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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 55 : public gles2::TextureManager::DestructionObserver { | 55 : public gles2::TextureManager::DestructionObserver { |
| 56 public: | 56 public: |
| 57 static AsyncPixelTransferManager* Create(gfx::GLContext* context); | 57 static AsyncPixelTransferManager* Create(gfx::GLContext* context); |
| 58 | 58 |
| 59 virtual ~AsyncPixelTransferManager(); | 59 virtual ~AsyncPixelTransferManager(); |
| 60 | 60 |
| 61 void Initialize(gles2::TextureManager* texture_manager); | 61 void Initialize(gles2::TextureManager* texture_manager); |
| 62 | 62 |
| 63 virtual void BindCompletedAsyncTransfers() = 0; | 63 virtual void BindCompletedAsyncTransfers() = 0; |
| 64 | 64 |
| 65 // Run the given callback when all already queued tasks has been processed. | |
| 66 // This includes asynchronous upload tasks. | |
|
piman
2014/02/07 22:58:20
I'm not the biggest fan of this pattern, because i
jadahl
2014/02/08 09:18:25
Sounds reasonable to pass the callback to AsyncTex
jadahl
2014/02/09 11:54:52
Reconsidering this, I think we still need somethin
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| 67 virtual void AsyncRun(const base::Closure& callback) = 0; | |
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epennerAtGoogle
2014/02/07 20:43:58
This leads to duplicate work happening here where
jadahl
2014/02/08 09:18:25
I'm thinking, can't we just handle those queries c
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| 68 | |
| 65 // There's no guarantee that callback will run on the caller thread. | 69 // There's no guarantee that callback will run on the caller thread. |
| 66 virtual void AsyncNotifyCompletion( | 70 virtual void AsyncNotifyCompletion( |
| 67 const AsyncMemoryParams& mem_params, | 71 const AsyncMemoryParams& mem_params, |
| 68 AsyncPixelTransferCompletionObserver* observer) = 0; | 72 AsyncPixelTransferCompletionObserver* observer) = 0; |
| 69 | 73 |
| 70 virtual uint32 GetTextureUploadCount() = 0; | 74 virtual uint32 GetTextureUploadCount() = 0; |
| 71 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; | 75 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; |
| 72 | 76 |
| 73 // ProcessMorePendingTransfers() will be called at a good time | 77 // ProcessMorePendingTransfers() will be called at a good time |
| 74 // to process a small amount of pending transfer work while | 78 // to process a small amount of pending transfer work while |
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| 110 virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( | 114 virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( |
| 111 gles2::TextureRef* ref, | 115 gles2::TextureRef* ref, |
| 112 const AsyncTexImage2DParams& define_params) = 0; | 116 const AsyncTexImage2DParams& define_params) = 0; |
| 113 | 117 |
| 114 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManager); | 118 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManager); |
| 115 }; | 119 }; |
| 116 | 120 |
| 117 } // namespace gpu | 121 } // namespace gpu |
| 118 | 122 |
| 119 #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ | 123 #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_H_ |
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