Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
| index 15fd1d1278575196f048ccf2c202096a6ae59486..8d0989fe287d5fc18b9c07816bffe8e3ff8353fa 100644 |
| --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc |
| @@ -8223,12 +8223,16 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) { |
| // Tex(Sub)Image2D upload commands. |
| AsyncTexImage2DCHROMIUM teximage_cmd; |
| teximage_cmd.Init(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, |
| - GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
| + GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
| + 0, 0, 0); |
| AsyncTexSubImage2DCHROMIUM texsubimage_cmd; |
| texsubimage_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 8, 8, GL_RGBA, |
| - GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
| + GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
| + 0, 0, 0); |
| WaitAsyncTexImage2DCHROMIUM wait_cmd; |
| wait_cmd.Init(GL_TEXTURE_2D); |
| + WaitAllAsyncTexImage2DCHROMIUM wait_all_cmd; |
| + wait_all_cmd.Init(); |
| // No transfer state exists initially. |
| EXPECT_FALSE( |
| @@ -8389,6 +8393,46 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) { |
| EXPECT_EQ(error::kNoError, ExecuteCmd(wait_cmd)); |
| EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
| } |
| + |
| + // WaitAllAsyncTexImage2D |
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation(); |
| + DoDeleteTexture(client_texture_id_, kServiceTextureId); |
| + EXPECT_FALSE( |
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate( |
| + texture_ref)); |
| + texture->SetImmutable(false); |
| + delegate = NULL; |
| + { |
| + // Get a fresh texture since the existing texture cannot be respecified |
| + // asynchronously and AsyncTexSubImage2D does not involved binding. |
|
piman
2014/03/21 22:35:51
nit: typo involved->involves
jadahl
2014/03/24 10:09:54
Hmm, isn't "involve" more correct? Changed to that
|
| + EXPECT_CALL(*gl_, GenTextures(1, _)) |
| + .WillOnce(SetArgumentPointee<1>(kServiceTextureId)); |
| + DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
| + texture_ref = GetTexture(client_texture_id_); |
| + texture = texture_ref->texture(); |
| + texture->SetImmutable(false); |
| + // Create transfer state since it doesn't exist. |
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _)) |
| + .WillOnce(Return( |
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>)) |
| + .RetiresOnSaturation(); |
| + EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)) |
| + .RetiresOnSaturation(); |
| + // Start async transfer. |
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd)); |
| + EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
| + EXPECT_EQ( |
| + delegate, |
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate( |
| + texture_ref)); |
| + |
| + EXPECT_TRUE(texture->IsImmutable()); |
| + // Wait for completion of all uploads. |
| + EXPECT_CALL(*manager, WaitAllAsyncTexImage2D()).RetiresOnSaturation(); |
| + EXPECT_CALL(*manager, BindCompletedAsyncTransfers()); |
| + EXPECT_EQ(error::kNoError, ExecuteCmd(wait_all_cmd)); |
| + EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
| + } |
| } |
| TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) { |
| @@ -8412,7 +8456,8 @@ TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) { |
| AsyncTexImage2DCHROMIUM teximage_cmd; |
| teximage_cmd.Init(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, |
| - GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset); |
| + GL_UNSIGNED_BYTE, kSharedMemoryId, kSharedMemoryOffset, |
| + 0, 0, 0); |
| // No transfer delegate exists initially. |
| EXPECT_FALSE( |