestroyWindow(message_hwnd_);
97 UnregisterClass(MAKEINTATOM(atom_), 111 UnregisterClass(MAKEINTATOM(atom_),
98 GetModuleFromAddress(&WndProcThunk)); 112 GetModuleFromAddress(&WndProcThunk));
113
114 ::QueueUserAPC(
115 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread),
116 ui_worker_thread_->thread_handle().platform_handle(), NULL);
117 ui_worker_thread_->Stop();
99 } 118 }
100 119
101 void MessagePumpForUI::ScheduleWork() { 120 void MessagePumpForUI::ScheduleWork() {
102 if (InterlockedExchange(&have_work_, 1)) 121 // If we have a regular posted task at the head of queue then we need to
103 return; // Someone else continued the pumping. 122 // process it quickly.
104 123 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) {
105 // Make sure the MessagePump does some work for us. 124 // Make sure the MessagePump does some work for us.
106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, 125 PostWorkMessage();
107 reinterpret_cast<WPARAM>(this), 0); 126 return;
108 if (ret) 127 }
109 return; // There was room in the Window Message queue. 128 // Set a one shot timer to fire after 3 milliseconds. The actual resolution
110 129 // of the timer is dependent on timeBeginPeriod being called.
111 // We have failed to insert a have-work message, so there is a chance that we 130 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs);
112 // will starve tasks/timers while sitting in a nested message loop. Nested
113 // loops only look at Windows Message queues, and don't look at *our* task
114 // queues, etc., so we might not get a time slice in such. :-(
115 // We could abort here, but the fear is that this failure mode is plausibly
116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful
117 // recovery. Nested loops are pretty transient (we think), so this will
118 // probably be recoverable.
119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert.
120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR,
121 MESSAGE_LOOP_PROBLEM_MAX);
122 } 131 }
123 132
124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { 133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
125 delayed_work_time_ = delayed_work_time; 134 delayed_work_time_ = delayed_work_time;
126 RescheduleTimer(); 135 RescheduleTimer();
127 } 136 }
128 137
129 //----------------------------------------------------------------------------- 138 //-----------------------------------------------------------------------------
130 // MessagePumpForUI private: 139 // MessagePumpForUI private:
131 140
(...skipping 270 matching lines...) Expand 10 before | Expand all | Expand 10 after
402 state_->should_quit = true; 411 state_->should_quit = true;
403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { 412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) {
404 TranslateMessage(&msg); 413 TranslateMessage(&msg);
405 DispatchMessage(&msg); 414 DispatchMessage(&msg);
406 } 415 }
407 416
408 return true; 417 return true;
409 } 418 }
410 419
411 bool MessagePumpForUI::ProcessPumpReplacementMessage() { 420 bool MessagePumpForUI::ProcessPumpReplacementMessage() {
412 // When we encounter a kMsgHaveWork message, this method is called to peek 421 // Since we discarded a kMsgHaveWork message, we must update the flag.
413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The 422 InterlockedExchange(&have_work_, 0);
414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though 423 return true;
415 // a continuous stream of such messages are posted. This method carefully 424 }
416 // peeks a message while there is no chance for a kMsgHaveWork to be pending,
417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to
418 // possibly be posted), and finally dispatches that peeked replacement. Note
419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!!
420 425
421 bool have_message = false; 426 void MessagePumpForUI::DoWorkerThreadRunLoop() {
422 MSG msg; 427 DCHECK(ui_worker_thread_timer_.Get());
423 // We should not process all window messages if we are in the context of an 428 while (TRUE) {
424 // OS modal loop, i.e. in the context of a windows API call like MessageBox. 429 DWORD ret = WaitForSingleObjectEx(
425 // This is to ensure that these messages are peeked out by the OS modal loop. 430 ui_worker_thread_timer_.Get(), INFINITE, TRUE);
426 if (MessageLoop::current()->os_modal_loop()) { 431 // The only APC this thread could receive is the Shutdown APC.
427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. 432 if (ret == WAIT_IO_COMPLETION)
428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || 433 return;
429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); 434
430 } else { 435 // Make sure the MessagePump does some work for us.
431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; 436 PostWorkMessage();
437
438 // Set a one shot timer to process pending delayed tasks if any in the
439 // queue. The actual resolution of the timer is dependent on the
440 // timeBeginPeriod API being called.
441 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs);
432 } 442 }
443 }
433 444
434 DCHECK(!have_message || kMsgHaveWork != msg.message || 445 // static
435 msg.hwnd != message_hwnd_); 446 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) {
447 // This function is empty because we only use the fact that an APC was posted
448 // to the worker thread to shut it down.
449 return;
450 }
436 451
437 // Since we discarded a kMsgHaveWork message, we must update the flag. 452 void MessagePumpForUI::PostWorkMessage() {
438 int old_have_work = InterlockedExchange(&have_work_, 0); 453 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork,
439 DCHECK(old_have_work); 454 reinterpret_cast<WPARAM>(this),
455 0);
456 if (!posted) {
457 // We have failed to insert a have-work message, so there is a chance
458 // that we will starve tasks/timers while sitting in a nested message
459 // loop. Nested loops only look at Windows Message queues, and don't
460 // look at *our* task queues, etc., so we might not get a time slice in
461 // such. :-(
462 // We could abort here, but the fear is that this failure mode is
463 // plausibly common (queue is full, of about 2000 messages), so we'll
464 // do a near-graceful recovery. Nested loops are pretty transient
465 // (we think), so this will probably be recoverable.
466 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem",
467 MESSAGE_POST_ERROR,
468 MESSAGE_LOOP_PROBLEM_MAX);
469 }
470 }
440 471
441 // We don't need a special time slice if we didn't have_message to process. 472 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) {
442 if (!have_message) 473 // Set the timer for the delay passed in. The actual resolution of the
443 return false; 474 // timer is dependent on whether timeBeginPeriod was called.
444 475 LARGE_INTEGER due_time = {0};
445 // Guarantee we'll get another time slice in the case where we go into native 476 due_time.QuadPart = -delay_ms * 10000;
446 // windows code. This ScheduleWork() may hurt performance a tiny bit when 477 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(),
447 // tasks appear very infrequently, but when the event queue is busy, the 478 &due_time, 0, NULL, NULL, FALSE);
448 // kMsgHaveWork events get (percentage wise) rarer and rarer. 479 CHECK(timer_set);
449 ScheduleWork();
450 return ProcessMessageHelper(msg);
451 } 480 }
452 481
453 //----------------------------------------------------------------------------- 482 //-----------------------------------------------------------------------------
454 // MessagePumpForIO public: 483 // MessagePumpForIO public:
455 484
456 MessagePumpForIO::MessagePumpForIO() { 485 MessagePumpForIO::MessagePumpForIO() {
457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); 486 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
458 DCHECK(port_.IsValid()); 487 DCHECK(port_.IsValid());
459 } 488 }
460 489
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
672 701
673 // static 702 // static
674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( 703 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler(
675 ULONG_PTR key, 704 ULONG_PTR key,
676 bool* has_valid_io_context) { 705 bool* has_valid_io_context) {
677 *has_valid_io_context = ((key & 1) == 0); 706 *has_valid_io_context = ((key & 1) == 0);
678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); 707 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1));
679 } 708 }
680 709
681 } // namespace base 710 } // namespace base
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