Index: gpu/command_buffer/client/gles2_implementation.cc |
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc |
index e85929912f6af462e57c7e0ddbda2ee017f606fc..b4f645181a6a260e6ce6ab0950eaeeeb65ea8cf5 100644 |
--- a/gpu/command_buffer/client/gles2_implementation.cc |
+++ b/gpu/command_buffer/client/gles2_implementation.cc |
@@ -2187,19 +2187,51 @@ void GLES2Implementation::TexImage2D( |
} |
// Check if we can send it all at once. |
- ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); |
- if (!buffer.valid()) { |
+ int32_t shm_id = 0; |
+ uint32_t shm_offset = 0; |
+ void* buffer_pointer = nullptr; |
+ |
+ ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_); |
+ ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get()); |
+ |
+ if (transfer_alloc.valid() && transfer_alloc.size() >= size) { |
+ shm_id = transfer_alloc.shm_id(); |
+ shm_offset = transfer_alloc.offset(); |
+ buffer_pointer = transfer_alloc.address(); |
+ } else { |
+ mapped_alloc.Reset(size); |
+ if (mapped_alloc.valid()) { |
piman
2015/06/08 21:57:38
It would be good actually in this case, to free th
David Yen
2015/06/08 22:18:01
Is there a way to just mark blocks within the ring
David Yen
2015/06/09 02:03:52
I added a DiscardBlock() function but Maintaining
|
+ mapped_alloc.SetFlushAfterRelease(true); |
+ shm_id = mapped_alloc.shm_id(); |
+ shm_offset = mapped_alloc.offset(); |
+ buffer_pointer = mapped_alloc.address(); |
+ } |
+ } |
+ |
+ if (buffer_pointer) { |
+ CopyRectToBuffer( |
+ pixels, height, unpadded_row_size, src_padded_row_size, unpack_flip_y_, |
+ buffer_pointer, padded_row_size); |
+ helper_->TexImage2D( |
+ target, level, internalformat, width, height, format, type, |
+ shm_id, shm_offset); |
+ CheckGLError(); |
return; |
} |
- if (buffer.size() >= size) { |
+ // Check if we can allocate from mapped memory. |
piman
2015/06/08 21:57:38
You don't need this code any more, right? This is
David Yen
2015/06/08 22:18:01
Oops, forgot to delete. Done.
|
+ int32 mapped_shm_id = 0; |
+ unsigned int mapped_shm_offset = 0; |
+ void* mem = mapped_memory_->Alloc(size, &mapped_shm_id, &mapped_shm_offset); |
+ if (mem) { |
CopyRectToBuffer( |
pixels, height, unpadded_row_size, src_padded_row_size, unpack_flip_y_, |
- buffer.address(), padded_row_size); |
+ mem, padded_row_size); |
helper_->TexImage2D( |
target, level, internalformat, width, height, format, type, |
- buffer.shm_id(), buffer.offset()); |
+ mapped_shm_id, mapped_shm_offset); |
CheckGLError(); |
+ mapped_memory_->FreePendingToken(mem, helper_->InsertToken()); |
return; |
} |
@@ -2209,7 +2241,7 @@ void GLES2Implementation::TexImage2D( |
0, 0); |
TexSubImage2DImpl( |
target, level, 0, 0, width, height, format, type, unpadded_row_size, |
- pixels, src_padded_row_size, GL_TRUE, &buffer, padded_row_size); |
+ pixels, src_padded_row_size, GL_TRUE, &transfer_alloc, padded_row_size); |
CheckGLError(); |
} |
@@ -2295,13 +2327,28 @@ void GLES2Implementation::TexImage3D( |
} |
// Check if we can send it all at once. |
- ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_); |
- if (!buffer.valid()) { |
- return; |
+ int32_t shm_id = 0; |
+ uint32_t shm_offset = 0; |
+ void* buffer_pointer = nullptr; |
+ |
+ ScopedTransferBufferPtr transfer_alloc(size, helper_, transfer_buffer_); |
+ ScopedMappedMemoryPtr mapped_alloc(0, helper_, mapped_memory_.get()); |
+ |
+ if (transfer_alloc.valid() && transfer_alloc.size() >= size) { |
+ shm_id = transfer_alloc.shm_id(); |
+ shm_offset = transfer_alloc.offset(); |
+ buffer_pointer = transfer_alloc.address(); |
+ } else { |
+ mapped_alloc.Reset(size); |
+ if (mapped_alloc.valid()) { |
+ mapped_alloc.SetFlushAfterRelease(true); |
+ shm_id = mapped_alloc.shm_id(); |
+ shm_offset = mapped_alloc.offset(); |
+ buffer_pointer = mapped_alloc.address(); |
+ } |
} |
- if (buffer.size() >= size) { |
- void* buffer_pointer = buffer.address(); |
+ if (buffer_pointer) { |
for (GLsizei z = 0; z < depth; ++z) { |
// Only the last row of the last image is unpadded. |
uint32 src_unpadded_row_size = |
@@ -2317,18 +2364,33 @@ void GLES2Implementation::TexImage3D( |
} |
helper_->TexImage3D( |
target, level, internalformat, width, height, depth, format, type, |
- buffer.shm_id(), buffer.offset()); |
+ shm_id, shm_offset); |
CheckGLError(); |
return; |
} |
+ // Check if we can allocate from mapped memory. |
+ int32 mapped_shm_id = 0; |
+ unsigned int mapped_shm_offset = 0; |
+ void* mem = mapped_memory_->Alloc(size, &mapped_shm_id, &mapped_shm_offset); |
+ if (mem) { |
+ CopyRectToBuffer( |
+ pixels, height, unpadded_row_size, src_padded_row_size, unpack_flip_y_, |
+ mem, padded_row_size); |
+ helper_->TexImage2D( |
+ target, level, internalformat, width, height, format, type, |
+ mapped_shm_id, mapped_shm_offset); |
+ CheckGLError(); |
+ mapped_memory_->FreePendingToken(mem, helper_->InsertToken()); |
+ } |
+ |
// No, so send it using TexSubImage3D. |
helper_->TexImage3D( |
target, level, internalformat, width, height, depth, format, type, |
0, 0); |
TexSubImage3DImpl( |
target, level, 0, 0, 0, width, height, depth, format, type, |
- unpadded_row_size, pixels, src_padded_row_size, GL_TRUE, &buffer, |
+ unpadded_row_size, pixels, src_padded_row_size, GL_TRUE, &transfer_alloc, |
padded_row_size); |
CheckGLError(); |
} |