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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ | 5 #ifndef CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ |
6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ | 6 #define CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/threading/thread.h" | 10 #include "base/threading/thread.h" |
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113 // server. | 113 // server. |
114 void CreateTestServer(const base::FilePath& test_server_base); | 114 void CreateTestServer(const base::FilePath& test_server_base); |
115 | 115 |
116 // When the test is running in --single-process mode, runs the given task on | 116 // When the test is running in --single-process mode, runs the given task on |
117 // the in-process renderer thread. A nested message loop is run until it | 117 // the in-process renderer thread. A nested message loop is run until it |
118 // returns. | 118 // returns. |
119 void PostTaskToInProcessRendererAndWait(const base::Closure& task); | 119 void PostTaskToInProcessRendererAndWait(const base::Closure& task); |
120 | 120 |
121 // Call this before SetUp() to use real GL contexts in Compositor for the | 121 // Call this before SetUp() to use real GL contexts in Compositor for the |
122 // test. | 122 // test. |
123 void UseRealGLContexts() { allow_test_contexts_ = false; } | 123 void UseRealGLContexts(); |
sky
2013/12/19 21:35:32
Can we have one setter here? Maybe SetCompositingM
danakj
2013/12/19 21:40:54
Hm, this is a good idea, thanks. I'm actually goin
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124 | 124 |
125 // Call this before SetUp() to use real GL drivers instead of OSMesa for the | 125 // Call this before SetUp() to use real GL drivers instead of OSMesa for the |
126 // test. | 126 // test. |
127 void UseRealGLBindings() { allow_osmesa_ = false; } | 127 void UseRealGLBindings(); |
128 | |
129 // Call this before SetUp() to not use GL, but use software compositing | |
130 // instead. | |
131 void UseSoftwareCompositing(); | |
128 | 132 |
129 private: | 133 private: |
130 void ProxyRunTestOnMainThreadLoop(); | 134 void ProxyRunTestOnMainThreadLoop(); |
131 | 135 |
132 // Testing server, started on demand. | 136 // Testing server, started on demand. |
133 scoped_ptr<net::SpawnedTestServer> test_server_; | 137 scoped_ptr<net::SpawnedTestServer> test_server_; |
134 | 138 |
135 // Embedded test server, cheap to create, started on demand. | 139 // Embedded test server, cheap to create, started on demand. |
136 scoped_ptr<net::test_server::EmbeddedTestServer> embedded_test_server_; | 140 scoped_ptr<net::test_server::EmbeddedTestServer> embedded_test_server_; |
137 | 141 |
138 // Host resolver used during tests. | 142 // Host resolver used during tests. |
139 scoped_refptr<net::RuleBasedHostResolverProc> rule_based_resolver_; | 143 scoped_refptr<net::RuleBasedHostResolverProc> rule_based_resolver_; |
140 | 144 |
141 // When false, the ui::Compositor will be forced to use real GL contexts for | 145 // When false, the ui::Compositor will be forced to use real GL contexts for |
142 // the test, so that it produces real pixel output. | 146 // the test, so that it produces real pixel output. |
143 bool allow_test_contexts_; | 147 bool allow_test_contexts_; |
144 | 148 |
145 // When false, the GL backend will use a real GPU. When true, it uses OSMesa | 149 // When false, the GL backend will use a real GPU. When true, it uses OSMesa |
146 // to run GL on the CPU in a way that works across all platforms. | 150 // to run GL on the CPU in a way that works across all platforms. |
147 bool allow_osmesa_; | 151 bool allow_osmesa_; |
148 | 152 |
153 // When true, do compositing with the software backend instead of using GL. | |
154 bool use_software_compositing_; | |
155 | |
149 #if defined(OS_POSIX) | 156 #if defined(OS_POSIX) |
150 bool handle_sigterm_; | 157 bool handle_sigterm_; |
151 #endif | 158 #endif |
152 }; | 159 }; |
153 | 160 |
154 } // namespace content | 161 } // namespace content |
155 | 162 |
156 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ | 163 #endif // CONTENT_PUBLIC_TEST_BROWSER_TEST_BASE_H_ |
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