Descriptioncc: Always call PrepareTiles on visibility change.
When using SingleThreadProxy with impl side painting the scheduler waits
for the READY_TO_DRAW signal indefinitely. If renderer switches from
visible to invisible and back again it gets in a state where it won't
ever call PrepareTiles and not advance frames indefinitely. Calling
PrepareTiles unconditionally on visiblity changes fixes that.
BUG=497473
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/eff4a1edd1c0daa259b548c90216b6892e772a2f
Cr-Commit-Position: refs/heads/master@{#333576}
Patch Set 1 #
Messages
Total messages: 9 (2 generated)
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