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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "barcode.h" | 7 #include "barcode.h" |
8 FX_BOOL BC_FX_ByteString_Replace(CFX_ByteString &dst, FX_DWORD first, FX_DWORD l
ast, FX_INT32 count, FX_CHAR c) | 8 FX_BOOL BC_FX_ByteString_Replace(CFX_ByteString &dst, FX_DWORD first, FX_DWORD l
ast, int32_t count, FX_CHAR c) |
9 { | 9 { |
10 if (first > last || count <= 0) { | 10 if (first > last || count <= 0) { |
11 return FALSE; | 11 return FALSE; |
12 } | 12 } |
13 dst.Delete(first, last - first); | 13 dst.Delete(first, last - first); |
14 for (FX_INT32 i = 0; i < count; i ++) { | 14 for (int32_t i = 0; i < count; i ++) { |
15 dst.Insert(0, c); | 15 dst.Insert(0, c); |
16 } | 16 } |
17 return TRUE; | 17 return TRUE; |
18 } | 18 } |
19 void BC_FX_ByteString_Append(CFX_ByteString &dst, FX_INT32 count, FX_CHAR c) | 19 void BC_FX_ByteString_Append(CFX_ByteString &dst, int32_t count, FX_CHAR c) |
20 { | 20 { |
21 for (FX_INT32 i = 0; i < count; i ++) { | 21 for (int32_t i = 0; i < count; i ++) { |
22 dst += c; | 22 dst += c; |
23 } | 23 } |
24 } | 24 } |
25 void BC_FX_ByteString_Append(CFX_ByteString &dst, const CFX_ByteArray &ba) | 25 void BC_FX_ByteString_Append(CFX_ByteString &dst, const CFX_ByteArray &ba) |
26 { | 26 { |
27 for (FX_INT32 i = 0; i < ba.GetSize(); i ++) { | 27 for (int32_t i = 0; i < ba.GetSize(); i ++) { |
28 dst += ba[i]; | 28 dst += ba[i]; |
29 } | 29 } |
30 } | 30 } |
31 void BC_FX_PtrArray_Sort(CFX_PtrArray &src, BC_PtrArrayCompareCallback fun) | 31 void BC_FX_PtrArray_Sort(CFX_PtrArray &src, BC_PtrArrayCompareCallback fun) |
32 { | 32 { |
33 FX_INT32 nLength = src.GetSize(); | 33 int32_t nLength = src.GetSize(); |
34 FX_BOOL changed = true; | 34 FX_BOOL changed = true; |
35 do { | 35 do { |
36 changed = false; | 36 changed = false; |
37 for (FX_INT32 i = 0; i < nLength - 1; i++) { | 37 for (int32_t i = 0; i < nLength - 1; i++) { |
38 if ( fun(src[i + 1], src[i]) ) { | 38 if ( fun(src[i + 1], src[i]) ) { |
39 void *temp = src[i]; | 39 void *temp = src[i]; |
40 src.SetAt(i, src[i + 1]); | 40 src.SetAt(i, src[i + 1]); |
41 src.SetAt(i + 1, temp); | 41 src.SetAt(i + 1, temp); |
42 changed = true; | 42 changed = true; |
43 } | 43 } |
44 } | 44 } |
45 } while (changed); | 45 } while (changed); |
46 } | 46 } |
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