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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/android/in_process/context_provider_in_process.h" | 5 #include "content/browser/android/in_process/context_provider_in_process.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 #include "cc/output/managed_memory_policy.h" | 10 #include "cc/output/managed_memory_policy.h" |
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169 } | 169 } |
170 | 170 |
171 void ContextProviderInProcess::SetupLock() { | 171 void ContextProviderInProcess::SetupLock() { |
172 context3d_->SetLock(&context_lock_); | 172 context3d_->SetLock(&context_lock_); |
173 } | 173 } |
174 | 174 |
175 base::Lock* ContextProviderInProcess::GetLock() { | 175 base::Lock* ContextProviderInProcess::GetLock() { |
176 return &context_lock_; | 176 return &context_lock_; |
177 } | 177 } |
178 | 178 |
179 bool ContextProviderInProcess::IsContextLost() { | |
180 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | |
181 DCHECK(context_thread_checker_.CalledOnValidThread()); | |
182 | |
183 return context3d_->isContextLost(); | |
184 } | |
185 | |
186 void ContextProviderInProcess::VerifyContexts() { | 179 void ContextProviderInProcess::VerifyContexts() { |
187 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 180 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
188 DCHECK(context_thread_checker_.CalledOnValidThread()); | 181 DCHECK(context_thread_checker_.CalledOnValidThread()); |
189 | 182 |
190 if (context3d_->isContextLost()) | 183 if (ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) |
191 OnLostContext(); | 184 OnLostContext(); |
192 } | 185 } |
193 | 186 |
194 void ContextProviderInProcess::DeleteCachedResources() { | 187 void ContextProviderInProcess::DeleteCachedResources() { |
195 DCHECK(context_thread_checker_.CalledOnValidThread()); | 188 DCHECK(context_thread_checker_.CalledOnValidThread()); |
196 | 189 |
197 if (gr_context_) | 190 if (gr_context_) |
198 gr_context_->FreeGpuResources(); | 191 gr_context_->FreeGpuResources(); |
199 } | 192 } |
200 | 193 |
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226 lost_context_callback.is_null()); | 219 lost_context_callback.is_null()); |
227 lost_context_callback_ = lost_context_callback; | 220 lost_context_callback_ = lost_context_callback; |
228 } | 221 } |
229 | 222 |
230 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( | 223 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( |
231 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 224 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
232 // There's no memory manager for the in-process implementation. | 225 // There's no memory manager for the in-process implementation. |
233 } | 226 } |
234 | 227 |
235 } // namespace content | 228 } // namespace content |
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