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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the implementation of the RingBuffer class. | 5 // This file contains the implementation of the RingBuffer class. |
6 | 6 |
7 #include "gpu/command_buffer/client/ring_buffer.h" | 7 #include "gpu/command_buffer/client/ring_buffer.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
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96 DCHECK(block.state == IN_USE) | 96 DCHECK(block.state == IN_USE) |
97 << "block that corresponds to offset already freed"; | 97 << "block that corresponds to offset already freed"; |
98 block.token = token; | 98 block.token = token; |
99 block.state = FREE_PENDING_TOKEN; | 99 block.state = FREE_PENDING_TOKEN; |
100 return; | 100 return; |
101 } | 101 } |
102 } | 102 } |
103 NOTREACHED() << "attempt to free non-existant block"; | 103 NOTREACHED() << "attempt to free non-existant block"; |
104 } | 104 } |
105 | 105 |
106 void RingBuffer::DiscardBlock(void* pointer) { | |
107 Offset offset = GetOffset(pointer); | |
108 offset -= base_offset_; | |
109 DCHECK(!blocks_.empty()) << "no allocations to free"; | |
110 for (Container::reverse_iterator it = blocks_.rbegin(); | |
111 it != blocks_.rend(); | |
112 ++it) { | |
113 Block& block = *it; | |
114 if (block.offset == offset) { | |
115 DCHECK(block.state == IN_USE) | |
116 << "block that corresponds to offset already freed"; | |
piman
2015/06/09 22:55:05
nit: I would keep this.
David Yen
2015/06/10 18:17:09
I've changed it to check if state != PADDING. I th
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117 | |
118 // Mark this as padding and let the FreeOldestBlock() logic handle | |
119 // updating all the various offsets. | |
piman
2015/06/09 17:38:27
I think this is close to not doing anything... If
David Yen
2015/06/09 20:11:20
That is a fair point. I have added the logic to ac
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120 block.state = PADDING; | |
121 return; | |
122 } | |
123 } | |
124 NOTREACHED() << "attempt to free non-existant block"; | |
125 } | |
126 | |
106 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() { | 127 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() { |
107 unsigned int last_token_read = helper_->last_token_read(); | 128 unsigned int last_token_read = helper_->last_token_read(); |
108 while (!blocks_.empty()) { | 129 while (!blocks_.empty()) { |
109 Block& block = blocks_.front(); | 130 Block& block = blocks_.front(); |
110 if (block.token > last_token_read || block.state == IN_USE) break; | 131 if (block.token > last_token_read || block.state == IN_USE) break; |
111 FreeOldestBlock(); | 132 FreeOldestBlock(); |
112 } | 133 } |
113 if (free_offset_ == in_use_offset_) { | 134 if (free_offset_ == in_use_offset_) { |
114 if (blocks_.empty()) { | 135 if (blocks_.empty()) { |
115 // The entire buffer is free. | 136 // The entire buffer is free. |
116 DCHECK_EQ(free_offset_, 0u); | 137 DCHECK_EQ(free_offset_, 0u); |
117 return size_; | 138 return size_; |
118 } else { | 139 } else { |
119 // The entire buffer is in use. | 140 // The entire buffer is in use. |
120 return 0; | 141 return 0; |
121 } | 142 } |
122 } else if (free_offset_ > in_use_offset_) { | 143 } else if (free_offset_ > in_use_offset_) { |
123 // It's free from free_offset_ to size_ and from 0 to in_use_offset_ | 144 // It's free from free_offset_ to size_ and from 0 to in_use_offset_ |
124 return std::max(size_ - free_offset_, in_use_offset_); | 145 return std::max(size_ - free_offset_, in_use_offset_); |
125 } else { | 146 } else { |
126 // It's free from free_offset_ -> in_use_offset_; | 147 // It's free from free_offset_ -> in_use_offset_; |
127 return in_use_offset_ - free_offset_; | 148 return in_use_offset_ - free_offset_; |
128 } | 149 } |
129 } | 150 } |
130 | 151 |
131 } // namespace gpu | 152 } // namespace gpu |
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