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Issue 1168853002: Use mapped memory for uploading large textures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added new max allocated bytes limit to mapped memory manager Created 5 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the implementation of the RingBuffer class. 5 // This file contains the implementation of the RingBuffer class.
6 6
7 #include "gpu/command_buffer/client/ring_buffer.h" 7 #include "gpu/command_buffer/client/ring_buffer.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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96 DCHECK(block.state == IN_USE) 96 DCHECK(block.state == IN_USE)
97 << "block that corresponds to offset already freed"; 97 << "block that corresponds to offset already freed";
98 block.token = token; 98 block.token = token;
99 block.state = FREE_PENDING_TOKEN; 99 block.state = FREE_PENDING_TOKEN;
100 return; 100 return;
101 } 101 }
102 } 102 }
103 NOTREACHED() << "attempt to free non-existant block"; 103 NOTREACHED() << "attempt to free non-existant block";
104 } 104 }
105 105
106 void RingBuffer::DiscardBlock(void* pointer) {
107 Offset offset = GetOffset(pointer);
108 offset -= base_offset_;
109 DCHECK(!blocks_.empty()) << "no allocations to free";
110 for (Container::reverse_iterator it = blocks_.rbegin();
111 it != blocks_.rend();
112 ++it) {
113 Block& block = *it;
114 if (block.offset == offset) {
115 DCHECK(block.state == IN_USE)
116 << "block that corresponds to offset already freed";
piman 2015/06/09 22:55:05 nit: I would keep this.
David Yen 2015/06/10 18:17:09 I've changed it to check if state != PADDING. I th
117
118 // Mark this as padding and let the FreeOldestBlock() logic handle
119 // updating all the various offsets.
piman 2015/06/09 17:38:27 I think this is close to not doing anything... If
David Yen 2015/06/09 20:11:20 That is a fair point. I have added the logic to ac
120 block.state = PADDING;
121 return;
122 }
123 }
124 NOTREACHED() << "attempt to free non-existant block";
125 }
126
106 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() { 127 unsigned int RingBuffer::GetLargestFreeSizeNoWaiting() {
107 unsigned int last_token_read = helper_->last_token_read(); 128 unsigned int last_token_read = helper_->last_token_read();
108 while (!blocks_.empty()) { 129 while (!blocks_.empty()) {
109 Block& block = blocks_.front(); 130 Block& block = blocks_.front();
110 if (block.token > last_token_read || block.state == IN_USE) break; 131 if (block.token > last_token_read || block.state == IN_USE) break;
111 FreeOldestBlock(); 132 FreeOldestBlock();
112 } 133 }
113 if (free_offset_ == in_use_offset_) { 134 if (free_offset_ == in_use_offset_) {
114 if (blocks_.empty()) { 135 if (blocks_.empty()) {
115 // The entire buffer is free. 136 // The entire buffer is free.
116 DCHECK_EQ(free_offset_, 0u); 137 DCHECK_EQ(free_offset_, 0u);
117 return size_; 138 return size_;
118 } else { 139 } else {
119 // The entire buffer is in use. 140 // The entire buffer is in use.
120 return 0; 141 return 0;
121 } 142 }
122 } else if (free_offset_ > in_use_offset_) { 143 } else if (free_offset_ > in_use_offset_) {
123 // It's free from free_offset_ to size_ and from 0 to in_use_offset_ 144 // It's free from free_offset_ to size_ and from 0 to in_use_offset_
124 return std::max(size_ - free_offset_, in_use_offset_); 145 return std::max(size_ - free_offset_, in_use_offset_);
125 } else { 146 } else {
126 // It's free from free_offset_ -> in_use_offset_; 147 // It's free from free_offset_ -> in_use_offset_;
127 return in_use_offset_ - free_offset_; 148 return in_use_offset_ - free_offset_;
128 } 149 }
129 } 150 }
130 151
131 } // namespace gpu 152 } // namespace gpu
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