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Side by Side Diff: content/public/test/browser_test_base.h

Issue 116893004: Parameterize the composited RenderWidgetHostViewBrowserTests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: tests: android Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ 5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_
6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ 6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/threading/thread.h" 10 #include "base/threading/thread.h"
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 // server. 113 // server.
114 void CreateTestServer(const base::FilePath& test_server_base); 114 void CreateTestServer(const base::FilePath& test_server_base);
115 115
116 // When the test is running in --single-process mode, runs the given task on 116 // When the test is running in --single-process mode, runs the given task on
117 // the in-process renderer thread. A nested message loop is run until it 117 // the in-process renderer thread. A nested message loop is run until it
118 // returns. 118 // returns.
119 void PostTaskToInProcessRendererAndWait(const base::Closure& task); 119 void PostTaskToInProcessRendererAndWait(const base::Closure& task);
120 120
121 // Call this before SetUp() to use real GL contexts in Compositor for the 121 // Call this before SetUp() to use real GL contexts in Compositor for the
122 // test. 122 // test.
123 void UseRealGLContexts() { allow_test_contexts_ = false; } 123 void UseRealGLContexts();
sky 2013/12/19 21:35:32 Can we have one setter here? Maybe SetCompositingM
danakj 2013/12/19 21:40:54 Hm, this is a good idea, thanks. I'm actually goin
124 124
125 // Call this before SetUp() to use real GL drivers instead of OSMesa for the 125 // Call this before SetUp() to use real GL drivers instead of OSMesa for the
126 // test. 126 // test.
127 void UseRealGLBindings() { allow_osmesa_ = false; } 127 void UseRealGLBindings();
128
129 // Call this before SetUp() to not use GL, but use software compositing
130 // instead.
131 void UseSoftwareCompositing();
128 132
129 private: 133 private:
130 void ProxyRunTestOnMainThreadLoop(); 134 void ProxyRunTestOnMainThreadLoop();
131 135
132 // Testing server, started on demand. 136 // Testing server, started on demand.
133 scoped_ptr<net::SpawnedTestServer> test_server_; 137 scoped_ptr<net::SpawnedTestServer> test_server_;
134 138
135 // Embedded test server, cheap to create, started on demand. 139 // Embedded test server, cheap to create, started on demand.
136 scoped_ptr<net::test_server::EmbeddedTestServer> embedded_test_server_; 140 scoped_ptr<net::test_server::EmbeddedTestServer> embedded_test_server_;
137 141
138 // Host resolver used during tests. 142 // Host resolver used during tests.
139 scoped_refptr<net::RuleBasedHostResolverProc> rule_based_resolver_; 143 scoped_refptr<net::RuleBasedHostResolverProc> rule_based_resolver_;
140 144
141 // When false, the ui::Compositor will be forced to use real GL contexts for 145 // When false, the ui::Compositor will be forced to use real GL contexts for
142 // the test, so that it produces real pixel output. 146 // the test, so that it produces real pixel output.
143 bool allow_test_contexts_; 147 bool allow_test_contexts_;
144 148
145 // When false, the GL backend will use a real GPU. When true, it uses OSMesa 149 // When false, the GL backend will use a real GPU. When true, it uses OSMesa
146 // to run GL on the CPU in a way that works across all platforms. 150 // to run GL on the CPU in a way that works across all platforms.
147 bool allow_osmesa_; 151 bool allow_osmesa_;
148 152
153 // When true, do compositing with the software backend instead of using GL.
154 bool use_software_compositing_;
155
149 #if defined(OS_POSIX) 156 #if defined(OS_POSIX)
150 bool handle_sigterm_; 157 bool handle_sigterm_;
151 #endif 158 #endif
152 }; 159 };
153 160
154 } // namespace content 161 } // namespace content
155 162
156 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ 163 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_
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