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Unified Diff: src/utils/SkTextureCompressor_Blitter.h

Issue 1168303006: Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix for compatibility test (e.g. WebGL) Created 5 years, 6 months ago
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Index: src/utils/SkTextureCompressor_Blitter.h
diff --git a/src/utils/SkTextureCompressor_Blitter.h b/src/utils/SkTextureCompressor_Blitter.h
index 73d8ee4ffb362f4fa2937a8dc030ba577b7f74d5..e52237518f3b5840576739e7e6f3f124ed6769b4 100644
--- a/src/utils/SkTextureCompressor_Blitter.h
+++ b/src/utils/SkTextureCompressor_Blitter.h
@@ -368,7 +368,7 @@ public:
// If the blitter just sets a single value for each pixel, return the
// bitmap it draws into, and assign value. If not, return NULL and ignore
// the value parameter.
- const SkBitmap* justAnOpaqueColor(uint32_t* value) override {
+ const SkPixmap* justAnOpaqueColor(uint32_t* value) override {
return NULL;
}

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