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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.h

Issue 116863003: gpu: Reuse transfer buffers more aggresively (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Async upload token part of existing Async command; use separate shared memory to sync async upload … Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
7 7
8 #include <GLES2/gl2.h> 8 #include <GLES2/gl2.h>
9 9
10 #include <map> 10 #include <map>
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584 584
585 // Asserts that the context is lost. 585 // Asserts that the context is lost.
586 // NOTE: This is an expensive call and should only be called 586 // NOTE: This is an expensive call and should only be called
587 // for error checking. 587 // for error checking.
588 bool MustBeContextLost(); 588 bool MustBeContextLost();
589 589
590 void RunIfContextNotLost(const base::Closure& callback); 590 void RunIfContextNotLost(const base::Closure& callback);
591 591
592 void OnSwapBuffersComplete(); 592 void OnSwapBuffersComplete();
593 593
594 // Remove the transfer buffer from the buffer tracker. For buffers used
595 // asynchronously the memory is free:ed if the upload has completed. For
596 // other buffers, the memory is either free:ed immediately or free:ed pending
597 // a token.
598 void RemoveTransferBuffer(BufferTracker::Buffer* buffer);
599
600 // Returns true if the async upload token has passed.
601 //
602 // NOTE: This will detect wrapped async tokens by checking if the most
603 // significant bit of async token to check is 1 but the last read is 0, i.e.
604 // the uint32 wrapped.
605 bool HasAsyncUploadTokenPassed(uint32 token) const {
606 if (token <= async_upload_sync_->async_token)
607 return true;
608 if (token & 0x80000000 &&
609 !(async_upload_sync_->async_token & 0x80000000)) {
piman 2014/02/07 22:58:20 Reading async_token twice seems race-prone, it cou
jadahl 2014/02/08 09:18:25 True. Good catch.
610 return true; // we wrapped
611 }
612 return false;
613 }
614
615 // Get the next async upload token.
616 uint32 NextAsyncUploadToken();
617
618 // Ensure that the shared memory used for synchronizing async upload tokens
619 // has been mapped.
620 //
621 // Returns false on error, true on success.
622 bool EnsureAsyncUploadSync();
623
624 // Checks the last read asynchronously upload token and frees any unmanaged
625 // transfer buffer that has its async token passed.
626 //
627 // If |wait| is true, poll until all unmanaged transfer buffers has been
628 // free:ed.
629 void PollAsyncUploads(bool wait);
630
594 bool GetBoundPixelTransferBuffer( 631 bool GetBoundPixelTransferBuffer(
595 GLenum target, const char* function_name, GLuint* buffer_id); 632 GLenum target, const char* function_name, GLuint* buffer_id);
596 BufferTracker::Buffer* GetBoundPixelUnpackTransferBufferIfValid( 633 BufferTracker::Buffer* GetBoundPixelUnpackTransferBufferIfValid(
597 GLuint buffer_id, 634 GLuint buffer_id,
598 const char* function_name, GLuint offset, GLsizei size); 635 const char* function_name, GLuint offset, GLsizei size);
599 636
600 const std::string& GetLogPrefix() const; 637 const std::string& GetLogPrefix() const;
601 638
602 #if defined(GL_CLIENT_FAIL_GL_ERRORS) 639 #if defined(GL_CLIENT_FAIL_GL_ERRORS)
603 void CheckGLError(); 640 void CheckGLError();
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656 // The program in use by glUseProgram 693 // The program in use by glUseProgram
657 GLuint current_program_; 694 GLuint current_program_;
658 695
659 // The currently bound array buffer. 696 // The currently bound array buffer.
660 GLuint bound_array_buffer_id_; 697 GLuint bound_array_buffer_id_;
661 698
662 // The currently bound pixel transfer buffers. 699 // The currently bound pixel transfer buffers.
663 GLuint bound_pixel_pack_transfer_buffer_id_; 700 GLuint bound_pixel_pack_transfer_buffer_id_;
664 GLuint bound_pixel_unpack_transfer_buffer_id_; 701 GLuint bound_pixel_unpack_transfer_buffer_id_;
665 702
703 // The current asynchronous pixel buffer upload token.
704 uint32 async_upload_token_;
705
706 // The shared memory used for synchronizing asynchronous upload tokens.
707 AsyncUploadSync* async_upload_sync_;
708 int32 async_upload_sync_shm_id_;
709 unsigned int async_upload_sync_shm_offset_;
710
711 // Unmanaged pixel transfer buffer memory pending asynchronous upload token.
712 typedef std::list<std::pair<void*, uint32> > DetachedAsyncUploadMemoryList;
713 DetachedAsyncUploadMemoryList detached_async_upload_memory_;
714
666 // Client side management for vertex array objects. Needed to correctly 715 // Client side management for vertex array objects. Needed to correctly
667 // track client side arrays. 716 // track client side arrays.
668 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; 717 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_;
669 718
670 GLuint reserved_ids_[2]; 719 GLuint reserved_ids_[2];
671 720
672 // Current GL error bits. 721 // Current GL error bits.
673 uint32 error_bits_; 722 uint32 error_bits_;
674 723
675 // Whether or not to print debugging info. 724 // Whether or not to print debugging info.
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754 803
755 inline bool GLES2Implementation::GetTexParameterivHelper( 804 inline bool GLES2Implementation::GetTexParameterivHelper(
756 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { 805 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
757 return false; 806 return false;
758 } 807 }
759 808
760 } // namespace gles2 809 } // namespace gles2
761 } // namespace gpu 810 } // namespace gpu
762 811
763 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 812 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
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