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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file | |
2 // for details. All rights reserved. Use of this source code is governed by a | |
3 // BSD-style license that can be found in the LICENSE file. | |
4 | |
5 part of html; | |
6 | |
7 /** | |
8 * Defines the standard key locations returned by | |
9 * KeyboardEvent.getKeyLocation. | |
10 */ | |
11 abstract class KeyLocation { | |
12 | |
13 /** | |
14 * The event key is not distinguished as the left or right version | |
15 * of the key, and did not originate from the numeric keypad (or did not | |
16 * originate with a virtual key corresponding to the numeric keypad). | |
17 */ | |
18 static const int STANDARD = 0; | |
19 | |
20 /** | |
21 * The event key is in the left key location. | |
22 */ | |
23 static const int LEFT = 1; | |
24 | |
25 /** | |
26 * The event key is in the right key location. | |
27 */ | |
28 static const int RIGHT = 2; | |
29 | |
30 /** | |
31 * The event key originated on the numeric keypad or with a virtual key | |
32 * corresponding to the numeric keypad. | |
33 */ | |
34 static const int NUMPAD = 3; | |
35 | |
36 /** | |
37 * The event key originated on a mobile device, either on a physical | |
38 * keypad or a virtual keyboard. | |
39 */ | |
40 static const int MOBILE = 4; | |
41 | |
42 /** | |
43 * The event key originated on a game controller or a joystick on a mobile | |
44 * device. | |
45 */ | |
46 static const int JOYSTICK = 5; | |
47 } | |
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