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Side by Side Diff: gpu/GLES2/gl2extchromium.h

Issue 11693007: Linux: use generated shim headers for system mesa. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file contains Chromium-specific GLES2 extensions declarations. 9 // This file contains Chromium-specific GLES2 extensions declarations.
10 10
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290 290
291 /* GL_CHROMIUM_texture_compression_dxt3 */ 291 /* GL_CHROMIUM_texture_compression_dxt3 */
292 #ifndef GL_CHROMIUM_texture_compression_dxt3 292 #ifndef GL_CHROMIUM_texture_compression_dxt3
293 #define GL_CHROMIUM_texture_compression_dxt3 1 293 #define GL_CHROMIUM_texture_compression_dxt3 1
294 294
295 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 295 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
296 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 296 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
297 #endif 297 #endif
298 #endif /* GL_CHROMIUM_texture_compression_dxt3 */ 298 #endif /* GL_CHROMIUM_texture_compression_dxt3 */
299 299
300 /* GL_ANGLE_instanced_arrays */
301 #ifndef GL_ANGLE_instanced_arrays
302 #define GL_ANGLE_instanced_arrays 1
303 #ifdef GL_GLEXT_PROTOTYPES
304 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(
305 GLenum mode, GLint first, GLsizei count, GLsizei primcount);
306 #endif
307 typedef void (
308 GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (
309 GLenum mode, GLint first, GLsizei count, GLsizei primcount);
310 #ifdef GL_GLEXT_PROTOTYPES
311 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(
312 GLenum mode, GLsizei count, GLenum type, const void* indices,
313 GLsizei primcount);
314 #endif
315 typedef void (
316 GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (
317 GLenum mode, GLsizei count, GLenum type, const void* indices,
318 GLsizei primcount);
319 #ifdef GL_GLEXT_PROTOTYPES
320 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(
321 GLuint index, GLuint divisor);
322 #endif
323 typedef void (
324 GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (
325 GLuint index, GLuint divisor);
326 #endif /* GL_ANGLE_instanced_arrays */
327
300 /* GL_CHROMIUM_texture_compression_dxt5 */ 328 /* GL_CHROMIUM_texture_compression_dxt5 */
301 #ifndef GL_CHROMIUM_texture_compression_dxt5 329 #ifndef GL_CHROMIUM_texture_compression_dxt5
302 #define GL_CHROMIUM_texture_compression_dxt5 1 330 #define GL_CHROMIUM_texture_compression_dxt5 1
303 331
304 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 332 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
305 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 333 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
306 #endif 334 #endif
307 #endif /* GL_CHROMIUM_texture_compression_dxt5 */ 335 #endif /* GL_CHROMIUM_texture_compression_dxt5 */
308 336
309 /* GL_CHROMIUM_async_pixel_transfers */ 337 /* GL_CHROMIUM_async_pixel_transfers */
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460 /* GL_CHROMIUM_front_buffer_cached */ 488 /* GL_CHROMIUM_front_buffer_cached */
461 #ifndef GL_CHROMIUM_front_buffer_cached 489 #ifndef GL_CHROMIUM_front_buffer_cached
462 #define GL_CHROMIUM_front_buffer_cached 1 490 #define GL_CHROMIUM_front_buffer_cached 1
463 #endif /* GL_CHROMIUM_front_buffer_cached */ 491 #endif /* GL_CHROMIUM_front_buffer_cached */
464 #ifdef __cplusplus 492 #ifdef __cplusplus
465 } 493 }
466 #endif 494 #endif
467 495
468 #endif // GPU_GLES2_GL2EXTCHROMIUM_H_ 496 #endif // GPU_GLES2_GL2EXTCHROMIUM_H_
469 497
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