Index: src/core/SkBlitter_RGB16.cpp |
diff --git a/src/core/SkBlitter_RGB16.cpp b/src/core/SkBlitter_RGB16.cpp |
index ed9e103b6dbd538db3dd40e2257ec1b609a9949e..6724b12ace423493cbb02871dc3c3307783439fa 100644 |
--- a/src/core/SkBlitter_RGB16.cpp |
+++ b/src/core/SkBlitter_RGB16.cpp |
@@ -1,4 +1,3 @@ |
- |
/* |
* Copyright 2006 The Android Open Source Project |
* |
@@ -6,7 +5,6 @@ |
* found in the LICENSE file. |
*/ |
- |
#include "SkBlitRow.h" |
#include "SkCoreBlitters.h" |
#include "SkColorPriv.h" |
@@ -58,15 +56,14 @@ void sk_dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, |
class SkRGB16_Blitter : public SkRasterBlitter { |
public: |
- SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); |
+ SkRGB16_Blitter(const SkPixmap& device, const SkPaint& paint); |
void blitH(int x, int y, int width) override; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) override; |
void blitV(int x, int y, int height, SkAlpha alpha) override; |
void blitRect(int x, int y, int width, int height) override; |
- virtual void blitMask(const SkMask&, |
- const SkIRect&) override; |
- const SkBitmap* justAnOpaqueColor(uint32_t*) override; |
+ void blitMask(const SkMask&, const SkIRect&) override; |
+ const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
protected: |
SkPMColor fSrcColor32; |
@@ -87,14 +84,12 @@ protected: |
class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { |
public: |
- SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); |
+ SkRGB16_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint); |
void blitH(int x, int y, int width) override; |
- virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
- const int16_t* runs) override; |
+ void blitAntiH(int x, int y, const SkAlpha* antialias, const int16_t* runs) override; |
void blitV(int x, int y, int height, SkAlpha alpha) override; |
void blitRect(int x, int y, int width, int height) override; |
- virtual void blitMask(const SkMask&, |
- const SkIRect&) override; |
+ void blitMask(const SkMask&, const SkIRect&) override; |
private: |
typedef SkRGB16_Blitter INHERITED; |
@@ -103,10 +98,9 @@ private: |
#ifdef USE_BLACK_BLITTER |
class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { |
public: |
- SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); |
+ SkRGB16_Black_Blitter(const SkPixmap& device, const SkPaint& paint); |
void blitMask(const SkMask&, const SkIRect&) override; |
- virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
- const int16_t* runs) override; |
+ void blitAntiH(int x, int y, const SkAlpha* antialias, const int16_t* runs) override; |
private: |
typedef SkRGB16_Opaque_Blitter INHERITED; |
@@ -115,7 +109,7 @@ private: |
class SkRGB16_Shader_Blitter : public SkShaderBlitter { |
public: |
- SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, |
+ SkRGB16_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Blitter(); |
void blitH(int x, int y, int width) override; |
@@ -138,7 +132,7 @@ private: |
// used only if the shader can perform shadSpan16 |
class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { |
public: |
- SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, |
+ SkRGB16_Shader16_Blitter(const SkPixmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
void blitH(int x, int y, int width) override; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
@@ -151,7 +145,7 @@ private: |
class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { |
public: |
- SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint, |
+ SkRGB16_Shader_Xfermode_Blitter(const SkPixmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Xfermode_Blitter(); |
void blitH(int x, int y, int width) override; |
@@ -171,7 +165,7 @@ private: |
/////////////////////////////////////////////////////////////////////////////// |
#ifdef USE_BLACK_BLITTER |
-SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint) |
+SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkPixmap& device, const SkPaint& paint) |
: INHERITED(device, paint) { |
SkASSERT(paint.getShader() == NULL); |
SkASSERT(paint.getColorFilter() == NULL); |
@@ -208,7 +202,7 @@ static inline black_8_pixels(U8CPU mask, uint16_t dst[]) |
#define SK_BLITBWMASK_NAME SkRGB16_Black_BlitBW |
#define SK_BLITBWMASK_ARGS |
#define SK_BLITBWMASK_BLIT8(mask, dst) black_8_pixels(mask, dst) |
-#define SK_BLITBWMASK_GETADDR getAddr16 |
+#define SK_BLITBWMASK_GETADDR writable_addr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -217,7 +211,7 @@ void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, |
if (mask.fFormat == SkMask::kBW_Format) { |
SkRGB16_Black_BlitBW(fDevice, mask, clip); |
} else { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
unsigned width = clip.width(); |
unsigned height = clip.height(); |
@@ -245,7 +239,7 @@ void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, |
void SkRGB16_Black_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
for (;;) { |
int count = runs[0]; |
@@ -277,14 +271,13 @@ void SkRGB16_Black_Blitter::blitAntiH(int x, int y, |
/////////////////////////////////////////////////////////////////////////////// |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkBitmap& device, |
- const SkPaint& paint) |
-: INHERITED(device, paint) {} |
+SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) |
+ : INHERITED(device, paint) {} |
void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { |
SkASSERT(width > 0); |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
uint16_t srcColor = fColor16; |
SkASSERT(fRawColor16 == srcColor); |
@@ -307,7 +300,7 @@ static inline int Bool2Int(int value) { |
void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
uint16_t srcColor = fRawColor16; |
uint32_t srcExpanded = fExpandedRaw16; |
int ditherInt = Bool2Int(fDoDither); |
@@ -372,7 +365,7 @@ void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, |
#define SK_BLITBWMASK_NAME SkRGB16_BlitBW |
#define SK_BLITBWMASK_ARGS , uint16_t color |
#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) |
-#define SK_BLITBWMASK_GETADDR getAddr16 |
+#define SK_BLITBWMASK_GETADDR writable_addr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -389,7 +382,7 @@ void SkRGB16_Opaque_Blitter::blitMask(const SkMask& mask, |
return; |
} |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
int width = clip.width(); |
int height = clip.height(); |
@@ -484,7 +477,7 @@ void SkRGB16_Opaque_Blitter::blitMask(const SkMask& mask, |
} |
void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
// TODO: respect fDoDither |
@@ -500,7 +493,7 @@ void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { |
SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
uint16_t color16 = fColor16; |
@@ -524,7 +517,7 @@ void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) |
+SkRGB16_Blitter::SkRGB16_Blitter(const SkPixmap& device, const SkPaint& paint) |
: INHERITED(device) { |
SkColor color = paint.getColor(); |
@@ -561,7 +554,7 @@ SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) |
fColorProc16 = SkBlitRow::ColorFactory16(flags); |
} |
-const SkBitmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
+const SkPixmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
if (!fDoDither && 256 == fScale) { |
*value = fRawColor16; |
return &fDevice; |
@@ -572,7 +565,7 @@ const SkBitmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { |
void SkRGB16_Blitter::blitH(int x, int y, int width) { |
SkASSERT(width > 0); |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
fColorProc16(device, fSrcColor32, width, x, y); |
} |
@@ -580,7 +573,7 @@ void SkRGB16_Blitter::blitH(int x, int y, int width) { |
void SkRGB16_Blitter::blitAntiH(int x, int y, |
const SkAlpha* SK_RESTRICT antialias, |
const int16_t* SK_RESTRICT runs) { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
uint32_t srcExpanded = fExpandedRaw16; |
unsigned scale = fScale; |
@@ -624,7 +617,7 @@ static inline void blend_8_pixels(U8CPU bw, uint16_t dst[], unsigned dst_scale, |
#define SK_BLITBWMASK_NAME SkRGB16_BlendBW |
#define SK_BLITBWMASK_ARGS , unsigned dst_scale, U16CPU src_color |
#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, dst_scale, src_color) |
-#define SK_BLITBWMASK_GETADDR getAddr16 |
+#define SK_BLITBWMASK_GETADDR writable_addr16 |
#define SK_BLITBWMASK_DEVTYPE uint16_t |
#include "SkBlitBWMaskTemplate.h" |
@@ -635,7 +628,7 @@ void SkRGB16_Blitter::blitMask(const SkMask& mask, |
return; |
} |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(clip.fLeft, clip.fTop); |
const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); |
int width = clip.width(); |
int height = clip.height(); |
@@ -659,7 +652,7 @@ void SkRGB16_Blitter::blitMask(const SkMask& mask, |
} |
void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
// TODO: respect fDoDither |
@@ -675,7 +668,7 @@ void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { |
SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
size_t deviceRB = fDevice.rowBytes(); |
while (--height >= 0) { |
@@ -686,17 +679,18 @@ void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkBitmap& device, |
+SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkPixmap& device, |
const SkPaint& paint, |
SkShader::Context* shaderContext) |
- : SkRGB16_Shader_Blitter(device, paint, shaderContext) { |
+ : SkRGB16_Shader_Blitter(device, paint, shaderContext) |
+{ |
SkASSERT(SkShader::CanCallShadeSpan16(fShaderFlags)); |
} |
void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
SkShader::Context* shaderContext = fShaderContext; |
int alpha = shaderContext->getSpan16Alpha(); |
@@ -711,7 +705,7 @@ void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { |
void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { |
SkShader::Context* shaderContext = fShaderContext; |
- uint16_t* dst = fDevice.getAddr16(x, y); |
+ uint16_t* dst = fDevice.writable_addr16(x, y); |
size_t dstRB = fDevice.rowBytes(); |
int alpha = shaderContext->getSpan16Alpha(); |
@@ -759,7 +753,7 @@ void SkRGB16_Shader16_Blitter::blitAntiH(int x, int y, |
const int16_t* SK_RESTRICT runs) { |
SkShader::Context* shaderContext = fShaderContext; |
SkPMColor* SK_RESTRICT span = fBuffer; |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
int alpha = shaderContext->getSpan16Alpha(); |
uint16_t* span16 = (uint16_t*)span; |
@@ -810,10 +804,11 @@ void SkRGB16_Shader16_Blitter::blitAntiH(int x, int y, |
/////////////////////////////////////////////////////////////////////////////// |
-SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, |
+SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkPixmap& device, |
const SkPaint& paint, |
SkShader::Context* shaderContext) |
-: INHERITED(device, paint, shaderContext) { |
+ : INHERITED(device, paint, shaderContext) |
+{ |
SkASSERT(paint.getXfermode() == NULL); |
fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor)); |
@@ -845,14 +840,14 @@ void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { |
fShaderContext->shadeSpan(x, y, fBuffer, width); |
// shaders take care of global alpha, so we pass 0xFF (should be ignored) |
- fOpaqueProc(fDevice.getAddr16(x, y), fBuffer, width, 0xFF, x, y); |
+ fOpaqueProc(fDevice.writable_addr16(x, y), fBuffer, width, 0xFF, x, y); |
} |
void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { |
SkShader::Context* shaderContext = fShaderContext; |
SkBlitRow::Proc16 proc = fOpaqueProc; |
SkPMColor* buffer = fBuffer; |
- uint16_t* dst = fDevice.getAddr16(x, y); |
+ uint16_t* dst = fDevice.writable_addr16(x, y); |
size_t dstRB = fDevice.rowBytes(); |
if (fShaderFlags & SkShader::kConstInY32_Flag) { |
@@ -891,7 +886,7 @@ void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, |
const int16_t* SK_RESTRICT runs) { |
SkShader::Context* shaderContext = fShaderContext; |
SkPMColor* SK_RESTRICT span = fBuffer; |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
for (;;) { |
int count = *runs; |
@@ -937,9 +932,10 @@ void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, |
/////////////////////////////////////////////////////////////////////// |
SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter( |
- const SkBitmap& device, const SkPaint& paint, |
+ const SkPixmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext) |
-: INHERITED(device, paint, shaderContext) { |
+ : INHERITED(device, paint, shaderContext) |
+{ |
fXfermode = paint.getXfermode(); |
SkASSERT(fXfermode); |
fXfermode->ref(); |
@@ -957,7 +953,7 @@ SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter() { |
void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { |
SkASSERT(x + width <= fDevice.width()); |
- uint16_t* device = fDevice.getAddr16(x, y); |
+ uint16_t* device = fDevice.writable_addr16(x, y); |
SkPMColor* span = fBuffer; |
fShaderContext->shadeSpan(x, y, span, width); |
@@ -971,7 +967,7 @@ void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, |
SkXfermode* mode = fXfermode; |
SkPMColor* SK_RESTRICT span = fBuffer; |
uint8_t* SK_RESTRICT aaExpand = fAAExpand; |
- uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); |
+ uint16_t* SK_RESTRICT device = fDevice.writable_addr16(x, y); |
for (;;) { |
int count = *runs; |
@@ -1021,7 +1017,7 @@ void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, |
/////////////////////////////////////////////////////////////////////////////// |
-SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, |
+SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext, |
SkTBlitterAllocator* allocator) { |
SkASSERT(allocator != NULL); |