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Side by Side Diff: content/common/gpu/client/gl_helper.h

Issue 117233006: Port content::GLHelper over to GLES2Interface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 6 #define CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
7 7
8 #include "base/atomicops.h" 8 #include "base/atomicops.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "content/common/content_export.h" 12 #include "content/common/content_export.h"
13 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" 13 #include "gpu/command_buffer/client/gles2_interface.h"
14 14
15 namespace gfx { 15 namespace gfx {
16 class Rect; 16 class Rect;
17 class Size; 17 class Size;
18 } 18 }
19 19
20 namespace gpu { 20 namespace gpu {
21 class ContextSupport; 21 class ContextSupport;
22 struct Mailbox; 22 struct Mailbox;
23 } 23 }
24 24
25 namespace media { 25 namespace media {
26 class VideoFrame; 26 class VideoFrame;
27 }; 27 };
28 28
29 class SkRegion; 29 class SkRegion;
30 30
31 namespace content { 31 namespace content {
32 32
33 class GLHelperScaling; 33 class GLHelperScaling;
34 34
35 class ScopedWebGLId { 35 class ScopedGLuint {
36 public: 36 public:
37 typedef void (blink::WebGraphicsContext3D::*DeleteFunc)(WebGLId); 37 typedef void (gpu::gles2::GLES2Interface::*GenFunc)(GLsizei, GLuint*);
danakj 2013/12/19 23:40:45 can you give these arguments variable names?
jamesr 2013/12/20 23:38:17 Done.
38 ScopedWebGLId(blink::WebGraphicsContext3D* context, 38 typedef void (gpu::gles2::GLES2Interface::*DeleteFunc)(GLsizei,
39 WebGLId id, 39 const GLuint*);
40 DeleteFunc delete_func) 40 ScopedGLuint(gpu::gles2::GLES2Interface* gl,
41 : context_(context), 41 GenFunc gen_func,
42 id_(id), 42 DeleteFunc delete_func)
43 delete_func_(delete_func) { 43 : gl_(gl), id_(0u), delete_func_(delete_func) {
44 (gl_->*gen_func)(1, &id_);
44 } 45 }
45 46
46 operator WebGLId() const { 47 operator GLuint() const { return id_; }
47 return id_;
48 }
49 48
50 WebGLId id() const { return id_; } 49 GLuint id() const { return id_; }
51 50
52 WebGLId Detach() { 51 ~ScopedGLuint() {
53 WebGLId id = id_;
54 id_ = 0;
55 return id;
56 }
57
58 ~ScopedWebGLId() {
59 if (id_ != 0) { 52 if (id_ != 0) {
60 (context_->*delete_func_)(id_); 53 (gl_->*delete_func_)(1, &id_);
61 } 54 }
62 } 55 }
63 56
64 private: 57 private:
65 blink::WebGraphicsContext3D* context_; 58 gpu::gles2::GLES2Interface* gl_;
66 WebGLId id_; 59 GLuint id_;
67 DeleteFunc delete_func_; 60 DeleteFunc delete_func_;
68 61
69 DISALLOW_COPY_AND_ASSIGN(ScopedWebGLId); 62 DISALLOW_COPY_AND_ASSIGN(ScopedGLuint);
70 }; 63 };
71 64
72 class ScopedBuffer : public ScopedWebGLId { 65 class ScopedBuffer : public ScopedGLuint {
73 public: 66 public:
74 ScopedBuffer(blink::WebGraphicsContext3D* context, 67 explicit ScopedBuffer(gpu::gles2::GLES2Interface* gl)
75 WebGLId id) 68 : ScopedGLuint(gl,
76 : ScopedWebGLId(context, 69 &gpu::gles2::GLES2Interface::GenBuffers,
77 id, 70 &gpu::gles2::GLES2Interface::DeleteBuffers) {}
78 &blink::WebGraphicsContext3D::deleteBuffer) {}
79 }; 71 };
80 72
81 class ScopedFramebuffer : public ScopedWebGLId { 73 class ScopedFramebuffer : public ScopedGLuint {
82 public: 74 public:
83 ScopedFramebuffer(blink::WebGraphicsContext3D* context, 75 explicit ScopedFramebuffer(gpu::gles2::GLES2Interface* gl)
84 WebGLId id) 76 : ScopedGLuint(gl,
85 : ScopedWebGLId(context, 77 &gpu::gles2::GLES2Interface::GenFramebuffers,
86 id, 78 &gpu::gles2::GLES2Interface::DeleteFramebuffers) {}
87 &blink::WebGraphicsContext3D::deleteFramebuffer) {}
88 }; 79 };
89 80
90 class ScopedProgram : public ScopedWebGLId { 81 class ScopedTexture : public ScopedGLuint {
91 public: 82 public:
92 ScopedProgram(blink::WebGraphicsContext3D* context, 83 explicit ScopedTexture(gpu::gles2::GLES2Interface* gl)
93 WebGLId id) 84 : ScopedGLuint(gl,
94 : ScopedWebGLId(context, 85 &gpu::gles2::GLES2Interface::GenTextures,
95 id, 86 &gpu::gles2::GLES2Interface::DeleteTextures) {}
96 &blink::WebGraphicsContext3D::deleteProgram) {}
97 }; 87 };
98 88
99 class ScopedShader : public ScopedWebGLId { 89 template <GLenum target>
100 public:
101 ScopedShader(blink::WebGraphicsContext3D* context,
102 WebGLId id)
103 : ScopedWebGLId(context,
104 id,
105 &blink::WebGraphicsContext3D::deleteShader) {}
106 };
107
108 class ScopedTexture : public ScopedWebGLId {
109 public:
110 ScopedTexture(blink::WebGraphicsContext3D* context,
111 WebGLId id)
112 : ScopedWebGLId(context,
113 id,
114 &blink::WebGraphicsContext3D::deleteTexture) {}
115 };
116
117 template <blink::WGC3Denum target>
118 class ScopedBinder { 90 class ScopedBinder {
119 public: 91 public:
120 typedef void (blink::WebGraphicsContext3D::*BindFunc)(blink::WGC3Denum, 92 typedef void (gpu::gles2::GLES2Interface::*BindFunc)(GLenum, GLuint);
danakj 2013/12/19 23:40:45 can you give these arguments variable names?
jamesr 2013/12/20 23:38:17 Done.
121 WebGLId); 93 ScopedBinder(gpu::gles2::GLES2Interface* gl, GLuint id, BindFunc bind_func)
122 ScopedBinder(blink::WebGraphicsContext3D* context, 94 : gl_(gl), bind_func_(bind_func) {
123 WebGLId id, 95 (gl_->*bind_func_)(target, id);
124 BindFunc bind_func)
125 : context_(context),
126 bind_func_(bind_func) {
127 (context_->*bind_func_)(target, id);
128 } 96 }
129 97
130 virtual ~ScopedBinder() { 98 virtual ~ScopedBinder() { (gl_->*bind_func_)(target, 0); }
131 (context_->*bind_func_)(target, 0);
132 }
133 99
134 private: 100 private:
135 blink::WebGraphicsContext3D* context_; 101 gpu::gles2::GLES2Interface* gl_;
136 BindFunc bind_func_; 102 BindFunc bind_func_;
137 103
138 DISALLOW_COPY_AND_ASSIGN(ScopedBinder); 104 DISALLOW_COPY_AND_ASSIGN(ScopedBinder);
139 }; 105 };
140 106
141 template <blink::WGC3Denum target> 107 template <GLenum target>
142 class ScopedBufferBinder : ScopedBinder<target> { 108 class ScopedBufferBinder : ScopedBinder<target> {
143 public: 109 public:
144 ScopedBufferBinder(blink::WebGraphicsContext3D* context, 110 ScopedBufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id)
145 WebGLId id) 111 : ScopedBinder<target>(gl, id, &gpu::gles2::GLES2Interface::BindBuffer) {}
146 : ScopedBinder<target>(
147 context,
148 id,
149 &blink::WebGraphicsContext3D::bindBuffer) {}
150 }; 112 };
151 113
152 template <blink::WGC3Denum target> 114 template <GLenum target>
153 class ScopedFramebufferBinder : ScopedBinder<target> { 115 class ScopedFramebufferBinder : ScopedBinder<target> {
154 public: 116 public:
155 ScopedFramebufferBinder(blink::WebGraphicsContext3D* context, 117 ScopedFramebufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id)
156 WebGLId id) 118 : ScopedBinder<target>(gl,
157 : ScopedBinder<target>( 119 id,
158 context, 120 &gpu::gles2::GLES2Interface::BindFramebuffer) {}
159 id,
160 &blink::WebGraphicsContext3D::bindFramebuffer) {}
161 }; 121 };
162 122
163 template <blink::WGC3Denum target> 123 template <GLenum target>
164 class ScopedTextureBinder : ScopedBinder<target> { 124 class ScopedTextureBinder : ScopedBinder<target> {
165 public: 125 public:
166 ScopedTextureBinder(blink::WebGraphicsContext3D* context, 126 ScopedTextureBinder(gpu::gles2::GLES2Interface* gl, GLuint id)
167 WebGLId id) 127 : ScopedBinder<target>(gl, id, &gpu::gles2::GLES2Interface::BindTexture) {
168 : ScopedBinder<target>( 128 }
169 context,
170 id,
171 &blink::WebGraphicsContext3D::bindTexture) {}
172 }; 129 };
173 130
174 class ScopedFlush { 131 class ScopedFlush {
175 public: 132 public:
176 explicit ScopedFlush(blink::WebGraphicsContext3D* context) 133 explicit ScopedFlush(gpu::gles2::GLES2Interface* gl) : gl_(gl) {}
177 : context_(context) {
178 }
179 134
180 ~ScopedFlush() { 135 ~ScopedFlush() { gl_->Flush(); }
181 context_->flush();
182 }
183 136
184 private: 137 private:
185 blink::WebGraphicsContext3D* context_; 138 gpu::gles2::GLES2Interface* gl_;
186 139
187 DISALLOW_COPY_AND_ASSIGN(ScopedFlush); 140 DISALLOW_COPY_AND_ASSIGN(ScopedFlush);
188 }; 141 };
189 142
190
191 class ReadbackYUVInterface; 143 class ReadbackYUVInterface;
192 144
193 // Provides higher level operations on top of the blink::WebGraphicsContext3D 145 // Provides higher level operations on top of the gpu::gles2::GLES2Interface
194 // interfaces. 146 // interfaces.
195 class CONTENT_EXPORT GLHelper { 147 class CONTENT_EXPORT GLHelper {
196 public: 148 public:
197 GLHelper(blink::WebGraphicsContext3D* context, 149 GLHelper(gpu::gles2::GLES2Interface* gl,
198 gpu::ContextSupport* context_support); 150 gpu::ContextSupport* context_support);
199 ~GLHelper(); 151 ~GLHelper();
200 152
201 enum ScalerQuality { 153 enum ScalerQuality {
202 // Bilinear single pass, fastest possible. 154 // Bilinear single pass, fastest possible.
203 SCALER_QUALITY_FAST = 1, 155 SCALER_QUALITY_FAST = 1,
204 156
205 // Bilinear upscale + N * 50% bilinear downscales. 157 // Bilinear upscale + N * 50% bilinear downscales.
206 // This is still fast enough for most purposes and 158 // This is still fast enough for most purposes and
207 // Image quality is nearly as good as the BEST option. 159 // Image quality is nearly as good as the BEST option.
208 SCALER_QUALITY_GOOD = 2, 160 SCALER_QUALITY_GOOD = 2,
209 161
210 // Bicubic upscale + N * 50% bicubic downscales. 162 // Bicubic upscale + N * 50% bicubic downscales.
211 // Produces very good quality scaled images, but it's 163 // Produces very good quality scaled images, but it's
212 // 2-8x slower than the "GOOD" quality, so it's not always 164 // 2-8x slower than the "GOOD" quality, so it's not always
213 // worth it. 165 // worth it.
214 SCALER_QUALITY_BEST = 3, 166 SCALER_QUALITY_BEST = 3,
215 }; 167 };
216 168
217
218 // Copies the block of pixels specified with |src_subrect| from |src_texture|, 169 // Copies the block of pixels specified with |src_subrect| from |src_texture|,
219 // scales it to |dst_size|, and writes it into |out|. 170 // scales it to |dst_size|, and writes it into |out|.
220 // |src_size| is the size of |src_texture|. The result is of format GL_BGRA 171 // |src_size| is the size of |src_texture|. The result is of format GL_BGRA
221 // and is potentially flipped vertically to make it a correct image 172 // and is potentially flipped vertically to make it a correct image
222 // representation. |callback| is invoked with the copy result when the copy 173 // representation. |callback| is invoked with the copy result when the copy
223 // operation has completed. 174 // operation has completed.
224 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 175 // Note that the src_texture will have the min/mag filter set to GL_LINEAR
225 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 176 // and wrap_s/t set to CLAMP_TO_EDGE in this call.
226 void CropScaleReadbackAndCleanTexture( 177 void CropScaleReadbackAndCleanTexture(
227 blink::WebGLId src_texture, 178 GLuint src_texture,
228 const gfx::Size& src_size, 179 const gfx::Size& src_size,
229 const gfx::Rect& src_subrect, 180 const gfx::Rect& src_subrect,
230 const gfx::Size& dst_size, 181 const gfx::Size& dst_size,
231 unsigned char* out, 182 unsigned char* out,
232 const base::Callback<void(bool)>& callback); 183 const base::Callback<void(bool)>& callback);
233 184
234 // Copies the block of pixels specified with |src_subrect| from |src_mailbox|, 185 // Copies the block of pixels specified with |src_subrect| from |src_mailbox|,
235 // scales it to |dst_size|, and writes it into |out|. 186 // scales it to |dst_size|, and writes it into |out|.
236 // |src_size| is the size of |src_mailbox|. The result is of format GL_BGRA 187 // |src_size| is the size of |src_mailbox|. The result is of format GL_BGRA
237 // and is potentially flipped vertically to make it a correct image 188 // and is potentially flipped vertically to make it a correct image
238 // representation. |callback| is invoked with the copy result when the copy 189 // representation. |callback| is invoked with the copy result when the copy
239 // operation has completed. 190 // operation has completed.
240 // Note that the texture bound to src_mailbox will have the min/mag filter set 191 // Note that the texture bound to src_mailbox will have the min/mag filter set
241 // to GL_LINEAR and wrap_s/t set to CLAMP_TO_EDGE in this call. src_mailbox is 192 // to GL_LINEAR and wrap_s/t set to CLAMP_TO_EDGE in this call. src_mailbox is
242 // assumed to be GL_TEXTURE_2D. 193 // assumed to be GL_TEXTURE_2D.
243 void CropScaleReadbackAndCleanMailbox( 194 void CropScaleReadbackAndCleanMailbox(
244 const gpu::Mailbox& src_mailbox, 195 const gpu::Mailbox& src_mailbox,
245 uint32 sync_point, 196 uint32 sync_point,
246 const gfx::Size& src_size, 197 const gfx::Size& src_size,
247 const gfx::Rect& src_subrect, 198 const gfx::Rect& src_subrect,
248 const gfx::Size& dst_size, 199 const gfx::Size& dst_size,
249 unsigned char* out, 200 unsigned char* out,
250 const base::Callback<void(bool)>& callback); 201 const base::Callback<void(bool)>& callback);
251 202
252 // Copies the texture data out of |texture| into |out|. |size| is the 203 // Copies the texture data out of |texture| into |out|. |size| is the
253 // size of the texture. No post processing is applied to the pixels. The 204 // size of the texture. No post processing is applied to the pixels. The
254 // texture is assumed to have a format of GL_RGBA with a pixel type of 205 // texture is assumed to have a format of GL_RGBA with a pixel type of
255 // GL_UNSIGNED_BYTE. This is a blocking call that calls glReadPixels on this 206 // GL_UNSIGNED_BYTE. This is a blocking call that calls glReadPixels on this
256 // current context. 207 // current gl.
danakj 2013/12/19 23:40:45 Hm, this reads kinda weird, but no better suggesti
jamesr 2013/12/20 23:38:17 replace "this current gl" with "the current OpenGL
257 void ReadbackTextureSync(blink::WebGLId texture, 208 void ReadbackTextureSync(GLuint texture,
258 const gfx::Rect& src_rect, 209 const gfx::Rect& src_rect,
259 unsigned char* out); 210 unsigned char* out);
260 211
261 // Creates a copy of the specified texture. |size| is the size of the texture. 212 // Creates a copy of the specified texture. |size| is the size of the texture.
262 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 213 // Note that the src_texture will have the min/mag filter set to GL_LINEAR
263 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 214 // and wrap_s/t set to CLAMP_TO_EDGE in this call.
264 blink::WebGLId CopyTexture(blink::WebGLId texture, 215 GLuint CopyTexture(GLuint texture, const gfx::Size& size);
265 const gfx::Size& size);
266 216
267 // Creates a scaled copy of the specified texture. |src_size| is the size of 217 // Creates a scaled copy of the specified texture. |src_size| is the size of
268 // the texture and |dst_size| is the size of the resulting copy. 218 // the texture and |dst_size| is the size of the resulting copy.
269 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 219 // Note that the src_texture will have the min/mag filter set to GL_LINEAR
270 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 220 // and wrap_s/t set to CLAMP_TO_EDGE in this call.
271 blink::WebGLId CopyAndScaleTexture( 221 GLuint CopyAndScaleTexture(GLuint texture,
272 blink::WebGLId texture, 222 const gfx::Size& src_size,
273 const gfx::Size& src_size, 223 const gfx::Size& dst_size,
274 const gfx::Size& dst_size, 224 bool vertically_flip_texture,
275 bool vertically_flip_texture, 225 ScalerQuality quality);
276 ScalerQuality quality);
277 226
278 // Returns the shader compiled from the source. 227 // Returns the shader compiled from the source.
279 blink::WebGLId CompileShaderFromSource(const blink::WGC3Dchar* source, 228 GLuint CompileShaderFromSource(const GLchar* source, GLenum type);
280 blink::WGC3Denum type);
281 229
282 // Copies all pixels from |previous_texture| into |texture| that are 230 // Copies all pixels from |previous_texture| into |texture| that are
283 // inside the region covered by |old_damage| but not part of |new_damage|. 231 // inside the region covered by |old_damage| but not part of |new_damage|.
284 void CopySubBufferDamage(blink::WebGLId texture, 232 void CopySubBufferDamage(GLuint texture,
285 blink::WebGLId previous_texture, 233 GLuint previous_texture,
286 const SkRegion& new_damage, 234 const SkRegion& new_damage,
287 const SkRegion& old_damage); 235 const SkRegion& old_damage);
288 236
289 // Simply creates a texture. 237 // Simply creates a texture.
290 blink::WebGLId CreateTexture(); 238 GLuint CreateTexture();
291 // Deletes a texture. 239 // Deletes a texture.
292 void DeleteTexture(blink::WebGLId texture_id); 240 void DeleteTexture(GLuint texture_id);
293 241
294 // Insert a sync point into the GL command buffer. 242 // Insert a sync point into the GL command buffer.
295 uint32 InsertSyncPoint(); 243 uint32 InsertSyncPoint();
296 // Wait for the sync point before executing further GL commands. 244 // Wait for the sync point before executing further GL commands.
297 void WaitSyncPoint(uint32 sync_point); 245 void WaitSyncPoint(uint32 sync_point);
298 246
299 // Creates a mailbox that is attached to the given texture id, and a sync 247 // Creates a mailbox that is attached to the given texture id, and a sync
300 // point to wait on before using the mailbox. Returns an empty mailbox on 248 // point to wait on before using the mailbox. Returns an empty mailbox on
301 // failure. 249 // failure.
302 // Note the texture is assumed to be GL_TEXTURE_2D. 250 // Note the texture is assumed to be GL_TEXTURE_2D.
303 gpu::Mailbox ProduceMailboxFromTexture(blink::WebGLId texture_id, 251 gpu::Mailbox ProduceMailboxFromTexture(GLuint texture_id, uint32* sync_point);
304 uint32* sync_point);
305 252
306 // Creates a texture and consumes a mailbox into it. Returns 0 on failure. 253 // Creates a texture and consumes a mailbox into it. Returns 0 on failure.
307 // Note the mailbox is assumed to be GL_TEXTURE_2D. 254 // Note the mailbox is assumed to be GL_TEXTURE_2D.
308 blink::WebGLId ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, 255 GLuint ConsumeMailboxToTexture(const gpu::Mailbox& mailbox,
309 uint32 sync_point); 256 uint32 sync_point);
310 257
311 // Resizes the texture's size to |size|. 258 // Resizes the texture's size to |size|.
312 void ResizeTexture(blink::WebGLId texture, const gfx::Size& size); 259 void ResizeTexture(GLuint texture, const gfx::Size& size);
313 260
314 // Copies the framebuffer data given in |rect| to |texture|. 261 // Copies the framebuffer data given in |rect| to |texture|.
315 void CopyTextureSubImage(blink::WebGLId texture, const gfx::Rect& rect); 262 void CopyTextureSubImage(GLuint texture, const gfx::Rect& rect);
316 263
317 // Copies the all framebuffer data to |texture|. |size| specifies the 264 // Copies the all framebuffer data to |texture|. |size| specifies the
318 // size of the framebuffer. 265 // size of the framebuffer.
319 void CopyTextureFullImage(blink::WebGLId texture, const gfx::Size& size); 266 void CopyTextureFullImage(GLuint texture, const gfx::Size& size);
320 267
321 // A scaler will cache all intermediate textures and programs 268 // A scaler will cache all intermediate textures and programs
322 // needed to scale from a specified size to a destination size. 269 // needed to scale from a specified size to a destination size.
323 // If the source or destination sizes changes, you must create 270 // If the source or destination sizes changes, you must create
324 // a new scaler. 271 // a new scaler.
325 class CONTENT_EXPORT ScalerInterface { 272 class CONTENT_EXPORT ScalerInterface {
326 public: 273 public:
327 ScalerInterface() {} 274 ScalerInterface() {}
328 virtual ~ScalerInterface() {} 275 virtual ~ScalerInterface() {}
329 276
330 // Note that the src_texture will have the min/mag filter set to GL_LINEAR 277 // Note that the src_texture will have the min/mag filter set to GL_LINEAR
331 // and wrap_s/t set to CLAMP_TO_EDGE in this call. 278 // and wrap_s/t set to CLAMP_TO_EDGE in this call.
332 virtual void Scale(blink::WebGLId source_texture, 279 virtual void Scale(GLuint source_texture, GLuint dest_texture) = 0;
333 blink::WebGLId dest_texture) = 0;
334 virtual const gfx::Size& SrcSize() = 0; 280 virtual const gfx::Size& SrcSize() = 0;
335 virtual const gfx::Rect& SrcSubrect() = 0; 281 virtual const gfx::Rect& SrcSubrect() = 0;
336 virtual const gfx::Size& DstSize() = 0; 282 virtual const gfx::Size& DstSize() = 0;
337 }; 283 };
338 284
339 // Note that the quality may be adjusted down if texture 285 // Note that the quality may be adjusted down if texture
340 // allocations fail or hardware doesn't support the requtested 286 // allocations fail or hardware doesn't support the requtested
341 // quality. Note that ScalerQuality enum is arranged in 287 // quality. Note that ScalerQuality enum is arranged in
342 // numerical order for simplicity. 288 // numerical order for simplicity.
343 ScalerInterface* CreateScaler(ScalerQuality quality, 289 ScalerInterface* CreateScaler(ScalerQuality quality,
344 const gfx::Size& src_size, 290 const gfx::Size& src_size,
345 const gfx::Rect& src_subrect, 291 const gfx::Rect& src_subrect,
346 const gfx::Size& dst_size, 292 const gfx::Size& dst_size,
347 bool vertically_flip_texture, 293 bool vertically_flip_texture,
348 bool swizzle); 294 bool swizzle);
349 295
350 // Create a readback pipeline that will scale a subsection of the source 296 // Create a readback pipeline that will scale a subsection of the source
351 // texture, then convert it to YUV422 planar form and then read back that. 297 // texture, then convert it to YUV422 planar form and then read back that.
352 // This reduces the amount of memory read from GPU to CPU memory by a factor 298 // This reduces the amount of memory read from GPU to CPU memory by a factor
353 // 2.6, which can be quite handy since readbacks have very limited speed 299 // 2.6, which can be quite handy since readbacks have very limited speed
354 // on some platforms. All values in |dst_size| and |dst_subrect| must be 300 // on some platforms. All values in |dst_size| and |dst_subrect| must be
355 // a multiple of two. If |use_mrt| is true, the pipeline will try to optimize 301 // a multiple of two. If |use_mrt| is true, the pipeline will try to optimize
356 // the YUV conversion using the multi-render-target extension. |use_mrt| 302 // the YUV conversion using the multi-render-target extension. |use_mrt|
357 // should only be set to false for testing. 303 // should only be set to false for testing.
358 ReadbackYUVInterface* CreateReadbackPipelineYUV( 304 ReadbackYUVInterface* CreateReadbackPipelineYUV(ScalerQuality quality,
359 ScalerQuality quality, 305 const gfx::Size& src_size,
360 const gfx::Size& src_size, 306 const gfx::Rect& src_subrect,
361 const gfx::Rect& src_subrect, 307 const gfx::Size& dst_size,
362 const gfx::Size& dst_size, 308 const gfx::Rect& dst_subrect,
363 const gfx::Rect& dst_subrect, 309 bool flip_vertically,
364 bool flip_vertically, 310 bool use_mrt);
365 bool use_mrt);
366 311
367 // Returns the maximum number of draw buffers available, 312 // Returns the maximum number of draw buffers available,
368 // 0 if GL_EXT_draw_buffers is not available. 313 // 0 if GL_EXT_draw_buffers is not available.
369 blink::WGC3Dint MaxDrawBuffers(); 314 GLint MaxDrawBuffers();
370 315
371 protected: 316 protected:
372 class CopyTextureToImpl; 317 class CopyTextureToImpl;
373 318
374 // Creates |copy_texture_to_impl_| if NULL. 319 // Creates |copy_texture_to_impl_| if NULL.
375 void InitCopyTextToImpl(); 320 void InitCopyTextToImpl();
376 // Creates |scaler_impl_| if NULL. 321 // Creates |scaler_impl_| if NULL.
377 void InitScalerImpl(); 322 void InitScalerImpl();
378 323
379 blink::WebGraphicsContext3D* context_; 324 gpu::gles2::GLES2Interface* gl_;
380 gpu::ContextSupport* context_support_; 325 gpu::ContextSupport* context_support_;
381 scoped_ptr<CopyTextureToImpl> copy_texture_to_impl_; 326 scoped_ptr<CopyTextureToImpl> copy_texture_to_impl_;
382 scoped_ptr<GLHelperScaling> scaler_impl_; 327 scoped_ptr<GLHelperScaling> scaler_impl_;
383 328
384 DISALLOW_COPY_AND_ASSIGN(GLHelper); 329 DISALLOW_COPY_AND_ASSIGN(GLHelper);
385 }; 330 };
386 331
387 // Similar to a ScalerInterface, a yuv readback pipeline will 332 // Similar to a ScalerInterface, a yuv readback pipeline will
388 // cache a scaler and all intermediate textures and frame buffers 333 // cache a scaler and all intermediate textures and frame buffers
389 // needed to scale, crop, letterbox and read back a texture from 334 // needed to scale, crop, letterbox and read back a texture from
390 // the GPU into CPU-accessible RAM. A single readback pipeline 335 // the GPU into CPU-accessible RAM. A single readback pipeline
391 // can handle multiple outstanding readbacks at the same time, but 336 // can handle multiple outstanding readbacks at the same time, but
392 // if the source or destination sizes change, you'll need to create 337 // if the source or destination sizes change, you'll need to create
393 // a new readback pipeline. 338 // a new readback pipeline.
394 class CONTENT_EXPORT ReadbackYUVInterface { 339 class CONTENT_EXPORT ReadbackYUVInterface {
395 public: 340 public:
396 ReadbackYUVInterface() {} 341 ReadbackYUVInterface() {}
397 virtual ~ReadbackYUVInterface() {} 342 virtual ~ReadbackYUVInterface() {}
398 343
399 // Note that |target| must use YV12 format. 344 // Note that |target| must use YV12 format.
400 virtual void ReadbackYUV( 345 virtual void ReadbackYUV(const gpu::Mailbox& mailbox,
401 const gpu::Mailbox& mailbox, 346 uint32 sync_point,
402 uint32 sync_point, 347 const scoped_refptr<media::VideoFrame>& target,
403 const scoped_refptr<media::VideoFrame>& target, 348 const base::Callback<void(bool)>& callback) = 0;
404 const base::Callback<void(bool)>& callback) = 0;
405 virtual GLHelper::ScalerInterface* scaler() = 0; 349 virtual GLHelper::ScalerInterface* scaler() = 0;
406 }; 350 };
407 351
408 } // namespace content 352 } // namespace content
409 353
410 #endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_ 354 #endif // CONTENT_COMMON_GPU_CLIENT_GL_HELPER_H_
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