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Side by Side Diff: sky/sdk/lib/framework/components2/floating_action_button.dart

Issue 1169813009: Add TODOs about components needing to adjust to screen size changes. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import '../fn2.dart'; 5 import '../fn2.dart';
6 import '../rendering/box.dart'; 6 import '../rendering/box.dart';
7 import '../painting/shadows.dart'; 7 import '../painting/shadows.dart';
8 import '../theme2/colors.dart'; 8 import '../theme2/colors.dart';
9 import 'dart:sky' as sky; 9 import 'dart:sky' as sky;
10 import 'ink_well.dart'; 10 import 'ink_well.dart';
11 import 'material.dart'; 11 import 'material.dart';
12 12
13 // TODO(eseidel): This needs to change based on device size?
14 // http://www.google.com/design/spec/layout/metrics-keylines.html#metrics-keylin es-keylines-spacing
13 const double _kSize = 56.0; 15 const double _kSize = 56.0;
14 16
15 class FloatingActionButton extends Component { 17 class FloatingActionButton extends Component {
16 18
17 FloatingActionButton({ Object key, this.content, this.level: 0 }) 19 FloatingActionButton({ Object key, this.content, this.level: 0 })
18 : super(key: key); 20 : super(key: key);
19 21
20 final UINode content; 22 final UINode content;
21 final int level; 23 final int level;
22 24
(...skipping 16 matching lines...) Expand all
39 canvas.drawCircle(radius, radius, radius, paint); 41 canvas.drawCircle(radius, radius, radius, paint);
40 }, 42 },
41 child: new Container( 43 child: new Container(
42 width: _kSize, 44 width: _kSize,
43 height: _kSize, 45 height: _kSize,
44 child: new InkWell(children: children))), 46 child: new InkWell(children: children))),
45 level: level); 47 level: level);
46 } 48 }
47 49
48 } 50 }
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