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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.h

Issue 116863003: gpu: Reuse transfer buffers more aggresively (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Unset texture and texture_ref after deleting Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
7 7
8 #include <GLES2/gl2.h> 8 #include <GLES2/gl2.h>
9 9
10 #include <map> 10 #include <map>
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589 589
590 // Asserts that the context is lost. 590 // Asserts that the context is lost.
591 // NOTE: This is an expensive call and should only be called 591 // NOTE: This is an expensive call and should only be called
592 // for error checking. 592 // for error checking.
593 bool MustBeContextLost(); 593 bool MustBeContextLost();
594 594
595 void RunIfContextNotLost(const base::Closure& callback); 595 void RunIfContextNotLost(const base::Closure& callback);
596 596
597 void OnSwapBuffersComplete(); 597 void OnSwapBuffersComplete();
598 598
599 // Remove the transfer buffer from the buffer tracker. For buffers used
600 // asynchronously the memory is free:ed if the upload has completed. For
601 // other buffers, the memory is either free:ed immediately or free:ed pending
602 // a token.
603 void RemoveTransferBuffer(BufferTracker::Buffer* buffer);
604
605 // Returns true if the async upload token has passed.
606 //
607 // NOTE: This will detect wrapped async tokens by checking if the most
608 // significant bit of async token to check is 1 but the last read is 0, i.e.
609 // the uint32 wrapped.
610 bool HasAsyncUploadTokenPassed(uint32 token) const {
611 return async_upload_sync_->HasAsyncUploadTokenPassed(token);
612 }
613
614 // Get the next async upload token.
615 uint32 NextAsyncUploadToken();
616
617 // Ensure that the shared memory used for synchronizing async upload tokens
618 // has been mapped.
619 //
620 // Returns false on error, true on success.
621 bool EnsureAsyncUploadSync();
622
623 // Checks the last read asynchronously upload token and frees any unmanaged
624 // transfer buffer that has its async token passed.
625 void PollAsyncUploads();
626
627 // Free every async upload buffer. If some async upload buffer is still in use
628 // wait for them to finish before freeing.
629 void FreeAllAsyncUploadBuffers();
630
599 bool GetBoundPixelTransferBuffer( 631 bool GetBoundPixelTransferBuffer(
600 GLenum target, const char* function_name, GLuint* buffer_id); 632 GLenum target, const char* function_name, GLuint* buffer_id);
601 BufferTracker::Buffer* GetBoundPixelUnpackTransferBufferIfValid( 633 BufferTracker::Buffer* GetBoundPixelUnpackTransferBufferIfValid(
602 GLuint buffer_id, 634 GLuint buffer_id,
603 const char* function_name, GLuint offset, GLsizei size); 635 const char* function_name, GLuint offset, GLsizei size);
604 636
605 const std::string& GetLogPrefix() const; 637 const std::string& GetLogPrefix() const;
606 638
607 #if defined(GL_CLIENT_FAIL_GL_ERRORS) 639 #if defined(GL_CLIENT_FAIL_GL_ERRORS)
608 void CheckGLError(); 640 void CheckGLError();
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661 // The program in use by glUseProgram 693 // The program in use by glUseProgram
662 GLuint current_program_; 694 GLuint current_program_;
663 695
664 // The currently bound array buffer. 696 // The currently bound array buffer.
665 GLuint bound_array_buffer_id_; 697 GLuint bound_array_buffer_id_;
666 698
667 // The currently bound pixel transfer buffers. 699 // The currently bound pixel transfer buffers.
668 GLuint bound_pixel_pack_transfer_buffer_id_; 700 GLuint bound_pixel_pack_transfer_buffer_id_;
669 GLuint bound_pixel_unpack_transfer_buffer_id_; 701 GLuint bound_pixel_unpack_transfer_buffer_id_;
670 702
703 // The current asynchronous pixel buffer upload token.
704 uint32 async_upload_token_;
705
706 // The shared memory used for synchronizing asynchronous upload tokens.
707 AsyncUploadSync* async_upload_sync_;
708 int32 async_upload_sync_shm_id_;
709 unsigned int async_upload_sync_shm_offset_;
710
711 // Unmanaged pixel transfer buffer memory pending asynchronous upload token.
712 typedef std::list<std::pair<void*, uint32> > DetachedAsyncUploadMemoryList;
713 DetachedAsyncUploadMemoryList detached_async_upload_memory_;
714
671 // Client side management for vertex array objects. Needed to correctly 715 // Client side management for vertex array objects. Needed to correctly
672 // track client side arrays. 716 // track client side arrays.
673 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; 717 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_;
674 718
675 GLuint reserved_ids_[2]; 719 GLuint reserved_ids_[2];
676 720
677 // Current GL error bits. 721 // Current GL error bits.
678 uint32 error_bits_; 722 uint32 error_bits_;
679 723
680 // Whether or not to print debugging info. 724 // Whether or not to print debugging info.
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757 801
758 inline bool GLES2Implementation::GetTexParameterivHelper( 802 inline bool GLES2Implementation::GetTexParameterivHelper(
759 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { 803 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
760 return false; 804 return false;
761 } 805 }
762 806
763 } // namespace gles2 807 } // namespace gles2
764 } // namespace gpu 808 } // namespace gpu
765 809
766 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 810 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
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