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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/BoxBorderPainter.h" | 6 #include "core/paint/BoxBorderPainter.h" |
| 7 | 7 |
| 8 #include "core/paint/BoxPainter.h" | 8 #include "core/paint/BoxPainter.h" |
| 9 #include "core/paint/PaintInfo.h" | 9 #include "core/paint/PaintInfo.h" |
| 10 #include "core/style/BorderEdge.h" | 10 #include "core/style/BorderEdge.h" |
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| 250 -edges[BSBottom].getDoubleBorderStripeWidth(stripe), | 250 -edges[BSBottom].getDoubleBorderStripeWidth(stripe), |
| 251 -edges[BSLeft].getDoubleBorderStripeWidth(stripe)); | 251 -edges[BSLeft].getDoubleBorderStripeWidth(stripe)); |
| 252 } | 252 } |
| 253 | 253 |
| 254 void drawSolidBorderRect(GraphicsContext* context, const FloatRect& borderRect, | 254 void drawSolidBorderRect(GraphicsContext* context, const FloatRect& borderRect, |
| 255 float borderWidth, const Color& color) | 255 float borderWidth, const Color& color) |
| 256 { | 256 { |
| 257 FloatRect strokeRect(borderRect); | 257 FloatRect strokeRect(borderRect); |
| 258 strokeRect.inflate(-borderWidth / 2); | 258 strokeRect.inflate(-borderWidth / 2); |
| 259 | 259 |
| 260 bool antialias = BoxPainter::shouldAntialiasLines(context); | |
| 261 bool wasAntialias = context->shouldAntialias(); | 260 bool wasAntialias = context->shouldAntialias(); |
| 262 if (antialias != wasAntialias) | 261 if (!wasAntialias) |
| 263 context->setShouldAntialias(antialias); | 262 context->setShouldAntialias(true); |
| 264 | 263 |
| 265 context->setStrokeStyle(SolidStroke); | 264 context->setStrokeStyle(SolidStroke); |
| 266 context->setStrokeColor(color); | 265 context->setStrokeColor(color); |
| 267 context->strokeRect(strokeRect, borderWidth); | 266 context->strokeRect(strokeRect, borderWidth); |
| 268 | 267 |
| 269 if (antialias != wasAntialias) | 268 if (!wasAntialias) |
| 270 context->setShouldAntialias(wasAntialias); | 269 context->setShouldAntialias(false); |
| 271 } | 270 } |
| 272 | 271 |
| 273 void drawBleedAdjustedDRRect(GraphicsContext* context, BackgroundBleedAvoidance
bleedAvoidance, | 272 void drawBleedAdjustedDRRect(GraphicsContext* context, BackgroundBleedAvoidance
bleedAvoidance, |
| 274 const FloatRoundedRect& outer, const FloatRoundedRect& inner, Color color) | 273 const FloatRoundedRect& outer, const FloatRoundedRect& inner, Color color) |
| 275 { | 274 { |
| 276 switch (bleedAvoidance) { | 275 switch (bleedAvoidance) { |
| 277 case BackgroundBleedBackgroundOverBorder: | 276 case BackgroundBleedBackgroundOverBorder: |
| 278 // BackgroundBleedBackgroundOverBorder draws an opaque background over t
he inner rrect, | 277 // BackgroundBleedBackgroundOverBorder draws an opaque background over t
he inner rrect, |
| 279 // so we can simply fill the outer rect here to avoid backdrop bleeding. | 278 // so we can simply fill the outer rect here to avoid backdrop bleeding. |
| 280 context->fillRoundedRect(outer, color); | 279 context->fillRoundedRect(outer, color); |
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| 1188 FloatPoint secondQuad[4]; | 1187 FloatPoint secondQuad[4]; |
| 1189 secondQuad[0] = quad[0]; | 1188 secondQuad[0] = quad[0]; |
| 1190 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy)
; | 1189 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy)
; |
| 1191 secondQuad[2] = quad[2]; | 1190 secondQuad[2] = quad[2]; |
| 1192 secondQuad[3] = quad[3]; | 1191 secondQuad[3] = quad[3]; |
| 1193 graphicsContext->clipPolygon(4, secondQuad, secondMiter == SoftMiter); | 1192 graphicsContext->clipPolygon(4, secondQuad, secondMiter == SoftMiter); |
| 1194 } | 1193 } |
| 1195 } | 1194 } |
| 1196 | 1195 |
| 1197 } // namespace blink | 1196 } // namespace blink |
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