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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_TRANSITIONS_H_ | 5 #ifndef V8_TRANSITIONS_H_ |
6 #define V8_TRANSITIONS_H_ | 6 #define V8_TRANSITIONS_H_ |
7 | 7 |
8 #include "src/checks.h" | 8 #include "src/checks.h" |
9 #include "src/elements-kind.h" | 9 #include "src/elements-kind.h" |
10 #include "src/heap/heap.h" | 10 #include "src/heap/heap.h" |
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85 // need a new map for the object (the prototype is stored in the map). In | 85 // need a new map for the object (the prototype is stored in the map). In |
86 // order not to multiply maps unnecessarily we store these as transitions in | 86 // order not to multiply maps unnecessarily we store these as transitions in |
87 // the original map. That way we can transition to the same map if the same | 87 // the original map. That way we can transition to the same map if the same |
88 // prototype is set, rather than creating a new map every time. The | 88 // prototype is set, rather than creating a new map every time. The |
89 // transitions are in the form of a map where the keys are prototype objects | 89 // transitions are in the form of a map where the keys are prototype objects |
90 // and the values are the maps they transition to. | 90 // and the values are the maps they transition to. |
91 // Cache format: | 91 // Cache format: |
92 // 0: finger - index of the first free cell in the cache | 92 // 0: finger - index of the first free cell in the cache |
93 // 1 + i: target map | 93 // 1 + i: target map |
94 static const int kMaxCachedPrototypeTransitions = 256; | 94 static const int kMaxCachedPrototypeTransitions = 256; |
95 static void PutPrototypeTransition(Handle<Map> map, Handle<Object> prototype, | 95 static Handle<Map> PutPrototypeTransition(Handle<Map> map, |
96 Handle<Map> target_map); | 96 Handle<Object> prototype, |
| 97 Handle<Map> target_map); |
97 | 98 |
98 static Handle<Map> GetPrototypeTransition(Handle<Map> map, | 99 static Handle<Map> GetPrototypeTransition(Handle<Map> map, |
99 Handle<Object> prototype); | 100 Handle<Object> prototype); |
100 | 101 |
101 static FixedArray* GetPrototypeTransitions(Map* map); | 102 static FixedArray* GetPrototypeTransitions(Map* map); |
102 | 103 |
103 static int NumberOfPrototypeTransitions(FixedArray* proto_transitions) { | 104 static int NumberOfPrototypeTransitions(FixedArray* proto_transitions) { |
104 if (proto_transitions->length() == 0) return 0; | 105 if (proto_transitions->length() == 0) return 0; |
105 Object* raw = proto_transitions->get(kProtoTransitionNumberOfEntriesOffset); | 106 Object* raw = proto_transitions->get(kProtoTransitionNumberOfEntriesOffset); |
106 return Smi::cast(raw)->value(); | 107 return Smi::cast(raw)->value(); |
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298 Object* transitions); | 299 Object* transitions); |
299 #endif | 300 #endif |
300 | 301 |
301 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); | 302 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); |
302 }; | 303 }; |
303 | 304 |
304 | 305 |
305 } } // namespace v8::internal | 306 } } // namespace v8::internal |
306 | 307 |
307 #endif // V8_TRANSITIONS_H_ | 308 #endif // V8_TRANSITIONS_H_ |
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