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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 #include "core/fetch/ImageResource.h" | 36 #include "core/fetch/ImageResource.h" |
| 37 #include "core/layout/shapes/BoxShape.h" | 37 #include "core/layout/shapes/BoxShape.h" |
| 38 #include "core/layout/shapes/PolygonShape.h" | 38 #include "core/layout/shapes/PolygonShape.h" |
| 39 #include "core/layout/shapes/RasterShape.h" | 39 #include "core/layout/shapes/RasterShape.h" |
| 40 #include "core/layout/shapes/RectangleShape.h" | 40 #include "core/layout/shapes/RectangleShape.h" |
| 41 #include "core/style/ComputedStyle.h" | 41 #include "core/style/ComputedStyle.h" |
| 42 #include "core/svg/graphics/SVGImage.h" | 42 #include "core/svg/graphics/SVGImage.h" |
| 43 #include "platform/LengthFunctions.h" | 43 #include "platform/LengthFunctions.h" |
| 44 #include "platform/geometry/FloatRoundedRect.h" | 44 #include "platform/geometry/FloatRoundedRect.h" |
| 45 #include "platform/geometry/FloatSize.h" | 45 #include "platform/geometry/FloatSize.h" |
| 46 #include "platform/graphics/GraphicsContext.h" | |
| 47 #include "platform/graphics/GraphicsTypes.h" | 46 #include "platform/graphics/GraphicsTypes.h" |
| 48 #include "platform/graphics/ImageBuffer.h" | 47 #include "platform/graphics/ImageBuffer.h" |
| 49 #include "wtf/ArrayBufferContents.h" | 48 #include "wtf/ArrayBufferContents.h" |
| 50 #include "wtf/MathExtras.h" | 49 #include "wtf/MathExtras.h" |
| 51 #include "wtf/OwnPtr.h" | 50 #include "wtf/OwnPtr.h" |
| 52 | 51 |
| 53 namespace blink { | 52 namespace blink { |
| 54 | 53 |
| 55 static PassOwnPtr<Shape> createInsetShape(const FloatRoundedRect& bounds) | 54 static PassOwnPtr<Shape> createInsetShape(const FloatRoundedRect& bounds) |
| 56 { | 55 { |
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| 192 | 191 |
| 193 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const
LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, float ma
rgin) | 192 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const
LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, float ma
rgin) |
| 194 { | 193 { |
| 195 IntRect imageRect = pixelSnappedIntRect(imageR); | 194 IntRect imageRect = pixelSnappedIntRect(imageR); |
| 196 IntRect marginRect = pixelSnappedIntRect(marginR); | 195 IntRect marginRect = pixelSnappedIntRect(marginR); |
| 197 | 196 |
| 198 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m
arginRect.height(), -marginRect.y())); | 197 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m
arginRect.height(), -marginRect.y())); |
| 199 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size()); | 198 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size()); |
| 200 | 199 |
| 201 if (image && imageBuffer) { | 200 if (image && imageBuffer) { |
| 202 GraphicsContext* graphicsContext = imageBuffer->context(); | |
| 203 // FIXME: This is not totally correct but it is needed to prevent shapes | 201 // FIXME: This is not totally correct but it is needed to prevent shapes |
| 204 // that loads SVG Images during paint invalidations to mark layoutObject
s for | 202 // that loads SVG Images during paint invalidations to mark layoutObject
s for |
| 205 // layout, which is not allowed. See https://crbug.com/429346 | 203 // layout, which is not allowed. See https://crbug.com/429346 |
| 206 ImageObserverDisabler disabler(image); | 204 ImageObserverDisabler disabler(image); |
| 207 graphicsContext->drawImage(image, IntRect(IntPoint(), imageRect.size()))
; | 205 SkPaint paint; |
| 206 IntRect imageSourceRect(IntPoint(), image->size()); |
| 207 IntRect imageDestRect(IntPoint(), imageRect.size()); |
| 208 image->draw(imageBuffer->canvas(), paint, imageDestRect, imageSourceRect
, DoNotRespectImageOrientation, Image::DoNotClampImageToSourceRect); |
| 208 | 209 |
| 209 WTF::ArrayBufferContents contents; | 210 WTF::ArrayBufferContents contents; |
| 210 imageBuffer->getImageData(Unmultiplied, IntRect(IntPoint(), imageRect.si
ze()), contents); | 211 imageBuffer->getImageData(Unmultiplied, IntRect(IntPoint(), imageRect.si
ze()), contents); |
| 211 RefPtr<DOMArrayBuffer> arrayBuffer = DOMArrayBuffer::create(contents); | 212 RefPtr<DOMArrayBuffer> arrayBuffer = DOMArrayBuffer::create(contents); |
| 212 RefPtr<DOMUint8ClampedArray> pixelArray = DOMUint8ClampedArray::create(a
rrayBuffer, 0, arrayBuffer->byteLength()); | 213 RefPtr<DOMUint8ClampedArray> pixelArray = DOMUint8ClampedArray::create(a
rrayBuffer, 0, arrayBuffer->byteLength()); |
| 213 unsigned pixelArrayOffset = 3; // Each pixel is four bytes: RGBA. | 214 unsigned pixelArrayOffset = 3; // Each pixel is four bytes: RGBA. |
| 214 uint8_t alphaPixelThreshold = threshold * 255; | 215 uint8_t alphaPixelThreshold = threshold * 255; |
| 215 | 216 |
| 216 ASSERT(static_cast<unsigned>(imageRect.width() * imageRect.height() * 4)
== pixelArray->length()); | 217 ASSERT(static_cast<unsigned>(imageRect.width() * imageRect.height() * 4)
== pixelArray->length()); |
| 217 | 218 |
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| 245 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); | 246 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); |
| 246 FloatRoundedRect bounds(rect, roundedRect.radii()); | 247 FloatRoundedRect bounds(rect, roundedRect.radii()); |
| 247 OwnPtr<Shape> shape = createInsetShape(bounds); | 248 OwnPtr<Shape> shape = createInsetShape(bounds); |
| 248 shape->m_writingMode = writingMode; | 249 shape->m_writingMode = writingMode; |
| 249 shape->m_margin = margin; | 250 shape->m_margin = margin; |
| 250 | 251 |
| 251 return shape.release(); | 252 return shape.release(); |
| 252 } | 253 } |
| 253 | 254 |
| 254 } // namespace blink | 255 } // namespace blink |
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