| Index: xfa/src/fdp/src/fde/fde_geobject.cpp
|
| diff --git a/xfa/src/fdp/src/fde/fde_geobject.cpp b/xfa/src/fdp/src/fde/fde_geobject.cpp
|
| index 9f34cf3051a99e96aa6ba6607bf257a08e58aa0b..819563619eac778657fa7c20f537f007b4243278 100644
|
| --- a/xfa/src/fdp/src/fde/fde_geobject.cpp
|
| +++ b/xfa/src/fdp/src/fde/fde_geobject.cpp
|
| @@ -24,12 +24,12 @@ FX_BOOL CFDE_Path::CloseFigure()
|
| }
|
| return TRUE;
|
| }
|
| -FX_PATHPOINT* CFDE_Path::GetLastPoint(FX_INT32 iCount ) const
|
| +FX_PATHPOINT* CFDE_Path::GetLastPoint(int32_t iCount ) const
|
| {
|
| if (iCount < 1) {
|
| return NULL;
|
| }
|
| - FX_INT32 iPoints = m_Path.GetPointCount();
|
| + int32_t iPoints = m_Path.GetPointCount();
|
| if (iCount > iPoints) {
|
| return NULL;
|
| }
|
| @@ -40,12 +40,12 @@ FX_BOOL CFDE_Path::FigureClosed() const
|
| FX_PATHPOINT *pPoint = GetLastPoint();
|
| return pPoint ? (pPoint->m_Flag & FXPT_CLOSEFIGURE) : TRUE;
|
| }
|
| -FX_PATHPOINT* CFDE_Path::AddPoints(FX_INT32 iCount)
|
| +FX_PATHPOINT* CFDE_Path::AddPoints(int32_t iCount)
|
| {
|
| if (iCount < 1) {
|
| return NULL;
|
| }
|
| - FX_INT32 iPoints = m_Path.GetPointCount();
|
| + int32_t iPoints = m_Path.GetPointCount();
|
| m_Path.AddPointCount(iCount);
|
| return m_Path.GetPoints() + iPoints;
|
| }
|
| @@ -121,7 +121,7 @@ void CFDE_Path::AddBezier(const CFX_PointsF &points)
|
| }
|
| void CFDE_Path::AddBeziers(const CFX_PointsF &points)
|
| {
|
| - FX_INT32 iCount = points.GetSize();
|
| + int32_t iCount = points.GetSize();
|
| if (iCount < 4) {
|
| return;
|
| }
|
| @@ -134,7 +134,7 @@ void CFDE_Path::AddBeziers(const CFX_PointsF &points)
|
| }
|
| void CFDE_Path::GetCurveTangents(const CFX_PointsF &points, CFX_PointsF &tangents, FX_BOOL bClosed, FX_FLOAT fTension) const
|
| {
|
| - FX_INT32 iCount = points.GetSize();
|
| + int32_t iCount = points.GetSize();
|
| tangents.SetSize(iCount);
|
| if (iCount < 3) {
|
| return;
|
| @@ -142,9 +142,9 @@ void CFDE_Path::GetCurveTangents(const CFX_PointsF &points, CFX_PointsF &tangent
|
| FX_FLOAT fCoefficient = fTension / 3.0f;
|
| FX_LPCPOINTF pPoints = points.GetData();
|
| FX_LPPOINTF pTangents = tangents.GetData();
|
| - for (FX_INT32 i = 0; i < iCount; ++i) {
|
| - FX_INT32 r = i + 1;
|
| - FX_INT32 s = i - 1;
|
| + for (int32_t i = 0; i < iCount; ++i) {
|
| + int32_t r = i + 1;
|
| + int32_t s = i - 1;
|
| if (r >= iCount) {
|
| r = bClosed ? (r - iCount) : (iCount - 1);
|
| }
|
| @@ -157,7 +157,7 @@ void CFDE_Path::GetCurveTangents(const CFX_PointsF &points, CFX_PointsF &tangent
|
| }
|
| void CFDE_Path::AddCurve(const CFX_PointsF &points, FX_BOOL bClosed, FX_FLOAT fTension)
|
| {
|
| - FX_INT32 iLast = points.GetUpperBound();
|
| + int32_t iLast = points.GetUpperBound();
|
| if (iLast < 1) {
|
| return;
|
| }
|
| @@ -166,8 +166,8 @@ void CFDE_Path::AddCurve(const CFX_PointsF &points, FX_BOOL bClosed, FX_FLOAT fT
|
| FX_LPCPOINTF pPoints = points.GetData();
|
| FX_LPPOINTF pTangents = tangents.GetData();
|
| MoveTo(pPoints[0]);
|
| - for (FX_INT32 i = 0; i < iLast; ++i) {
|
| - FX_INT32 j = i + 1;
|
| + for (int32_t i = 0; i < iLast; ++i) {
|
| + int32_t j = i + 1;
|
| CFX_PointF p1;
|
| p1.Set(pPoints[i].x + pTangents[i].x, pPoints[i].y + pTangents[i].y);
|
| CFX_PointF p2;
|
| @@ -191,7 +191,7 @@ void CFDE_Path::AddEllipse(const CFX_RectF &rect)
|
| {
|
| FX_FLOAT fStartAngle = 0;
|
| FX_FLOAT fEndAngle = FX_PI / 2;
|
| - for (FX_INT32 i = 0; i < 4; ++i) {
|
| + for (int32_t i = 0; i < 4; ++i) {
|
| ArcTo(i == 0, rect, fStartAngle, fEndAngle);
|
| fStartAngle += FX_PI / 2;
|
| fEndAngle += FX_PI / 2;
|
| @@ -212,7 +212,7 @@ void CFDE_Path::AddPath(const IFDE_Path *pSrc, FX_BOOL bConnect)
|
| if (pPath == NULL) {
|
| return;
|
| }
|
| - FX_INT32 iCount = pPath->m_Path.GetPointCount();
|
| + int32_t iCount = pPath->m_Path.GetPointCount();
|
| if (iCount < 1) {
|
| return;
|
| }
|
| @@ -223,7 +223,7 @@ void CFDE_Path::AddPath(const IFDE_Path *pSrc, FX_BOOL bConnect)
|
| }
|
| void CFDE_Path::AddPolygon(const CFX_PointsF &points)
|
| {
|
| - FX_INT32 iCount = points.GetSize();
|
| + int32_t iCount = points.GetSize();
|
| if (iCount < 2) {
|
| return;
|
| }
|
| @@ -236,7 +236,7 @@ void CFDE_Path::AddPolygon(const CFX_PointsF &points)
|
| }
|
| void CFDE_Path::AddLines(const CFX_PointsF &points)
|
| {
|
| - FX_INT32 iCount = points.GetSize();
|
| + int32_t iCount = points.GetSize();
|
| if (iCount < 2) {
|
| return;
|
| }
|
|
|