| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkEdge.h" | 10 #include "SkEdge.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 return value << (16 - 6 - 1); | 29 return value << (16 - 6 - 1); |
| 30 } | 30 } |
| 31 | 31 |
| 32 ///////////////////////////////////////////////////////////////////////// | 32 ///////////////////////////////////////////////////////////////////////// |
| 33 | 33 |
| 34 int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip, | 34 int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip, |
| 35 int shift) { | 35 int shift) { |
| 36 SkFDot6 x0, y0, x1, y1; | 36 SkFDot6 x0, y0, x1, y1; |
| 37 | 37 |
| 38 { | 38 { |
| 39 #ifdef SK_SCALAR_IS_FLOAT | |
| 40 float scale = float(1 << (shift + 6)); | 39 float scale = float(1 << (shift + 6)); |
| 41 x0 = int(p0.fX * scale); | 40 x0 = int(p0.fX * scale); |
| 42 y0 = int(p0.fY * scale); | 41 y0 = int(p0.fY * scale); |
| 43 x1 = int(p1.fX * scale); | 42 x1 = int(p1.fX * scale); |
| 44 y1 = int(p1.fY * scale); | 43 y1 = int(p1.fY * scale); |
| 45 #else | |
| 46 shift = 10 - shift; | |
| 47 x0 = p0.fX >> shift; | |
| 48 y0 = p0.fY >> shift; | |
| 49 x1 = p1.fX >> shift; | |
| 50 y1 = p1.fY >> shift; | |
| 51 #endif | |
| 52 } | 44 } |
| 53 | 45 |
| 54 int winding = 1; | 46 int winding = 1; |
| 55 | 47 |
| 56 if (y0 > y1) { | 48 if (y0 > y1) { |
| 57 SkTSwap(x0, x1); | 49 SkTSwap(x0, x1); |
| 58 SkTSwap(y0, y1); | 50 SkTSwap(y0, y1); |
| 59 winding = -1; | 51 winding = -1; |
| 60 } | 52 } |
| 61 | 53 |
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| 172 | 164 |
| 173 // each subdivision (shift value) cuts this dist (error) by 1/4 | 165 // each subdivision (shift value) cuts this dist (error) by 1/4 |
| 174 return (32 - SkCLZ(dist)) >> 1; | 166 return (32 - SkCLZ(dist)) >> 1; |
| 175 } | 167 } |
| 176 | 168 |
| 177 int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], int shift) | 169 int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], int shift) |
| 178 { | 170 { |
| 179 SkFDot6 x0, y0, x1, y1, x2, y2; | 171 SkFDot6 x0, y0, x1, y1, x2, y2; |
| 180 | 172 |
| 181 { | 173 { |
| 182 #ifdef SK_SCALAR_IS_FLOAT | |
| 183 float scale = float(1 << (shift + 6)); | 174 float scale = float(1 << (shift + 6)); |
| 184 x0 = int(pts[0].fX * scale); | 175 x0 = int(pts[0].fX * scale); |
| 185 y0 = int(pts[0].fY * scale); | 176 y0 = int(pts[0].fY * scale); |
| 186 x1 = int(pts[1].fX * scale); | 177 x1 = int(pts[1].fX * scale); |
| 187 y1 = int(pts[1].fY * scale); | 178 y1 = int(pts[1].fY * scale); |
| 188 x2 = int(pts[2].fX * scale); | 179 x2 = int(pts[2].fX * scale); |
| 189 y2 = int(pts[2].fY * scale); | 180 y2 = int(pts[2].fY * scale); |
| 190 #else | |
| 191 shift = 10 - shift; | |
| 192 x0 = pts[0].fX >> shift; | |
| 193 y0 = pts[0].fY >> shift; | |
| 194 x1 = pts[1].fX >> shift; | |
| 195 y1 = pts[1].fY >> shift; | |
| 196 x2 = pts[2].fX >> shift; | |
| 197 y2 = pts[2].fY >> shift; | |
| 198 #endif | |
| 199 } | 181 } |
| 200 | 182 |
| 201 int winding = 1; | 183 int winding = 1; |
| 202 if (y0 > y2) | 184 if (y0 > y2) |
| 203 { | 185 { |
| 204 SkTSwap(x0, x2); | 186 SkTSwap(x0, x2); |
| 205 SkTSwap(y0, y2); | 187 SkTSwap(y0, y2); |
| 206 winding = -1; | 188 winding = -1; |
| 207 } | 189 } |
| 208 SkASSERT(y0 <= y1 && y1 <= y2); | 190 SkASSERT(y0 <= y1 && y1 <= y2); |
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| 332 SkFDot6 twoThird = (a + 6*b - ((c << 4) - c) + (d << 3)) * 19 >> 9; | 314 SkFDot6 twoThird = (a + 6*b - ((c << 4) - c) + (d << 3)) * 19 >> 9; |
| 333 | 315 |
| 334 return SkMax32(SkAbs32(oneThird), SkAbs32(twoThird)); | 316 return SkMax32(SkAbs32(oneThird), SkAbs32(twoThird)); |
| 335 } | 317 } |
| 336 | 318 |
| 337 int SkCubicEdge::setCubic(const SkPoint pts[4], const SkIRect* clip, int shift) | 319 int SkCubicEdge::setCubic(const SkPoint pts[4], const SkIRect* clip, int shift) |
| 338 { | 320 { |
| 339 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; | 321 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; |
| 340 | 322 |
| 341 { | 323 { |
| 342 #ifdef SK_SCALAR_IS_FLOAT | |
| 343 float scale = float(1 << (shift + 6)); | 324 float scale = float(1 << (shift + 6)); |
| 344 x0 = int(pts[0].fX * scale); | 325 x0 = int(pts[0].fX * scale); |
| 345 y0 = int(pts[0].fY * scale); | 326 y0 = int(pts[0].fY * scale); |
| 346 x1 = int(pts[1].fX * scale); | 327 x1 = int(pts[1].fX * scale); |
| 347 y1 = int(pts[1].fY * scale); | 328 y1 = int(pts[1].fY * scale); |
| 348 x2 = int(pts[2].fX * scale); | 329 x2 = int(pts[2].fX * scale); |
| 349 y2 = int(pts[2].fY * scale); | 330 y2 = int(pts[2].fY * scale); |
| 350 x3 = int(pts[3].fX * scale); | 331 x3 = int(pts[3].fX * scale); |
| 351 y3 = int(pts[3].fY * scale); | 332 y3 = int(pts[3].fY * scale); |
| 352 #else | |
| 353 shift = 10 - shift; | |
| 354 x0 = pts[0].fX >> shift; | |
| 355 y0 = pts[0].fY >> shift; | |
| 356 x1 = pts[1].fX >> shift; | |
| 357 y1 = pts[1].fY >> shift; | |
| 358 x2 = pts[2].fX >> shift; | |
| 359 y2 = pts[2].fY >> shift; | |
| 360 x3 = pts[3].fX >> shift; | |
| 361 y3 = pts[3].fY >> shift; | |
| 362 #endif | |
| 363 } | 333 } |
| 364 | 334 |
| 365 int winding = 1; | 335 int winding = 1; |
| 366 if (y0 > y3) | 336 if (y0 > y3) |
| 367 { | 337 { |
| 368 SkTSwap(x0, x3); | 338 SkTSwap(x0, x3); |
| 369 SkTSwap(x1, x2); | 339 SkTSwap(x1, x2); |
| 370 SkTSwap(y0, y3); | 340 SkTSwap(y0, y3); |
| 371 SkTSwap(y1, y2); | 341 SkTSwap(y1, y2); |
| 372 winding = -1; | 342 winding = -1; |
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| 488 success = this->updateLine(oldx, oldy, newx, newy); | 458 success = this->updateLine(oldx, oldy, newx, newy); |
| 489 oldx = newx; | 459 oldx = newx; |
| 490 oldy = newy; | 460 oldy = newy; |
| 491 } while (count < 0 && !success); | 461 } while (count < 0 && !success); |
| 492 | 462 |
| 493 fCx = newx; | 463 fCx = newx; |
| 494 fCy = newy; | 464 fCy = newy; |
| 495 fCurveCount = SkToS8(count); | 465 fCurveCount = SkToS8(count); |
| 496 return success; | 466 return success; |
| 497 } | 467 } |
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