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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 | 11 |
12 namespace skiagm { | 12 namespace skiagm { |
13 | 13 |
14 class BlursGM : public GM { | 14 class BlursGM : public GM { |
15 public: | 15 public: |
16 BlursGM() { | 16 BlursGM() { |
17 this->setBGColor(0xFFDDDDDD); | 17 this->setBGColor(0xFFDDDDDD); |
18 } | 18 } |
19 | 19 |
20 protected: | 20 protected: |
21 #ifdef SK_SCALAR_IS_FIXED | |
22 virtual uint32_t onGetFlags() const SK_OVERRIDE { | |
23 // SkCanvas::drawCircle, used by this test, performs a quick reject. | |
24 // The large size given to the device used by SkGPipeCanvas means that | |
25 // the device clip will not be set properly and circles will be | |
26 // rejected when in FIXED. | |
27 return this->INHERITED::onGetFlags() | GM::kSkipPipe_Flag; | |
28 } | |
29 #endif | |
30 | |
31 virtual SkString onShortName() { | 21 virtual SkString onShortName() { |
32 return SkString("blurs"); | 22 return SkString("blurs"); |
33 } | 23 } |
34 | 24 |
35 virtual SkISize onISize() { | 25 virtual SkISize onISize() { |
36 return make_isize(700, 500); | 26 return make_isize(700, 500); |
37 } | 27 } |
38 | 28 |
39 virtual void onDraw(SkCanvas* canvas) { | 29 virtual void onDraw(SkCanvas* canvas) { |
40 SkBlurMaskFilter::BlurStyle NONE = SkBlurMaskFilter::BlurStyle(-999); | 30 SkBlurMaskFilter::BlurStyle NONE = SkBlurMaskFilter::BlurStyle(-999); |
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99 private: | 89 private: |
100 typedef GM INHERITED; | 90 typedef GM INHERITED; |
101 }; | 91 }; |
102 | 92 |
103 ////////////////////////////////////////////////////////////////////////////// | 93 ////////////////////////////////////////////////////////////////////////////// |
104 | 94 |
105 static GM* MyFactory(void*) { return new BlursGM; } | 95 static GM* MyFactory(void*) { return new BlursGM; } |
106 static GMRegistry reg(MyFactory); | 96 static GMRegistry reg(MyFactory); |
107 | 97 |
108 } | 98 } |
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