Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
index 15fd1d1278575196f048ccf2c202096a6ae59486..8d0989fe287d5fc18b9c07816bffe8e3ff8353fa 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
@@ -8223,12 +8223,16 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) { |
// Tex(Sub)Image2D upload commands. |
AsyncTexImage2DCHROMIUM teximage_cmd; |
teximage_cmd.Init(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, |
- GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
+ GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
+ 0, 0, 0); |
AsyncTexSubImage2DCHROMIUM texsubimage_cmd; |
texsubimage_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 8, 8, GL_RGBA, |
- GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
+ GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
+ 0, 0, 0); |
WaitAsyncTexImage2DCHROMIUM wait_cmd; |
wait_cmd.Init(GL_TEXTURE_2D); |
+ WaitAllAsyncTexImage2DCHROMIUM wait_all_cmd; |
+ wait_all_cmd.Init(); |
// No transfer state exists initially. |
EXPECT_FALSE( |
@@ -8389,6 +8393,46 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) { |
EXPECT_EQ(error::kNoError, ExecuteCmd(wait_cmd)); |
EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
} |
+ |
+ // WaitAllAsyncTexImage2D |
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation(); |
+ DoDeleteTexture(client_texture_id_, kServiceTextureId); |
+ EXPECT_FALSE( |
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate( |
+ texture_ref)); |
+ texture->SetImmutable(false); |
+ delegate = NULL; |
+ { |
+ // Get a fresh texture since the existing texture cannot be respecified |
+ // asynchronously and AsyncTexSubImage2D does not involved binding. |
piman
2014/03/21 22:35:51
nit: typo involved->involves
jadahl
2014/03/24 10:09:54
Hmm, isn't "involve" more correct? Changed to that
|
+ EXPECT_CALL(*gl_, GenTextures(1, _)) |
+ .WillOnce(SetArgumentPointee<1>(kServiceTextureId)); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ texture_ref = GetTexture(client_texture_id_); |
+ texture = texture_ref->texture(); |
+ texture->SetImmutable(false); |
+ // Create transfer state since it doesn't exist. |
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _)) |
+ .WillOnce(Return( |
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)) |
+ .RetiresOnSaturation(); |
+ // Start async transfer. |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ EXPECT_EQ( |
+ delegate, |
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate( |
+ texture_ref)); |
+ |
+ EXPECT_TRUE(texture->IsImmutable()); |
+ // Wait for completion of all uploads. |
+ EXPECT_CALL(*manager, WaitAllAsyncTexImage2D()).RetiresOnSaturation(); |
+ EXPECT_CALL(*manager, BindCompletedAsyncTransfers()); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(wait_all_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ } |
} |
TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) { |
@@ -8412,7 +8456,8 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) { |
AsyncTexImage2DCHROMIUM teximage_cmd; |
teximage_cmd.Init(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, |
- GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
+ GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
+ 0, 0, 0); |
// No transfer delegate exists initially. |
EXPECT_FALSE( |