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Issue 1168853002: Use mapped memory for uploading large textures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Bad upload, reupload Created 5 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the implementation of the RingBuffer class. 5 // This file contains the implementation of the RingBuffer class.
6 6
7 #include "gpu/command_buffer/client/ring_buffer.h" 7 #include "gpu/command_buffer/client/ring_buffer.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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96 DCHECK(block.state == IN_USE) 96 DCHECK(block.state == IN_USE)
97 << "block that corresponds to offset already freed"; 97 << "block that corresponds to offset already freed";
98 block.token = token; 98 block.token = token;
99 block.state = FREE_PENDING_TOKEN; 99 block.state = FREE_PENDING_TOKEN;
100 return; 100 return;
101 } 101 }
102 } 102 }
103 NOTREACHED() << "attempt to free non-existant block"; 103 NOTREACHED() << "attempt to free non-existant block";
104 } 104 }
105 105
106 void RingBuffer::DiscardBlock(void* pointer) {
107 Offset offset = GetOffset(pointer);
108 offset -= base_offset_;
109 DCHECK(!blocks_.empty()) << "no allocations to free";
110 for (Container::reverse_iterator it = blocks_.rbegin();
111 it != blocks_.rend();
112 ++it) {
113 Block& block = *it;
114 if (block.offset == offset) {
115 if (&block == &blocks_.back()) {
116 // If this block is the last one we can effectively remove it.
117 if (free_offset_ == 0) {
118 // Last block had looped around.
119 free_offset_ = size_;
120 }
121 free_offset_ -= block.size;
piman 2015/06/09 22:55:05 nit: I would just do free_offset_ = offset so that
David Yen 2015/06/10 18:17:09 Done.
122 blocks_.pop_back();
123
124 // We should also pop any PADDING at the back as well,
125 // but be careful because free_offset_ must be 0 when at the end.
126 while (!blocks_.empty() && blocks_.back().state == PADDING) {
127 if (free_offset_ == 0)
128 free_offset_ = size_;
129 free_offset_ -= blocks_.back().size;
piman 2015/06/09 22:55:05 Same here, if you want to pop PADDING ones, free_o
David Yen 2015/06/10 18:17:09 Done.
130 blocks_.pop_back();
131 }
132 } else if (&block == &blocks_.front()) {
piman 2015/06/09 22:55:05 I'm not sure the front part is that useful, becaus
David Yen 2015/06/10 18:17:09 I think it is better to handle it here so that Get
133 // If this block is the front, we can remove it from the front.
134 in_use_offset_ += block.size;
135 if (in_use_offset_ == size_)
136 in_use_offset_ = 0;
137 blocks_.pop_front();
138
139 // We should also pop any PADDING at the front as well, but be careful
140 // because in_use_offset_ must be size_ when at the front.
141 while (!blocks_.empty() && blocks_.front().state == PADDING) {
142 in_use_offset_ += blocks_.front().size;
143 if (in_use_offset_ == size_)
144 in_use_offset_ = 0;
145 blocks_.pop_front();
146 }
147 } else {
148 // Mark this as padding and let the FreeOldestBlock() handle offsets.
149 block.state = PADDING;
150 }
151
152 // In the special case when there are no blocks, we should be reset it.
153 if (blocks_.empty()) {
154 in_use_offset_ = 0;
155 free_offset_ = 0;
156 }
157 return;
158 }
159 }
160 NOTREACHED() << "attempt to free non-existant block";
161 }
162
106 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() { 163 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() {
107 unsigned int last_token_read = helper_->last_token_read(); 164 unsigned int last_token_read = helper_->last_token_read();
108 while (!blocks_.empty()) { 165 while (!blocks_.empty()) {
109 Block& block = blocks_.front(); 166 Block& block = blocks_.front();
110 if (block.token > last_token_read || block.state == IN_USE) break; 167 if (block.token > last_token_read || block.state == IN_USE) break;
111 FreeOldestBlock(); 168 FreeOldestBlock();
112 } 169 }
113 if (free_offset_ == in_use_offset_) { 170 if (free_offset_ == in_use_offset_) {
114 if (blocks_.empty()) { 171 if (blocks_.empty()) {
115 // The entire buffer is free. 172 // The entire buffer is free.
116 DCHECK_EQ(free_offset_, 0u); 173 DCHECK_EQ(free_offset_, 0u);
117 return size_; 174 return size_;
118 } else { 175 } else {
119 // The entire buffer is in use. 176 // The entire buffer is in use.
120 return 0; 177 return 0;
121 } 178 }
122 } else if (free_offset_ > in_use_offset_) { 179 } else if (free_offset_ > in_use_offset_) {
123 // It's free from free_offset_ to size_ and from 0 to in_use_offset_ 180 // It's free from free_offset_ to size_ and from 0 to in_use_offset_
124 return std::max(size_ - free_offset_, in_use_offset_); 181 return std::max(size_ - free_offset_, in_use_offset_);
125 } else { 182 } else {
126 // It's free from free_offset_ -> in_use_offset_; 183 // It's free from free_offset_ -> in_use_offset_;
127 return in_use_offset_ - free_offset_; 184 return in_use_offset_ - free_offset_;
128 } 185 }
129 } 186 }
130 187
131 } // namespace gpu 188 } // namespace gpu
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