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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 // This file contains Chromium-specific GLES2 extensions declarations. | 9 // This file contains Chromium-specific GLES2 extensions declarations. |
| 10 | 10 |
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| 290 | 290 |
| 291 /* GL_CHROMIUM_texture_compression_dxt3 */ | 291 /* GL_CHROMIUM_texture_compression_dxt3 */ |
| 292 #ifndef GL_CHROMIUM_texture_compression_dxt3 | 292 #ifndef GL_CHROMIUM_texture_compression_dxt3 |
| 293 #define GL_CHROMIUM_texture_compression_dxt3 1 | 293 #define GL_CHROMIUM_texture_compression_dxt3 1 |
| 294 | 294 |
| 295 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | 295 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT |
| 296 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 | 296 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
| 297 #endif | 297 #endif |
| 298 #endif /* GL_CHROMIUM_texture_compression_dxt3 */ | 298 #endif /* GL_CHROMIUM_texture_compression_dxt3 */ |
| 299 | 299 |
| 300 /* GL_ANGLE_instanced_arrays */ |
| 301 #ifndef GL_ANGLE_instanced_arrays |
| 302 #define GL_ANGLE_instanced_arrays 1 |
| 303 #ifdef GL_GLEXT_PROTOTYPES |
| 304 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE( |
| 305 GLenum mode, GLint first, GLsizei count, GLsizei primcount); |
| 306 #endif |
| 307 typedef void ( |
| 308 GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) ( |
| 309 GLenum mode, GLint first, GLsizei count, GLsizei primcount); |
| 310 #ifdef GL_GLEXT_PROTOTYPES |
| 311 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE( |
| 312 GLenum mode, GLsizei count, GLenum type, const void* indices, |
| 313 GLsizei primcount); |
| 314 #endif |
| 315 typedef void ( |
| 316 GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) ( |
| 317 GLenum mode, GLsizei count, GLenum type, const void* indices, |
| 318 GLsizei primcount); |
| 319 #ifdef GL_GLEXT_PROTOTYPES |
| 320 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE( |
| 321 GLuint index, GLuint divisor); |
| 322 #endif |
| 323 typedef void ( |
| 324 GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) ( |
| 325 GLuint index, GLuint divisor); |
| 326 #endif /* GL_ANGLE_instanced_arrays */ |
| 327 |
| 300 /* GL_CHROMIUM_texture_compression_dxt5 */ | 328 /* GL_CHROMIUM_texture_compression_dxt5 */ |
| 301 #ifndef GL_CHROMIUM_texture_compression_dxt5 | 329 #ifndef GL_CHROMIUM_texture_compression_dxt5 |
| 302 #define GL_CHROMIUM_texture_compression_dxt5 1 | 330 #define GL_CHROMIUM_texture_compression_dxt5 1 |
| 303 | 331 |
| 304 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | 332 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT |
| 305 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 | 333 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
| 306 #endif | 334 #endif |
| 307 #endif /* GL_CHROMIUM_texture_compression_dxt5 */ | 335 #endif /* GL_CHROMIUM_texture_compression_dxt5 */ |
| 308 | 336 |
| 309 /* GL_CHROMIUM_async_pixel_transfers */ | 337 /* GL_CHROMIUM_async_pixel_transfers */ |
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| 460 /* GL_CHROMIUM_front_buffer_cached */ | 488 /* GL_CHROMIUM_front_buffer_cached */ |
| 461 #ifndef GL_CHROMIUM_front_buffer_cached | 489 #ifndef GL_CHROMIUM_front_buffer_cached |
| 462 #define GL_CHROMIUM_front_buffer_cached 1 | 490 #define GL_CHROMIUM_front_buffer_cached 1 |
| 463 #endif /* GL_CHROMIUM_front_buffer_cached */ | 491 #endif /* GL_CHROMIUM_front_buffer_cached */ |
| 464 #ifdef __cplusplus | 492 #ifdef __cplusplus |
| 465 } | 493 } |
| 466 #endif | 494 #endif |
| 467 | 495 |
| 468 #endif // GPU_GLES2_GL2EXTCHROMIUM_H_ | 496 #endif // GPU_GLES2_GL2EXTCHROMIUM_H_ |
| 469 | 497 |
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