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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef InjectedScript_h | 31 #ifndef InjectedScript_h |
32 #define InjectedScript_h | 32 #define InjectedScript_h |
33 | 33 |
34 #include "bindings/core/v8/ScriptValue.h" | 34 #include "bindings/core/v8/ScriptValue.h" |
35 #include "core/InspectorTypeBuilder.h" | 35 #include "core/InspectorTypeBuilder.h" |
36 #include "core/inspector/InjectedScriptBase.h" | |
37 #include "core/inspector/InjectedScriptManager.h" | 36 #include "core/inspector/InjectedScriptManager.h" |
38 #include "core/inspector/InjectedScriptNative.h" | 37 #include "core/inspector/InjectedScriptNative.h" |
39 #include "wtf/Forward.h" | 38 #include "wtf/Forward.h" |
40 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
41 | 40 |
42 namespace blink { | 41 namespace blink { |
43 | 42 |
| 43 class JSONValue; |
44 class Node; | 44 class Node; |
| 45 class ScriptFunctionCall; |
45 | 46 |
46 class InjectedScript final : public InjectedScriptBase { | 47 typedef String ErrorString; |
| 48 PassRefPtr<JSONValue> toJSONValue(const ScriptValue&); |
| 49 |
| 50 |
| 51 class InjectedScript final { |
47 public: | 52 public: |
48 InjectedScript(); | 53 InjectedScript(); |
49 virtual ~InjectedScript() { } | 54 ~InjectedScript(); |
| 55 |
| 56 bool isEmpty() const { return m_injectedScriptObject.isEmpty(); } |
| 57 ScriptState* scriptState() const |
| 58 { |
| 59 ASSERT(!isEmpty()); |
| 60 return m_injectedScriptObject.scriptState(); |
| 61 } |
50 | 62 |
51 void evaluate( | 63 void evaluate( |
52 ErrorString*, | 64 ErrorString*, |
53 const String& expression, | 65 const String& expression, |
54 const String& objectGroup, | 66 const String& objectGroup, |
55 bool includeCommandLineAPI, | 67 bool includeCommandLineAPI, |
56 bool returnByValue, | 68 bool returnByValue, |
57 bool generatePreview, | 69 bool generatePreview, |
58 RefPtr<TypeBuilder::Runtime::RemoteObject>* result, | 70 RefPtr<TypeBuilder::Runtime::RemoteObject>* result, |
59 TypeBuilder::OptOutput<bool>* wasThrown, | 71 TypeBuilder::OptOutput<bool>* wasThrown, |
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99 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String&
groupName); | 111 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String&
groupName); |
100 ScriptValue findObjectById(const String& objectId) const; | 112 ScriptValue findObjectById(const String& objectId) const; |
101 | 113 |
102 String objectIdToObjectGroupName(const String& objectId) const; | 114 String objectIdToObjectGroupName(const String& objectId) const; |
103 void releaseObjectGroup(const String&); | 115 void releaseObjectGroup(const String&); |
104 | 116 |
105 void setCustomObjectFormatterEnabled(bool); | 117 void setCustomObjectFormatterEnabled(bool); |
106 | 118 |
107 private: | 119 private: |
108 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*)
; | 120 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*)
; |
| 121 using InspectedStateAccessCheck = bool (*)(ScriptState*); |
109 InjectedScript(ScriptValue, InspectedStateAccessCheck, PassRefPtr<InjectedSc
riptNative>); | 122 InjectedScript(ScriptValue, InspectedStateAccessCheck, PassRefPtr<InjectedSc
riptNative>); |
110 | 123 |
111 ScriptValue nodeAsScriptValue(Node*); | 124 ScriptValue nodeAsScriptValue(Node*); |
| 125 void initialize(ScriptValue, InspectedStateAccessCheck); |
| 126 bool canAccessInspectedWindow() const; |
| 127 const ScriptValue& injectedScriptObject() const; |
| 128 ScriptValue callFunctionWithEvalEnabled(ScriptFunctionCall&, bool& hadExcept
ion) const; |
| 129 void makeCall(ScriptFunctionCall&, RefPtr<JSONValue>* result); |
| 130 void makeEvalCall(ErrorString*, ScriptFunctionCall&, RefPtr<TypeBuilder::Run
time::RemoteObject>* result, TypeBuilder::OptOutput<bool>* wasThrown, RefPtr<Typ
eBuilder::Debugger::ExceptionDetails>* = 0); |
| 131 void makeCallWithExceptionDetails(ScriptFunctionCall&, RefPtr<JSONValue>* re
sult, RefPtr<TypeBuilder::Debugger::ExceptionDetails>*); |
112 | 132 |
| 133 ScriptValue m_injectedScriptObject; |
| 134 InspectedStateAccessCheck m_inspectedStateAccessCheck; |
113 RefPtr<InjectedScriptNative> m_native; | 135 RefPtr<InjectedScriptNative> m_native; |
114 }; | 136 }; |
115 | 137 |
116 } // namespace blink | 138 } // namespace blink |
117 | 139 |
118 #endif | 140 #endif |
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