Index: cc/trees/layer_tree_impl.cc |
diff --git a/cc/trees/layer_tree_impl.cc b/cc/trees/layer_tree_impl.cc |
index c44eecc1113d7bcae48a11c154f10ca2c8039ac0..9e2da801b00bdfe7254bb39ef4f1dc08d82c9050 100644 |
--- a/cc/trees/layer_tree_impl.cc |
+++ b/cc/trees/layer_tree_impl.cc |
@@ -1361,9 +1361,10 @@ static void FindClosestMatchingLayer( |
LayerImpl* layer, |
const Functor& func, |
FindClosestMatchingLayerDataForRecursion* data_for_recursion) { |
- for (int i = layer->children().size() - 1; i >= 0; --i) { |
- FindClosestMatchingLayer( |
- screen_space_point, layer->children()[i], func, data_for_recursion); |
+ for (size_t i = 0; i < layer->children().size(); ++i) { |
danakj
2015/06/09 17:39:49
we could cache the size() for each of these and th
vmpstr
2015/06/09 18:37:17
Done.
|
+ size_t index = layer->children().size() - 1 - i; |
+ FindClosestMatchingLayer(screen_space_point, layer->children()[index], func, |
+ data_for_recursion); |
} |
float distance_to_intersection = 0.f; |