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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 3741 { | 3741 { |
| 3742 IntSize size(width, height); | 3742 IntSize size(width, height); |
| 3743 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); | 3743 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); |
| 3744 if (!buf) { | 3744 if (!buf) { |
| 3745 synthesizeGLError(GL_OUT_OF_MEMORY, functionName, "out of memory"); | 3745 synthesizeGLError(GL_OUT_OF_MEMORY, functionName, "out of memory"); |
| 3746 return nullptr; | 3746 return nullptr; |
| 3747 } | 3747 } |
| 3748 | 3748 |
| 3749 IntRect srcRect(IntPoint(), image->size()); | 3749 IntRect srcRect(IntPoint(), image->size()); |
| 3750 IntRect destRect(0, 0, size.width(), size.height()); | 3750 IntRect destRect(0, 0, size.width(), size.height()); |
| 3751 buf->context()->drawImage(image, destRect, srcRect); | 3751 SkPaint paint; |
| 3752 image->draw(buf->canvas(), paint, destRect, srcRect, DoNotRespectImageOrient
ation, Image::DoNotClampImageToSourceRect); |
| 3752 return buf->copyImage(ImageBuffer::fastCopyImageMode()); | 3753 return buf->copyImage(ImageBuffer::fastCopyImageMode()); |
| 3753 } | 3754 } |
| 3754 | 3755 |
| 3755 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, | 3756 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, |
| 3756 GLsizei width, GLsizei height, GLint border, | 3757 GLsizei width, GLsizei height, GLint border, |
| 3757 GLenum format, GLenum type, DOMArrayBufferView* pixels, ExceptionState& exce
ptionState) | 3758 GLenum format, GLenum type, DOMArrayBufferView* pixels, ExceptionState& exce
ptionState) |
| 3758 { | 3759 { |
| 3759 if (isContextLost() || !validateTexFuncData("texImage2D", level, width, heig
ht, format, type, pixels, NullAllowed) | 3760 if (isContextLost() || !validateTexFuncData("texImage2D", level, width, heig
ht, format, type, pixels, NullAllowed) |
| 3760 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferVie
w, target, level, internalformat, width, height, border, format, type, 0, 0)) | 3761 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferVie
w, target, level, internalformat, width, height, border, format, type, 0, 0)) |
| 3761 return; | 3762 return; |
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| 3931 | 3932 |
| 3932 // Try using an accelerated image buffer, this allows YUV conversion to
be done on the GPU. | 3933 // Try using an accelerated image buffer, this allows YUV conversion to
be done on the GPU. |
| 3933 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer
Surface(IntSize(video->videoWidth(), video->videoHeight()))); | 3934 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer
Surface(IntSize(video->videoWidth(), video->videoHeight()))); |
| 3934 if (surface->isValid()) { | 3935 if (surface->isValid()) { |
| 3935 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release(
))); | 3936 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release(
))); |
| 3936 if (imageBuffer) { | 3937 if (imageBuffer) { |
| 3937 // The video element paints an RGBA frame into our surface here.
By using an AcceleratedImageBufferSurface, | 3938 // The video element paints an RGBA frame into our surface here.
By using an AcceleratedImageBufferSurface, |
| 3938 // we enable the WebMediaPlayer implementation to do any necessa
ry color space conversion on the GPU (though it | 3939 // we enable the WebMediaPlayer implementation to do any necessa
ry color space conversion on the GPU (though it |
| 3939 // may still do a CPU conversion and upload the results). | 3940 // may still do a CPU conversion and upload the results). |
| 3940 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi
deo->videoWidth(), video->videoHeight()), nullptr); | 3941 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi
deo->videoWidth(), video->videoHeight()), nullptr); |
| 3941 imageBuffer->context()->canvas()->flush(); | 3942 imageBuffer->canvas()->flush(); |
| 3942 | 3943 |
| 3943 // This is a straight GPU-GPU copy, any necessary color space co
nversion was handled in the paintCurrentFrameInContext() call. | 3944 // This is a straight GPU-GPU copy, any necessary color space co
nversion was handled in the paintCurrentFrameInContext() call. |
| 3944 if (imageBuffer->copyToPlatformTexture(webContext(), texture->ob
ject(), internalformat, type, | 3945 if (imageBuffer->copyToPlatformTexture(webContext(), texture->ob
ject(), internalformat, type, |
| 3945 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 3946 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 3946 texture->setLevelInfo(target, level, internalformat, video->
videoWidth(), video->videoHeight(), 1, type); | 3947 texture->setLevelInfo(target, level, internalformat, video->
videoWidth(), video->videoHeight(), 1, type); |
| 3947 return; | 3948 return; |
| 3948 } | 3949 } |
| 3949 } | 3950 } |
| 3950 } | 3951 } |
| 3951 } | 3952 } |
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| 6211 | 6212 |
| 6212 return totalBytesPerPixel; | 6213 return totalBytesPerPixel; |
| 6213 } | 6214 } |
| 6214 | 6215 |
| 6215 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | 6216 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
| 6216 { | 6217 { |
| 6217 return m_drawingBuffer.get(); | 6218 return m_drawingBuffer.get(); |
| 6218 } | 6219 } |
| 6219 | 6220 |
| 6220 } // namespace blink | 6221 } // namespace blink |
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