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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkView.h" | 9 #include "SkView.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkDevice.h" | 11 #include "SkDevice.h" |
| 12 #include "SkPaint.h" | 12 #include "SkPaint.h" |
| 13 | 13 |
| 14 // ensure that we don't accidentally screw up the bounds when the oval is | 14 // ensure that we don't accidentally screw up the bounds when the oval is |
| 15 // fractional, and the impl computes the center and radii, and uses them to | 15 // fractional, and the impl computes the center and radii, and uses them to |
| 16 // reconstruct the edges of the circle. | 16 // reconstruct the edges of the circle. |
| 17 // see bug# 1504910 | 17 // see bug# 1504910 |
| 18 static void test_circlebounds(SkCanvas*) { | 18 static void test_circlebounds(SkCanvas*) { |
| 19 #ifdef SK_SCALAR_IS_FLOAT | |
| 20 SkRect r = { 1.39999998f, 1, 21.3999996f, 21 }; | 19 SkRect r = { 1.39999998f, 1, 21.3999996f, 21 }; |
| 21 SkPath p; | 20 SkPath p; |
| 22 p.addOval(r); | 21 p.addOval(r); |
| 23 SkASSERT(r == p.getBounds()); | 22 SkASSERT(r == p.getBounds()); |
| 24 #endif | |
| 25 } | 23 } |
| 26 | 24 |
| 27 class CircleView : public SampleView { | 25 class CircleView : public SampleView { |
| 28 public: | 26 public: |
| 29 static const SkScalar ANIM_DX; | 27 static const SkScalar ANIM_DX; |
| 30 static const SkScalar ANIM_DY; | 28 static const SkScalar ANIM_DY; |
| 31 static const SkScalar ANIM_RAD; | 29 static const SkScalar ANIM_RAD; |
| 32 SkScalar fDX, fDY, fRAD; | 30 SkScalar fDX, fDY, fRAD; |
| 33 | 31 |
| 34 CircleView() { | 32 CircleView() { |
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| 126 }; | 124 }; |
| 127 | 125 |
| 128 const SkScalar CircleView::ANIM_DX(SK_Scalar1 / 67); | 126 const SkScalar CircleView::ANIM_DX(SK_Scalar1 / 67); |
| 129 const SkScalar CircleView::ANIM_DY(SK_Scalar1 / 29); | 127 const SkScalar CircleView::ANIM_DY(SK_Scalar1 / 29); |
| 130 const SkScalar CircleView::ANIM_RAD(SK_Scalar1 / 19); | 128 const SkScalar CircleView::ANIM_RAD(SK_Scalar1 / 19); |
| 131 | 129 |
| 132 ////////////////////////////////////////////////////////////////////////////// | 130 ////////////////////////////////////////////////////////////////////////////// |
| 133 | 131 |
| 134 static SkView* MyFactory() { return new CircleView; } | 132 static SkView* MyFactory() { return new CircleView; } |
| 135 static SkViewRegister reg(MyFactory); | 133 static SkViewRegister reg(MyFactory); |
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