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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYER_TREE_IMPL_H_ | 5 #ifndef CC_LAYER_TREE_IMPL_H_ |
6 #define CC_LAYER_TREE_IMPL_H_ | 6 #define CC_LAYER_TREE_IMPL_H_ |
7 | 7 |
8 #include "base/hash_tables.h" | 8 #include "base/hash_tables.h" |
9 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
10 | 10 |
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48 const LayerTreeSettings& settings() const; | 48 const LayerTreeSettings& settings() const; |
49 OutputSurface* output_surface() const; | 49 OutputSurface* output_surface() const; |
50 ResourceProvider* resource_provider() const; | 50 ResourceProvider* resource_provider() const; |
51 TileManager* tile_manager() const; | 51 TileManager* tile_manager() const; |
52 FrameRateCounter* frame_rate_counter() const; | 52 FrameRateCounter* frame_rate_counter() const; |
53 bool IsActiveTree() const; | 53 bool IsActiveTree() const; |
54 bool IsPendingTree() const; | 54 bool IsPendingTree() const; |
55 LayerImpl* FindActiveTreeLayerById(int id); | 55 LayerImpl* FindActiveTreeLayerById(int id); |
56 LayerImpl* FindPendingTreeLayerById(int id); | 56 LayerImpl* FindPendingTreeLayerById(int id); |
57 int MaxTextureSize() const; | 57 int MaxTextureSize() const; |
| 58 bool PinchGestureActive() const; |
58 | 59 |
59 // Tree specific methods exposed to layer-impl tree. | 60 // Tree specific methods exposed to layer-impl tree. |
60 // --------------------------------------------------------------------------- | 61 // --------------------------------------------------------------------------- |
61 void SetNeedsRedraw(); | 62 void SetNeedsRedraw(); |
62 void SetNeedsUpdateDrawProperties(); | 63 void SetNeedsUpdateDrawProperties(); |
63 | 64 |
64 // TODO(nduca): These are implemented in cc files temporarily, but will become | 65 // TODO(nduca): These are implemented in cc files temporarily, but will become |
65 // trivial accessors in a followup patch. | 66 // trivial accessors in a followup patch. |
66 const LayerTreeDebugState& debug_state() const; | 67 const LayerTreeDebugState& debug_state() const; |
67 float device_scale_factor() const; | 68 float device_scale_factor() const; |
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152 // List of visible layers for the most recently prepared frame. Used for | 153 // List of visible layers for the most recently prepared frame. Used for |
153 // rendering and input event hit testing. | 154 // rendering and input event hit testing. |
154 LayerList render_surface_layer_list_; | 155 LayerList render_surface_layer_list_; |
155 | 156 |
156 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl); | 157 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl); |
157 }; | 158 }; |
158 | 159 |
159 } | 160 } |
160 | 161 |
161 #endif // CC_LAYER_TREE_IMPL_H_ | 162 #endif // CC_LAYER_TREE_IMPL_H_ |
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