Index: sdk/lib/html/scripts/go.sh |
diff --git a/sdk/lib/html/scripts/go.sh b/sdk/lib/html/scripts/go.sh |
deleted file mode 100755 |
index deda00c299d4a16bfd79fe4e31737c3f9b8e2504..0000000000000000000000000000000000000000 |
--- a/sdk/lib/html/scripts/go.sh |
+++ /dev/null |
@@ -1,52 +0,0 @@ |
-#!/bin/bash -x |
-# |
-# go.sh [--cached] [systems] |
-# |
-# Convenience script to generate systems. Do not call from build steps or tests |
-# - call fremontcutbuilder and dartdomgenerator instead. Do not add 'real' |
-# functionality here - change the python code instead. |
-# |
-# I find it essential to generate all the systems so I know if I am breaking |
-# other systems. My habit is to run: |
-# |
-# ./go.sh | tee Q |
-# |
-# I can inspect file Q if needed. |
-# |
-# If I know the IDL has not changed since the last run, it is faster to run |
-# |
-# ./go.sh --cached |
-# |
-# To generate a subset of systems: |
-# |
-# ./go.sh dart2js,htmldart2js |
-# |
-# The following gives a picture of the changes due to 'work' |
-# |
-# git checkout master # select client without changes |
-# ./go.sh |
-# mv ../generated ../generated0 # save generated files |
-# git checkout work # select client with changes |
-# ./go.sh |
-# meld ../generated0 ../generated # compare directories with too |
- |
-CACHED= |
-if [[ "$1" == "--cached" ]] ; then |
- CACHED=1 |
- shift |
-fi |
- |
-ALLSYSTEMS="htmldart2js,htmldartium" |
-SYSTEMS="$ALLSYSTEMS" |
- |
-if [[ "$1" != "" ]] ; then |
- SYSTEMS="$1" |
-fi |
- |
-if [[ $CACHED ]] ; then |
- reset && |
- ./dartdomgenerator.py --use-database-cache --systems="$SYSTEMS" |
-else |
- reset && |
- ./dartdomgenerator.py --rebuild --parallel --systems="$SYSTEMS" |
-fi |