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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrLayerCache.h" | 8 #include "GrLayerCache.h" |
9 #include "GrLayerHoister.h" | 9 #include "GrLayerHoister.h" |
10 #include "GrRecordReplaceDraw.h" | 10 #include "GrRecordReplaceDraw.h" |
11 | 11 |
12 #include "SkBigPicture.h" | 12 #include "SkBigPicture.h" |
13 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
14 #include "SkDeviceImageFilterProxy.h" | |
15 #include "SkDeviceProperties.h" | 14 #include "SkDeviceProperties.h" |
16 #include "SkGpuDevice.h" | 15 #include "SkGpuDevice.h" |
17 #include "SkGrPixelRef.h" | 16 #include "SkGrPixelRef.h" |
18 #include "SkLayerInfo.h" | 17 #include "SkLayerInfo.h" |
19 #include "SkRecordDraw.h" | 18 #include "SkRecordDraw.h" |
20 #include "SkSurface.h" | 19 #include "SkSurface.h" |
21 #include "SkSurface_Gpu.h" | 20 #include "SkSurface_Gpu.h" |
22 | 21 |
23 // Create the layer information for the hoisted layer and secure the | 22 // Create the layer information for the hoisted layer and secure the |
24 // required texture/render target resources. | 23 // required texture/render target resources. |
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308 totMat.postTranslate(-SkIntToScalar(filterOffset.fX), -SkIntToScalar(filterO
ffset.fY)); | 307 totMat.postTranslate(-SkIntToScalar(filterOffset.fX), -SkIntToScalar(filterO
ffset.fY)); |
309 | 308 |
310 SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop); | 309 SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop); |
311 SkIRect clipBounds = layer->rect(); | 310 SkIRect clipBounds = layer->rect(); |
312 | 311 |
313 // This cache is transient, and is freed (along with all its contained | 312 // This cache is transient, and is freed (along with all its contained |
314 // textures) when it goes out of scope. | 313 // textures) when it goes out of scope. |
315 SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefau
ltCacheSize)); | 314 SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefau
ltCacheSize)); |
316 SkImageFilter::Context filterContext(totMat, clipBounds, cache); | 315 SkImageFilter::Context filterContext(totMat, clipBounds, cache); |
317 | 316 |
318 SkDeviceImageFilterProxy proxy(device, SkSurfaceProps(0, kUnknown_SkPixelGeo
metry)); | 317 SkImageFilter::Proxy proxy(device, SkSurfaceProps(0, kUnknown_SkPixelGeometr
y)); |
319 const SkBitmap src = wrap_texture(layer->texture()); | 318 const SkBitmap src = wrap_texture(layer->texture()); |
320 | 319 |
321 if (!layer->filter()->filterImage(&proxy, src, filterContext, &filteredBitma
p, &offset)) { | 320 if (!layer->filter()->filterImage(&proxy, src, filterContext, &filteredBitma
p, &offset)) { |
322 // Filtering failed. Press on with the unfiltered version. | 321 // Filtering failed. Press on with the unfiltered version. |
323 return; | 322 return; |
324 } | 323 } |
325 | 324 |
326 SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.hei
ght()); | 325 SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.hei
ght()); |
327 layer->setTexture(filteredBitmap.getTexture(), newRect); | 326 layer->setTexture(filteredBitmap.getTexture(), newRect); |
328 layer->setOffset(offset); | 327 layer->setOffset(offset); |
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385 void GrLayerHoister::PurgeCache(GrContext* context) { | 384 void GrLayerHoister::PurgeCache(GrContext* context) { |
386 #if !GR_CACHE_HOISTED_LAYERS | 385 #if !GR_CACHE_HOISTED_LAYERS |
387 GrLayerCache* layerCache = context->getLayerCache(); | 386 GrLayerCache* layerCache = context->getLayerCache(); |
388 | 387 |
389 // This code completely clears out the atlas. It is required when | 388 // This code completely clears out the atlas. It is required when |
390 // caching is disabled so the atlas doesn't fill up and force more | 389 // caching is disabled so the atlas doesn't fill up and force more |
391 // free floating layers | 390 // free floating layers |
392 layerCache->purgeAll(); | 391 layerCache->purgeAll(); |
393 #endif | 392 #endif |
394 } | 393 } |
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